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ksquares

KSquaresGame Class Reference

#include <ksquaresgame.h>

Inheritance diagram for KSquaresGame:

Inheritance graph
[legend]

List of all members.


Detailed Description

The game controller.

Keeps charge of the game. Everything you'd expect really.

  • Create one instance of this class which will last the whole time the program is running.

  • In order to start a (new) game just call createGame() with the appropriate arguments.

  • Once the game is started, play passes to the first player. takeTurnSig() will be emitted to allow you to chose how the go should be taken (AI controller or 'click' from a View).

  • However the turn is taken, to make the move, the addLineToIndex() function must be called. This will emit the drawLine() signal to allow you to draw the line on the board with the correct colours.

  • If the player completed a square, drawSquare() will then be emitted to allow you to draw the completed square with the correct colour.

  • If the player gets another go, takeTurnSig() will be emitted again. If not, play will pass to the next player and takeTurnSig() will be emitted for them.

  • If a player completes the scoreboard, gameOver() will be emitted with the full list of players to allow you to construct a score board.

  • All variables will remain in the state they were at the end of the game until createGame() is called again.

Author:
Matt Williams <matt@milliams.com>

Definition at line 44 of file ksquaresgame.h.


Public Slots

void addLineToIndex (int index)

Signals

void takeTurnSig (KSquaresPlayer *)
void gameOver (const QVector< KSquaresPlayer > &)
void drawLine (int, QColor)
void drawSquare (int, QColor)

Public Member Functions

 KSquaresGame ()
 ~KSquaresGame ()
void createGame (const QVector< KSquaresPlayer > &startPlayers, int startWidth, int startHeight)
void start ()
void stop ()
int currentPlayerId () const
KSquaresPlayer * currentPlayer ()
QList< int > squares () const
QList< bool > lines () const
int boardWidth () const
int boardHeight () const

Protected Member Functions

int nextPlayer ()
void resetEverything ()
void tryEndGo ()
void checkForNewSquares ()
void playerSquareComplete (int index)

Protected Attributes

int numOfPlayers
int width
int height
QList< int > squareOwnerTable
QList< bool > lineList
QVector< KSquaresPlayer > players
int i_currentPlayerId
bool anotherGo
bool gameInProgress

Constructor & Destructor Documentation

KSquaresGame::KSquaresGame (  ) 

Constructor.

Definition at line 17 of file ksquaresgame.cpp.

KSquaresGame::~KSquaresGame (  ) 

Definition at line 23 of file ksquaresgame.cpp.


Member Function Documentation

void KSquaresGame::createGame ( const QVector< KSquaresPlayer > &  startPlayers,
int  startWidth,
int  startHeight 
)

Create a new game.

Parameters:
startPlayers liat of the players in the game
startWidth the width of the game board
startHeight the height of the game board

Definition at line 29 of file ksquaresgame.cpp.

void KSquaresGame::start (  )  [inline]

Starts the game.

Definition at line 64 of file ksquaresgame.h.

void KSquaresGame::stop (  )  [inline]

Stops the game.

Definition at line 68 of file ksquaresgame.h.

int KSquaresGame::currentPlayerId (  )  const [inline]

Returns:
the id of the current player.

0 >= id < number of players

Definition at line 72 of file ksquaresgame.h.

KSquaresPlayer* KSquaresGame::currentPlayer (  )  [inline]

Returns:
the current player

Definition at line 76 of file ksquaresgame.h.

QList<int> KSquaresGame::squares (  )  const [inline]

Returns:
the table of currently owned squares

Definition at line 82 of file ksquaresgame.h.

QList<bool> KSquaresGame::lines (  )  const [inline]

Returns:
the list of lines

Definition at line 86 of file ksquaresgame.h.

int KSquaresGame::boardWidth (  )  const [inline]

Returns:
the width of the game board

Definition at line 90 of file ksquaresgame.h.

int KSquaresGame::boardHeight (  )  const [inline]

Returns:
the height of the game board

Definition at line 94 of file ksquaresgame.h.

void KSquaresGame::addLineToIndex ( int  index  )  [slot]

Parameters:
index the index of the line to add

Definition at line 123 of file ksquaresgame.cpp.

int KSquaresGame::nextPlayer (  )  [protected]

Moves play control to the next player, looping round when necessary.

Returns:
the Id of the player who's turn just started

Definition at line 55 of file ksquaresgame.cpp.

void KSquaresGame::resetEverything (  )  [protected]

Sets lots of things to zero, clears lists etc.

Definition at line 109 of file ksquaresgame.cpp.

void KSquaresGame::tryEndGo (  )  [protected]

A line was drawn, see if the player gets another go.

Definition at line 89 of file ksquaresgame.cpp.

void KSquaresGame::checkForNewSquares (  )  [protected]

Scans the board to see if any new squares were completed.

Definition at line 139 of file ksquaresgame.cpp.

void KSquaresGame::playerSquareComplete ( int  index  )  [protected]

A player completed a square.

Emits the lineDrawn() signal. Checks to see if the game is over.

Parameters:
index the index of the square which was completed

Definition at line 66 of file ksquaresgame.cpp.

void KSquaresGame::takeTurnSig ( KSquaresPlayer *   )  [signal]

A player's turn has started. This allows you to use AI/networking etc.

void KSquaresGame::gameOver ( const QVector< KSquaresPlayer > &   )  [signal]

emitted when the game board is completed. Allows you to construct a scoreboard

void KSquaresGame::drawLine ( int  ,
QColor   
) [signal]

Emits the index and colour of the line.

void KSquaresGame::drawSquare ( int  ,
QColor   
) [signal]

Emits the index and colour of the square.


Member Data Documentation

int KSquaresGame::numOfPlayers [protected]

Number of players in this game.

Definition at line 125 of file ksquaresgame.h.

int KSquaresGame::width [protected]

Width of the game board.

Definition at line 127 of file ksquaresgame.h.

int KSquaresGame::height [protected]

Height of the game board.

Definition at line 129 of file ksquaresgame.h.

QList<int> KSquaresGame::squareOwnerTable [protected]

List of the squares and their owners.

Definition at line 131 of file ksquaresgame.h.

QList<bool> KSquaresGame::lineList [protected]

List of the lines and whether they're drawn.

Definition at line 133 of file ksquaresgame.h.

QVector<KSquaresPlayer> KSquaresGame::players [protected]

List of all the players in the game.

Definition at line 137 of file ksquaresgame.h.

int KSquaresGame::i_currentPlayerId [protected]

Id of the current player.

Definition at line 141 of file ksquaresgame.h.

bool KSquaresGame::anotherGo [protected]

Should the current player have another go.

Definition at line 143 of file ksquaresgame.h.

bool KSquaresGame::gameInProgress [protected]

is there currently a game in progress

Definition at line 145 of file ksquaresgame.h.


The documentation for this class was generated from the following files:
  • ksquaresgame.h
  • ksquaresgame.cpp

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