libkdegames
KGameCanvasAdapter Class Reference
#include <kgamecanvas.h>

Detailed Description
A generic adapter for KGameCanvas.KGameCanvasAdapter can be used to draw content managed by KGameCanvas inside systems which do not use KGameCanvas internally for their rendering.
For example, suppose you have a widget CustomDisplay which paints itself with direct QPainter calls in its paintEvent, and you want to add a complex element to its rendering, which is best implemented via the KGameCanvas abstractions. What you can do is to create a KGameCanvasAdapter subclass, use it just like a KGameCanvasGroup, then call its render member function to have a QPainter object draw it.
A KGameCanvas adapter notifies its parent using the pure virtual function updateParent, which is called when the adapter content is invalidated.
- Todo:
- Support animations
Definition at line 593 of file kgamecanvas.h.
Public Member Functions | |
| KGameCanvasAdapter () | |
| virtual class KGameCanvasWidget * | topLevelCanvas () |
| virtual QPoint | canvasPosition () const |
| virtual void | render (QPainter *p) |
| virtual void | updateParent (const QRect &rect)=0 |
Constructor & Destructor Documentation
| KGameCanvasAdapter::KGameCanvasAdapter | ( | ) |
Member Function Documentation
| virtual class KGameCanvasWidget* KGameCanvasAdapter::topLevelCanvas | ( | ) | [inline, virtual] |
An adapter is not associated to any canvas, so this function simply returns 0.
Implements KGameCanvasAbstract.
Definition at line 613 of file kgamecanvas.h.
| virtual QPoint KGameCanvasAdapter::canvasPosition | ( | ) | const [inline, virtual] |
The absolute position of the rendered content is not well defined for KGameCanvasAdapter.
We assume that the adapter will be rendered at (0,0), and leave it to the user to perform the necessary adjustments, which will depend on the chosen rendering method.
- Returns:
- The point (0, 0).
Implements KGameCanvasAbstract.
Definition at line 624 of file kgamecanvas.h.
| void KGameCanvasAdapter::render | ( | QPainter * | p | ) | [virtual] |
Draw the items of the adapter using the specified painter.
- Parameters:
-
p The QPainter object to be used for rendering.
Definition at line 984 of file kgamecanvas.cpp.
| virtual void KGameCanvasAdapter::updateParent | ( | const QRect & | rect | ) | [pure virtual] |
Notify the parent that the adapter content inside rect needs to be redrawn.
rect The bounding rectangle of the region that needs repainting.
The documentation for this class was generated from the following files:
KDE 4.0 API Reference