libkdegames
KGamePopupItem Class Reference
#include <kgamepopupitem.h>

Detailed Description
QGraphicsItem capable of showing short popup messages which do not interrupt the gameplay.Message can stay on screen for specified amount of time and automatically hide after (unless user hovers it with mouse).
Example of use:
KGamePopupItem *messageItem = new KGamePopupItem(); myGraphicsScene->addItem(messageItem); ... messageItem->setMessageTimeout( 3000 ); // 3 sec messageItem->showMessage("Hello, I'm a game message! How do you do?", BottomLeft);
Definition at line 43 of file kgamepopupitem.h.
Member Enumeration Documentation
Possible values for message showing mode in respect to a previous message.
Definition at line 51 of file kgamepopupitem.h.
The possible places in the scene where a message can be shown.
Definition at line 59 of file kgamepopupitem.h.
Used to specify how to hide in forceHide() - instantly or animatedly.
Definition at line 118 of file kgamepopupitem.h.
Constructor & Destructor Documentation
| KGamePopupItem::KGamePopupItem | ( | QGraphicsItem * | parent = 0 |
) |
Constructs a message item.
It is hidden by default.
Definition at line 132 of file kgamepopupitem.cpp.
| KGamePopupItem::~KGamePopupItem | ( | ) |
Member Function Documentation
| void KGamePopupItem::showMessage | ( | const QString & | text, | |
| Position | pos, | |||
| ReplaceMode | mode = LeavePrevious | |||
| ) |
Shows the message: item will appear at specified place of the scene using simple animation Item will be automatically hidden after timeout set in setMessageTimeOut() passes If item is hovered with mouse it won't hide until user moves the mouse away.
Note that if pos == Center, message animation will be of fade in/out type, rather than slide in/out
- Parameters:
-
text holds the message to show pos position on the scene where the message will appear mode how to handle an already shown message by this item: either leave it and ignore the new one or replace it
Definition at line 189 of file kgamepopupitem.cpp.
| void KGamePopupItem::setMessageTimeout | ( | int | msec | ) |
Sets the amount of time the item will stay visible on screen before it goes away.
By default item is shown for 2000 msec If item is hovered with mouse it will hide only after user moves the mouse away
- Parameters:
-
msec amount of time in milliseconds. if msec is 0, then message will stay visible until it gets explicitly hidden by forceHide()
Definition at line 310 of file kgamepopupitem.cpp.
| int KGamePopupItem::messageTimeout | ( | ) | const |
| void KGamePopupItem::setMessageOpacity | ( | qreal | opacity | ) |
Sets the message opacity from 0 (fully transparent) to 1 (fully opaque) For example 0.5 is half transparent It defaults to 1.0.
Definition at line 315 of file kgamepopupitem.cpp.
| qreal KGamePopupItem::messageOpacity | ( | ) | const |
| void KGamePopupItem::setMessageIcon | ( | const QPixmap & | pix | ) |
Sets custom pixmap to show instead of default icon on the left.
Definition at line 358 of file kgamepopupitem.cpp.
| void KGamePopupItem::forceHide | ( | HideType | type = AnimatedHide |
) |
| void KGamePopupItem::setBackgroundBrush | ( | const QBrush & | brush | ) |
Sets brush used to paint item backgound By default system-default brush is used.
- See also:
- KColorScheme
Definition at line 397 of file kgamepopupitem.cpp.
| void KGamePopupItem::setTextColor | ( | const QColor & | color | ) |
Sets default color for unformatted text By default system-default color is used.
- See also:
- KColorScheme
Definition at line 402 of file kgamepopupitem.cpp.
| QRectF KGamePopupItem::boundingRect | ( | ) | const [virtual] |
- Returns:
- the bounding rect of this item.
Reimplemented from QGraphicsItem
Definition at line 321 of file kgamepopupitem.cpp.
| void KGamePopupItem::paint | ( | QPainter * | p, | |
| const QStyleOptionGraphicsItem * | option, | |||
| QWidget * | widget | |||
| ) | [virtual] |
Paints item.
Reimplemented from QGraphicsItem
Reimplemented from QGraphicsItem.
Definition at line 167 of file kgamepopupitem.cpp.
| void KGamePopupItem::setSharpness | ( | Sharpness | sharpness | ) |
| KGamePopupItem::Sharpness KGamePopupItem::sharpness | ( | ) | const |
| void KGamePopupItem::linkActivated | ( | const QString & | link | ) | [signal] |
Emitted when user clicks on a link in item.
| void KGamePopupItem::linkHovered | ( | const QString & | link | ) | [signal] |
Emitted when user hovers a link in item.
| void KGamePopupItem::hidden | ( | ) | [signal] |
Emitted when the popup finishes hiding.
This includes hiding caused by both timeouts and mouse clicks.
The documentation for this class was generated from the following files:
KDE 4.0 API Reference