, including all inherited members.
| ApplyToCurrentMatrix enum value | KGameSvgDocument | |
| createAttribute(const QString &name) | QDomDocument | |
| createAttributeNS(const QString &nsURI, const QString &qName) | QDomDocument | |
| createCDATASection(const QString &value) | QDomDocument | |
| createComment(const QString &value) | QDomDocument | |
| createDocumentFragment() | QDomDocument | |
| createElement(const QString &tagName) | QDomDocument | |
| createElementNS(const QString &nsURI, const QString &qName) | QDomDocument | |
| createEntityReference(const QString &name) | QDomDocument | |
| createProcessingInstruction(const QString &target, const QString &data) | QDomDocument | |
| createTextNode(const QString &value) | QDomDocument | |
| currentNode() const | KGameSvgDocument | |
| def() const | KGameSvgDocument | |
| defs() const | KGameSvgDocument | |
| doctype() | QDomDocument | |
| documentElement() | QDomDocument | |
| elementById(const QString &attributeValue) | KGameSvgDocument | |
| elementByUniqueAttributeValue(const QString &attributeName, const QString &attributeValue) | KGameSvgDocument | |
| elementsByTagName(const QString &tagname) | QDomDocument | |
| elementsByTagNameNS(const QString &nsURI, const QString &localName) | QDomDocument | |
| implementation() | QDomDocument | |
| importNode(const QDomNode &importedNode, bool deep) | QDomDocument | |
| KGameSvgDocument() | KGameSvgDocument | [explicit] |
| KGameSvgDocument(const KGameSvgDocument &doc) | KGameSvgDocument | |
| linearGradients() const | KGameSvgDocument | |
| load() | KGameSvgDocument | |
| load(const QString &svgFilename) | KGameSvgDocument | |
| MatrixOption enum name | KGameSvgDocument | |
| MatrixOptions typedef | KGameSvgDocument | |
| nodeToByteArray() const | KGameSvgDocument | |
| nodeToSvg() const | KGameSvgDocument | |
| NodeTypeQDomDocument::nodeType() | QDomDocument | |
| operator=(const KGameSvgDocument &doc) | KGameSvgDocument | |
| QDomDocument::operator=(const QDomDocument &x) | QDomDocument | |
| patterns() const | KGameSvgDocument | |
| QDomDocument() | QDomDocument | |
| QDomDocument(const QString &name) | QDomDocument | |
| QDomDocument(const QDomDocumentType &doctype) | QDomDocument | |
| QDomDocument(const QDomDocument &x) | QDomDocument | |
| radialGradients() const | KGameSvgDocument | |
| ReplaceCurrentMatrix enum value | KGameSvgDocument | |
| rotate(double degrees, const MatrixOptions &options=ApplyToCurrentMatrix) | KGameSvgDocument | |
| scale(double xFactor, double yFactor, const MatrixOptions &options=ApplyToCurrentMatrix) | KGameSvgDocument | |
| setContent(const QByteArray &data, bool namespaceProcessing, QString *errorMsg=0, int *errorLine=0, int *errorColumn=0) | QDomDocument | |
| setContent(const QString &text, bool namespaceProcessing, QString *errorMsg=0, int *errorLine=0, int *errorColumn=0) | QDomDocument | |
| setContent(QIODevice *dev, bool namespaceProcessing, QString *errorMsg=0, int *errorLine=0, int *errorColumn=0) | QDomDocument | |
| setContent(const QString &text, QString *errorMsg=0, int *errorLine=0, int *errorColumn=0) | QDomDocument | |
| setContent(const QByteArray &buffer, QString *errorMsg=0, int *errorLine=0, int *errorColumn=0) | QDomDocument | |
| setContent(QIODevice *dev, QString *errorMsg=0, int *errorLine=0, int *errorColumn=0) | QDomDocument | |
| setContent(QXmlInputSource *source, QXmlReader *reader, QString *errorMsg=0, int *errorLine=0, int *errorColumn=0) | QDomDocument | |
| setCurrentNode(const QDomNode &node) | KGameSvgDocument | |
| setStyle(const QString &styleAttribute) | KGameSvgDocument | |
| setStyleProperties(const QHash< QString, QString > &_styleProperties, const StylePropertySortOptions &options=Unsorted) | KGameSvgDocument | |
| setStyleProperty(const QString &propertyName, const QString &propertyValue) | KGameSvgDocument | |
| setSvgFilename(const QString &svgFilename) | KGameSvgDocument | |
| setTransform(const QString &transformAttribute) | KGameSvgDocument | |
| setTransformMatrix(QMatrix &matrix, const MatrixOptions &options=ApplyToCurrentMatrix) | KGameSvgDocument | |
| shear(double xRadians, double yRadians, const MatrixOptions &options=ApplyToCurrentMatrix) | KGameSvgDocument | |
| skew(double xDegrees, double yDegrees, const MatrixOptions &options=ApplyToCurrentMatrix) | KGameSvgDocument | |
| style() const | KGameSvgDocument | |
| styleProperties() const | KGameSvgDocument | |
| styleProperty(const QString &propertyName) const | KGameSvgDocument | |
| StylePropertySortOption enum name | KGameSvgDocument | |
| StylePropertySortOptions typedef | KGameSvgDocument | |
| svgFilename() const | KGameSvgDocument | |
| toByteArray(int indent=1) | QDomDocument | |
| toString(int indent=1) | QDomDocument | |
| transform() const | KGameSvgDocument | |
| transformMatrix() const | KGameSvgDocument | |
| translate(int xPixels, int yPixels, const MatrixOptions &options=ApplyToCurrentMatrix) | KGameSvgDocument | |
| Unsorted enum value | KGameSvgDocument | |
| UseInkscapeOrder enum value | KGameSvgDocument | |
| ~KGameSvgDocument() | KGameSvgDocument | [virtual] |