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libkdegames

kstandardgameaction.cpp File Reference

#include "kstandardgameaction.h"
#include <klocale.h>
#include <kaction.h>
#include <kactioncollection.h>
#include <kstandardshortcut.h>
#include <ktoggleaction.h>
#include <kconfig.h>
#include <kdebug.h>
#include <kicon.h>
#include <krecentfilesaction.h>

Include dependency graph for kstandardgameaction.cpp:

Go to the source code of this file.


Functions

static const
KStandardGameActionInfo * 
infoPtr (KStandardGameAction::StandardGameAction id)
KAction * KStandardGameAction::create (StandardGameAction id, const QObject *recvr, const char *slot, QObject *parent)
const char * KStandardGameAction::name (StandardGameAction id)
KAction * KStandardGameAction::gameNew (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::load (const QObject *recvr, const char *slot, QObject *parent)
KRecentFilesAction * KStandardGameAction::loadRecent (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::save (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::saveAs (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::end (const QObject *recvr, const char *slot, QObject *parent)
KToggleAction * KStandardGameAction::pause (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::highscores (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::statistics (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::clearStatistics (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::print (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::quit (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::repeat (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::undo (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::redo (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::roll (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::endTurn (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::carddecks (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::configureHighscores (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::hint (const QObject *recvr, const char *slot, QObject *parent)
KToggleAction * KStandardGameAction::demo (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::solve (const QObject *recvr, const char *slot, QObject *parent)
KSelectAction * KStandardGameAction::chooseGameType (const QObject *recvr, const char *slot, QObject *parent)
KAction * KStandardGameAction::restart (const QObject *recvr, const char *slot, QObject *parent)

Variables

const KStandardGameActionInfo g_rgActionInfo []

Function Documentation

static const KStandardGameActionInfo* infoPtr ( KStandardGameAction::StandardGameAction  id  )  [static]

Definition at line 79 of file kstandardgameaction.cpp.


Variable Documentation

const KStandardGameActionInfo g_rgActionInfo[]

Definition at line 46 of file kstandardgameaction.cpp.

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