libkdegames/kgame
libkdegames/kgame Class List
Here are the classes, structs, unions and interfaces with brief descriptions:| KChatBase | |
| KDialog | |
| KGame | The main KDE game object |
| KGameChat | A Chat widget for KGame-based games |
| KGameComputerIO | KGameIO variant for real-time games |
| KGameConnectDialog | Dialog to ask for host and port |
| KGameConnectWidget | |
| KGameDebugDialog | |
| KGameDialog | TODO: rewrite entire documentation |
| KGameDialogChatConfig | This is not really a configuration widget but rather a simple chat widget |
| KGameDialogConfig | Base class for configuration widgets |
| KGameDialogConnectionConfig | |
| KGameDialogGeneralConfig | |
| KGameDialogMsgServerConfig | |
| KGameDialogNetworkConfig | |
| KGameError | |
| KGameErrorDialog | Use error(), warning() and information() to display the information about a network game |
| KGameErrorMessageDialog | The real class for error messages |
| KGameIO | Base class for IO devices for games |
| KGameKeyIO | The KGameKeyIO class |
| KGameMessage | |
| KGameMouseIO | The KGameMouseIO class |
| KGameNetwork | KGame class with network support |
| KGameProcess | This is the process class used on the computer player side to communicate with its counterpart KProcessIO class |
| KGameProcessIO | The KGameProcessIO class |
| KGameProperty< type > | A class for network transparent games |
| KGamePropertyArray< type > | |
| KGamePropertyBase | Base class of KGameProperty |
| KGamePropertyBase::Flags | |
| KGamePropertyHandler | A collection class for KGameProperty objects |
| KGamePropertyList< type > | |
| KGameSequence | This class takes care of round or move management as well of the gameover condition |
| KMessageClient | A client to connect to a KMessageServer |
| KMessageDirect | This class implements the message communication using function calls directly |
| KMessageFilePipe | |
| KMessageIO | This abstract base class represents one end of a message connections between two clients |
| KMessageProcess | |
| KMessageServer | A server for message sending and broadcasting, using TCP/IP connections |
| KMessageSocket | This class implements the message communication using a TCP/IP socket |
| KPageDialog | |
| KPlayer | Base class for a game player |
KDE 4.0 API Reference