libkdegames/kgame
KGameMouseIO Class Reference
#include <kgameio.h>

Detailed Description
The KGameMouseIO class.It is used to process mouse input from a widget and create moves for the player it belongs to.
Definition at line 265 of file kgameio.h.
Signals | |
| void | signalMouseEvent (KGameIO *io, QDataStream &stream, QMouseEvent *m, bool *eatevent) |
Public Member Functions | |
| KGameMouseIO (QWidget *parent, bool trackmouse=false) | |
| KGameMouseIO (QGraphicsScene *parent, bool trackmouse=false) | |
| virtual | ~KGameMouseIO () |
| void | setMouseTracking (bool b) |
| virtual int | rtti () const |
Protected Member Functions | |
| bool | eventFilter (QObject *o, QEvent *e) |
Friends | |
| class | KGameMouseIOPrivate |
Constructor & Destructor Documentation
| KGameMouseIO::KGameMouseIO | ( | QWidget * | parent, | |
| bool | trackmouse = false | |||
| ) | [explicit] |
Creates a mouse IO device.
It captures all mouse event of the given widget and forwards them to the signal handler signalMouseEvent. Example:
KGameMouseIO *input; input=new KGameMouseIO(mView); connect(input,SIGNAL(signalMouseEvent(KGameIO *,QDataStream &,QMouseEvent *,bool *)), this,SLOT(slotMouseInput(KGameIO *,QDataStream &,QMouseEvent *,bool *)));
- Parameters:
-
parent The widget whose events should be captured trackmouse enables mouse tracking (gives mouse move events)
Definition at line 203 of file kgameio.cpp.
| KGameMouseIO::KGameMouseIO | ( | QGraphicsScene * | parent, | |
| bool | trackmouse = false | |||
| ) | [explicit] |
Definition at line 214 of file kgameio.cpp.
| KGameMouseIO::~KGameMouseIO | ( | ) | [virtual] |
Definition at line 225 of file kgameio.cpp.
Member Function Documentation
| void KGameMouseIO::setMouseTracking | ( | bool | b | ) |
Manually activate or deactivate mouse tracking.
- Parameters:
-
b true = tracking on
Definition at line 239 of file kgameio.cpp.
| int KGameMouseIO::rtti | ( | ) | const [virtual] |
The idendification of the IO.
- Returns:
- MouseIO
Implements KGameIO.
Definition at line 234 of file kgameio.cpp.
| void KGameMouseIO::signalMouseEvent | ( | KGameIO * | io, | |
| QDataStream & | stream, | |||
| QMouseEvent * | m, | |||
| bool * | eatevent | |||
| ) | [signal] |
Signal handler for mouse events.
This function is called on every mouse event. If appropriate it can generate a move for the player the device belongs to. If this is done and the event is eaten eatevent needs to be set to true.
- See also:
- signalKeyEvent Example:
- Parameters:
-
io the IO device we belong to stream the stream where we write our move into m The QMouseEvent we can evaluate eatevent set this to true if we processed the event
Friends And Related Function Documentation
The documentation for this class was generated from the following files:
KDE 4.0 API Reference