kblackbox
kbbprefs.cpp
Go to the documentation of this file.00001
00002
00003
00004 #include "kbbprefs.h"
00005
00006 #include <klocale.h>
00007
00008 #include <kglobal.h>
00009 #include <QtCore/QFile>
00010
00011 class KBBPrefsHelper
00012 {
00013 public:
00014 KBBPrefsHelper() : q(0) {}
00015 ~KBBPrefsHelper() { delete q; }
00016 KBBPrefs *q;
00017 };
00018 K_GLOBAL_STATIC(KBBPrefsHelper, s_globalKBBPrefs)
00019 KBBPrefs *KBBPrefs::self()
00020 {
00021 if (!s_globalKBBPrefs->q) {
00022 new KBBPrefs;
00023 s_globalKBBPrefs->q->readConfig();
00024 }
00025
00026 return s_globalKBBPrefs->q;
00027 }
00028
00029 KBBPrefs::KBBPrefs( )
00030 : KConfigSkeleton( QLatin1String( "kblackboxrc" ) )
00031 {
00032 Q_ASSERT(!s_globalKBBPrefs->q);
00033 s_globalKBBPrefs->q = this;
00034 setCurrentGroup( QLatin1String( "KBlackBox Setup" ) );
00035
00036 KConfigSkeleton::ItemString *itemTheme;
00037 itemTheme = new KConfigSkeleton::ItemString( currentGroup(), QLatin1String( "theme" ), mTheme );
00038 itemTheme->setLabel( i18n("File of the current theme of the graphic elements. (SVGZ file with path and file extension)") );
00039 addItem( itemTheme, QLatin1String( "theme" ) );
00040 KConfigSkeleton::ItemInt *itemBalls;
00041 itemBalls = new KConfigSkeleton::ItemInt( currentGroup(), QLatin1String( "balls" ), mBalls, 4 );
00042 itemBalls->setLabel( i18n("Number of balls for custom difficulty level") );
00043 addItem( itemBalls, QLatin1String( "balls" ) );
00044 KConfigSkeleton::ItemInt *itemColumns;
00045 itemColumns = new KConfigSkeleton::ItemInt( currentGroup(), QLatin1String( "columns" ), mColumns, 8 );
00046 itemColumns->setLabel( i18n("Number of columns of the board for custom difficulty level") );
00047 addItem( itemColumns, QLatin1String( "columns" ) );
00048 KConfigSkeleton::ItemInt *itemRows;
00049 itemRows = new KConfigSkeleton::ItemInt( currentGroup(), QLatin1String( "rows" ), mRows, 8 );
00050 itemRows->setLabel( i18n("Number of rows of the board for custom difficuty level") );
00051 addItem( itemRows, QLatin1String( "rows" ) );
00052 KConfigSkeleton::ItemInt *itemLevel;
00053 itemLevel = new KConfigSkeleton::ItemInt( currentGroup(), QLatin1String( "level" ), mLevel, 30 );
00054 itemLevel->setLabel( i18n("Difficulty level") );
00055 addItem( itemLevel, QLatin1String( "level" ) );
00056 }
00057
00058 KBBPrefs::~KBBPrefs()
00059 {
00060 }
00061