kgoldrunner
kgoldrunner Class List
Here are the classes, structs, unions and interfaces with brief descriptions:| GameData | GameData structure: contains attributes of a KGoldrunner game |
| KDialog | |
| KGameCanvasGroup | |
| KGameCanvasPixmap | |
| KGameCanvasWidget | |
| KGoldrunner | This class serves as the main window for KGoldrunner |
| KGrBrick | |
| KGrCanvas | |
| KGrCollection | |
| KGrECDialog | |
| KGrEditable | |
| KGrEnemy | Class to draw and control the enemies |
| KGrFigure | Generic class for game figures (hero and enemies) |
| KGrFree | |
| KGrGame | |
| KGrGameIO | Handles I/O for text-files containing KGoldrunner games and levels |
| KGrGameListItem | |
| KGrHero | Class to draw and control the hero (main player character) |
| KGrHladder | |
| KGrLGDialog | |
| KGrMessage | |
| KGrNHDialog | |
| KGrObject | |
| KGrPlayField | The KGrPlayField is a KGameCanvasGroup managing the graphical representation of the playfield |
| KGrSLDialog | |
| KGrSoundBank | |
| KGrSprite | |
| KGrTheme | KGrTheme handles KGoldrunner theme management |
| KGrThumbNail | |
| KXmlGuiWindow | |
| LevelData | LevelData structure: contains attributes of a KGoldrunner level |
| Timing |
KDE 4.1 API Reference