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libkdegames

KGameClock Member List

This is the complete list of members for KGameClock, including all inherited members.

blockSignals(bool block)QObject
checkConnectArgs(const char *signal, const QObject *object, const char *method)QObject
child(const char *objName, const char *inheritsClass=0, bool recursiveSearch=true)QObject
childEvent(QChildEvent *event)QObject
children()QObject
className()QObject
ClockType enum nameKGameClock
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type=Qt::AutoCompatConnection)QObject
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type=Qt::AutoCompatConnection)QObject
connectNotify(const char *signal)QObject
customEvent(QEvent *event)QObject
deleteLater()QObject
destroyed(QObject *obj=0)QObject
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObject
disconnect(const char *signal=0, const QObject *receiver=0, const char *method=0)QObject
disconnect(const QObject *receiver, const char *method=0)QObject
disconnectNotify(const char *signal)QObject
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames()QObject
event(QEvent *e)QObject
eventFilter(QObject *watched, QEvent *event)QObject
findChild(const QString &name=QString()QObject
findChildren(const QString &name=QString()QObject
findChildren(const QRegExp &regExp)QObject
HourMinSec enum valueKGameClock
inherits(const char *className)QObject
insertChild(QObject *object)QObject
installEventFilter(QObject *filterObj)QObject
isA(const char *className)QObject
isWidgetType()QObject
KGameClock(QObject *parent=0, ClockType clocktype=HourMinSec)KGameClock [explicit]
killTimer(int id)QObject
metaObject()QObject
MinSecOnly enum valueKGameClock
moveToThread(QThread *targetThread)QObject
name()QObject
name(const char *defaultName)QObject
normalizeSignalSlot(const char *signalSlot)QObject
parent()QObject
pause()KGameClock [virtual, slot]
property(const char *name)QObject
QObject(QObject *parent=0)QObject
QObject(QObject *parent, const char *name)QObject
receivers(const char *signal)QObject
removeChild(QObject *object)QObject
removeEventFilter(QObject *obj)QObject
restart()KGameClock [virtual, slot]
resume()KGameClock [virtual, slot]
seconds() const KGameClock
sender()QObject
setName(const char *name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setTime(uint seconds)KGameClock
setTime(const QString &s)KGameClock
showTime()KGameClock
signalsBlocked()QObject
startTimer(int interval)QObject
staticMetaObjectQObject
thread()QObject
timeChanged(const QString &)KGameClock [signal]
timeoutClock()KGameClock [protected, virtual, slot]
timerEvent(QTimerEvent *event)QObject
timeString() const KGameClock
tr(const char *sourceText, const char *comment=0, int n=-1)QObject
trUtf8(const char *sourceText, const char *comment=0, int n=-1)QObject
~KGameClock()KGameClock [virtual]

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