libkdegames/kgame
KMessageSocket Class Reference
#include <KGame/KMessageIO>

Detailed Description
This class implements the message communication using a TCP/IP socket.The object can connect to a server socket, or can use an already connected socket.
Definition at line 170 of file kmessageio.h.
Public Member Functions | |
| bool | isConnected () const |
| bool | isNetwork () const |
| KMessageSocket (int socketFD, QObject *parent=0) | |
| KMessageSocket (QTcpSocket *socket, QObject *parent=0) | |
| KMessageSocket (QHostAddress host, quint16 port, QObject *parent=0) | |
| KMessageSocket (const QString &host, quint16 port, QObject *parent=0) | |
| virtual QString | peerName () const |
| virtual quint16 | peerPort () const |
| virtual int | rtti () const |
| void | send (const QByteArray &msg) |
| ~KMessageSocket () | |
Protected Slots | |
| virtual void | processNewData () |
Protected Member Functions | |
| void | initSocket () |
Protected Attributes | |
| bool | isRecursive |
| bool | mAwaitingHeader |
| quint32 | mNextBlockLength |
| QTcpSocket * | mSocket |
Constructor & Destructor Documentation
Connects to a server socket on /e host with /e port.
host can be an numerical (e.g. "192.168.0.212") or symbolic (e.g. "wave.peter.org") IP address. You can immediately use the /e sendSystem() and /e sendBroadcast() methods. The messages are stored and sent to the receiver after the connection is established.
If the connection could not be established (e.g. unknown host or no server socket at this port), the signal /e connectionBroken is emitted.
Definition at line 51 of file kmessageio.cpp.
| KMessageSocket::KMessageSocket | ( | QHostAddress | host, | |
| quint16 | port, | |||
| QObject * | parent = 0 | |||
| ) |
Connects to a server socket on /e host with /e port.
You can immediately use the /e sendSystem() and /e sendBroadcast() methods. The messages are stored and sent to the receiver after the connection is established.
If the connection could not be established (e.g. unknown host or no server socket at this port), the signal /e connectionBroken is emitted.
Definition at line 59 of file kmessageio.cpp.
| KMessageSocket::KMessageSocket | ( | QTcpSocket * | socket, | |
| QObject * | parent = 0 | |||
| ) | [explicit] |
Uses /e socket to do the communication.
The socket should already be connected, or at least be in /e connecting state.
Note: The /e socket object is then owned by the /e KMessageSocket object. So don't use it otherwise any more and don't delete it. It is deleted together with this KMessageSocket object. (Use 0 as parent for the QSocket object t ensure it is not deleted.)
Definition at line 67 of file kmessageio.cpp.
| KMessageSocket::KMessageSocket | ( | int | socketFD, | |
| QObject * | parent = 0 | |||
| ) | [explicit] |
Uses the socket specified by the socket descriptor socketFD to do the communication.
The socket must already be connected.
This constructor can be used with a QServerSocket within the (pure virtual) method /e newConnection.
Note: The socket is then owned by the /e KMessageSocket object. So don't manipulate the socket afterwards, especially don't close it. The socket is automatically closed when KMessageSocket is deleted.
Definition at line 74 of file kmessageio.cpp.
| KMessageSocket::~KMessageSocket | ( | ) |
Member Function Documentation
| void KMessageSocket::initSocket | ( | ) | [protected] |
Definition at line 154 of file kmessageio.cpp.
| bool KMessageSocket::isConnected | ( | ) | const [virtual] |
Returns true if the socket is in state /e connected.
Reimplemented from KMessageIO.
Definition at line 87 of file kmessageio.cpp.
| bool KMessageSocket::isNetwork | ( | ) | const [inline, virtual] |
- Returns:
- TRUE as this is a network IO.
Reimplemented from KMessageIO.
Definition at line 246 of file kmessageio.h.
| QString KMessageSocket::peerName | ( | ) | const [virtual] |
- Returns:
- The hostname this object is connected to.
See QSocket::peerName.
Reimplemented from KMessageIO.
Definition at line 169 of file kmessageio.cpp.
| quint16 KMessageSocket::peerPort | ( | ) | const [virtual] |
- Returns:
- The port that this object is connected to.
See QSocket::peerPort
Reimplemented from KMessageIO.
Definition at line 164 of file kmessageio.cpp.
| void KMessageSocket::processNewData | ( | ) | [protected, virtual, slot] |
Definition at line 99 of file kmessageio.cpp.
| virtual int KMessageSocket::rtti | ( | ) | const [inline, virtual] |
The runtime idendifcation.
Reimplemented from KMessageIO.
Definition at line 231 of file kmessageio.h.
| void KMessageSocket::send | ( | const QByteArray & | msg | ) | [virtual] |
Overwritten slot method from KMessageIO.
Note: It is not declared as a slot method, since the slot is already defined in KMessageIO as a virtual method.
Implements KMessageIO.
Definition at line 92 of file kmessageio.cpp.
Member Data Documentation
bool KMessageSocket::isRecursive [protected] |
Definition at line 270 of file kmessageio.h.
bool KMessageSocket::mAwaitingHeader [protected] |
Definition at line 267 of file kmessageio.h.
quint32 KMessageSocket::mNextBlockLength [protected] |
Definition at line 268 of file kmessageio.h.
QTcpSocket* KMessageSocket::mSocket [protected] |
Definition at line 266 of file kmessageio.h.
The documentation for this class was generated from the following files:
KDE 4.2 API Reference