libkdegames/kgame
kgamesequence.h
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00021 #ifndef __KGAMESEQUENCE_H_
00022 #define __KGAMESEQUENCE_H_
00023
00024 #include <QtCore/QObject>
00025
00026 #include <libkdegames_export.h>
00027
00028 class KPlayer;
00029 class KGame;
00030
00044 class KDEGAMES_EXPORT KGameSequence : public QObject
00045 {
00046 Q_OBJECT
00047 public:
00048 KGameSequence();
00049 virtual ~KGameSequence();
00050
00056 virtual KPlayer* nextPlayer(KPlayer *last, bool exclusive = true);
00057
00058 virtual void setCurrentPlayer(KPlayer* p);
00059
00063 KGame* game() const;
00064
00065 KPlayer* currentPlayer() const;
00066
00072 void setGame(KGame* game);
00073
00081 virtual int checkGameOver(KPlayer *player);
00082
00083 private:
00084 class KGameSequencePrivate;
00085 KGameSequencePrivate *const d;
00086
00087 Q_DISABLE_COPY(KGameSequence)
00088 };
00089
00090 #endif
00091