KGLLib
renderer.cpp
Go to the documentation of this file.00001 /* 00002 * Copyright (C) 2008 Rivo Laks <rivolaks@hot.ee> 00003 * 00004 * This library is free software; you can redistribute it and/or 00005 * modify it under the terms of the GNU Lesser General Public 00006 * License as published by the Free Software Foundation; either 00007 * version 2.1 of the License, or (at your option) any later version. 00008 * 00009 * This library is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 * Library General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU Lesser General Public 00015 * License along with this program. If not, see <http://www.gnu.org/licenses/>. 00016 */ 00017 00018 #include <renderer.h> 00019 00020 #include "texture.h" 00021 #include "program.h" 00022 00023 #include <QtDebug> 00024 00025 00026 namespace KGLLib 00027 { 00028 00029 Renderer::Renderer() 00030 { 00031 mDefaultTextureFilter = GL_LINEAR_MIPMAP_LINEAR; 00032 mDefaultTextureWrapMode = GL_CLAMP; 00033 mAutoDebugOutput = false; 00034 } 00035 00036 Renderer::~Renderer() 00037 { 00038 } 00039 00040 bool Renderer::init() 00041 { 00042 return true; 00043 } 00044 00045 bool Renderer::bindTexture(const TextureBase* tex) 00046 { 00047 glBindTexture(tex->glTarget(), tex->glId()); 00048 return checkGLError("Renderer::bindTexture(" + tex->debugString() + ")"); 00049 } 00050 00051 bool Renderer::unbindTexture(const TextureBase* tex) 00052 { 00053 glBindTexture(tex->glTarget(), 0); 00054 return checkGLError("Renderer::unbindTexture(" + tex->debugString() + ")"); 00055 } 00056 bool Renderer::enableTexture(const TextureBase* tex) 00057 { 00058 glEnable(tex->glTarget()); 00059 return checkGLError("Renderer::enableTexture(" + tex->debugString() + ")"); 00060 } 00061 00062 bool Renderer::disableTexture(const TextureBase* tex) 00063 { 00064 glDisable(tex->glTarget()); 00065 return checkGLError("Renderer::disableTexture(" + tex->debugString() + ")"); 00066 } 00067 00068 bool Renderer::bindProgram(const Program* prog) 00069 { 00070 if (prog) { 00071 glUseProgram(prog->glId()); 00072 return checkGLError("Renderer::bindProgram()"); 00073 } else { 00074 glUseProgram(0); 00075 return checkGLError("Renderer::bindProgram(0)"); 00076 } 00077 } 00078 00079 void Renderer::setDefaultTextureFilter(GLenum filter) 00080 { 00081 mDefaultTextureFilter = filter; 00082 } 00083 00084 void Renderer::setDefaultTextureWrapMode(GLenum mode) 00085 { 00086 mDefaultTextureWrapMode = mode; 00087 } 00088 00089 void Renderer::setAutoDebugOutput(bool output) 00090 { 00091 mAutoDebugOutput = output; 00092 } 00093 00094 00095 } 00096
KDE 4.2 API Reference