KCodecs

kcodecsbase64.cpp
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1/* -*- c++ -*-
2 SPDX-FileCopyrightText: 2001 Marc Mutz <mutz@kde.org>
3
4 SPDX-License-Identifier: LGPL-2.0-or-later
5*/
6/**
7 @file
8 This file is part of the API for handling @ref MIME data and
9 defines the @ref Base64 and @ref RFC2047B @ref Codec classes.
10
11 @brief
12 Defines the Base64Codec and Rfc2047BEncodingCodec classes.
13
14 @authors Marc Mutz <mutz@kde.org>
15*/
16
17#include "kcodecsbase64.h"
18#include "kcodecs_p.h"
19
20#include <QDebug>
21
22#include <cassert>
23
24using namespace KCodecs;
25
26namespace KCodecs
27{
28// codec for base64 as specified in RFC 2045
29// class Base64Codec;
30// class Base64Decoder;
31// class Base64Encoder;
32
33// codec for the B encoding as specified in RFC 2047
34// class Rfc2047BEncodingCodec;
35// class Rfc2047BEncodingEncoder;
36// class Rfc2047BEncodingDecoder;
37
38//@cond PRIVATE
39static const uchar base64DecodeMap[128] = {
40 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64,
41
42 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 62, 64, 64, 64, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 64, 64, 64, 64, 64,
43
44 64, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 64, 64, 64, 64, 64,
45
46 64, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 64, 64, 64, 64, 64};
47
48static const char base64EncodeMap[64] = {'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V',
49 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r',
50 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/'};
51//@endcond
52
53class Base64Decoder : public Decoder
54{
55 uint mStepNo;
56 uchar mOutbits;
57 bool mSawPadding : 1;
58
59protected:
60 friend class Base64Codec;
61 Base64Decoder(Codec::NewlineType newline = Codec::NewlineLF)
62 : Decoder(newline)
63 , mStepNo(0)
64 , mOutbits(0)
65 , mSawPadding(false)
66 {
67 }
68
69public:
70 ~Base64Decoder() override
71 {
72 }
73
74 bool decode(const char *&scursor, const char *const send, char *&dcursor, const char *const dend) override;
75 // ### really needs no finishing???
76 bool finish(char *&dcursor, const char *const dend) override
77 {
78 Q_UNUSED(dcursor);
79 Q_UNUSED(dend);
80 return true;
81 }
82};
83
84class Base64Encoder : public Encoder
85{
86 uint mStepNo;
87 /** number of already written base64-quartets on current line */
88 uint mWrittenPacketsOnThisLine;
89 uchar mNextbits;
90 bool mInsideFinishing : 1;
91
92protected:
93 friend class Rfc2047BEncodingCodec;
94 friend class Rfc2047BEncodingEncoder;
95 friend class Base64Codec;
96 Base64Encoder(Codec::NewlineType newline = Codec::NewlineLF)
97 : Encoder(newline)
98 , mStepNo(0)
99 , mWrittenPacketsOnThisLine(0)
100 , mNextbits(0)
101 , mInsideFinishing(false)
102 {
103 }
104
105 bool generic_finish(char *&dcursor, const char *const dend, bool withLFatEnd);
106
107public:
108 ~Base64Encoder() override
109 {
110 }
111
112 bool encode(const char *&scursor, const char *const send, char *&dcursor, const char *const dend) override;
113
114 bool finish(char *&dcursor, const char *const dend) override;
115
116protected:
117 bool writeBase64(uchar ch, char *&dcursor, const char *const dend)
118 {
119 return write(base64EncodeMap[ch], dcursor, dend);
120 }
121};
122
123class Rfc2047BEncodingEncoder : public Base64Encoder
124{
125protected:
126 friend class Rfc2047BEncodingCodec;
127 Rfc2047BEncodingEncoder(Codec::NewlineType newline = Codec::NewlineLF)
128 : Base64Encoder(newline)
129 {
130 }
131
132public:
133 bool encode(const char *&scursor, const char *const send, char *&dcursor, const char *const dend) override;
134 bool finish(char *&dcursor, const char *const dend) override;
135};
136
137Encoder *Base64Codec::makeEncoder(Codec::NewlineType newline) const
138{
139 return new Base64Encoder(newline);
140}
141
142Decoder *Base64Codec::makeDecoder(Codec::NewlineType newline) const
143{
144 return new Base64Decoder(newline);
145}
146
147Encoder *Rfc2047BEncodingCodec::makeEncoder(Codec::NewlineType newline) const
148{
149 return new Rfc2047BEncodingEncoder(newline);
150}
151
152/********************************************************/
153/********************************************************/
154/********************************************************/
155
156bool Base64Decoder::decode(const char *&scursor, const char *const send, char *&dcursor, const char *const dend)
157{
158 while (dcursor != dend && scursor != send) {
159 uchar ch = *scursor++;
160 uchar value;
161
162 // try converting ch to a 6-bit value:
163 if (ch < 128) {
164 value = base64DecodeMap[ch];
165 } else {
166 value = 64;
167 }
168
169 // ch isn't of the base64 alphabet, check for other significant chars:
170 if (value >= 64) {
171 if (ch == '=') {
172 // padding:
173 if (mStepNo == 0 || mStepNo == 1) {
174 if (!mSawPadding) {
175 // malformed
176 // qWarning() << "Base64Decoder: unexpected padding"
177 // "character in input stream";
178 }
179 mSawPadding = true;
180 break;
181 } else if (mStepNo == 2) {
182 // ok, there should be another one
183 } else if (mStepNo == 3) {
184 // ok, end of encoded stream
185 mSawPadding = true;
186 break;
187 }
188 mSawPadding = true;
189 mStepNo = (mStepNo + 1) % 4;
190 continue;
191 } else {
192 // non-base64 alphabet
193 continue;
194 }
195 }
196
197 if (mSawPadding) {
198 // qWarning() << "Base64Decoder: Embedded padding character"
199 // "encountered!";
200 return true;
201 }
202
203 // add the new bits to the output stream and flush full octets:
204 switch (mStepNo) {
205 case 0:
206 mOutbits = value << 2;
207 break;
208 case 1:
209 *dcursor++ = (char)(mOutbits | value >> 4);
210 mOutbits = value << 4;
211 break;
212 case 2:
213 *dcursor++ = (char)(mOutbits | value >> 2);
214 mOutbits = value << 6;
215 break;
216 case 3:
217 *dcursor++ = (char)(mOutbits | value);
218 mOutbits = 0;
219 break;
220 default:
221 assert(0);
222 }
223 mStepNo = (mStepNo + 1) % 4;
224 }
225
226 // return false when caller should call us again:
227 return scursor == send;
228} // Base64Decoder::decode()
229
230bool Base64Encoder::encode(const char *&scursor, const char *const send, char *&dcursor, const char *const dend)
231{
232 const uint maxPacketsPerLine = 76 / 4;
233
234 // detect when the caller doesn't adhere to our rules:
235 if (mInsideFinishing) {
236 return true;
237 }
238
239 while (scursor != send && dcursor != dend) {
240 // properly empty the output buffer before starting something new:
241 // ### fixme: we can optimize this away, since the buffer isn't
242 // written to anyway (most of the time)
243 if (d->outputBufferCursor && !flushOutputBuffer(dcursor, dend)) {
244 return scursor == send;
245 }
246
247 uchar ch = *scursor++;
248 // mNextbits // (part of) value of next sextet
249
250 // check for line length;
251 if (mStepNo == 0 && mWrittenPacketsOnThisLine >= maxPacketsPerLine) {
252 writeCRLF(dcursor, dend);
253 mWrittenPacketsOnThisLine = 0;
254 }
255
256 // depending on mStepNo, extract value and mNextbits from the
257 // octet stream:
258 switch (mStepNo) {
259 case 0:
260 assert(mNextbits == 0);
261 writeBase64(ch >> 2, dcursor, dend); // top-most 6 bits -> output
262 mNextbits = (ch & 0x3) << 4; // 0..1 bits -> 4..5 in mNextbits
263 break;
264 case 1:
265 assert((mNextbits & ~0x30) == 0);
266 writeBase64(mNextbits | ch >> 4, dcursor, dend); // 4..7 bits -> 0..3 in value
267 mNextbits = (ch & 0xf) << 2; // 0..3 bits -> 2..5 in mNextbits
268 break;
269 case 2:
270 assert((mNextbits & ~0x3C) == 0);
271 writeBase64(mNextbits | ch >> 6, dcursor, dend); // 6..7 bits -> 0..1 in value
272 writeBase64(ch & 0x3F, dcursor, dend); // 0..5 bits -> output
273 mNextbits = 0;
274 mWrittenPacketsOnThisLine++;
275 break;
276 default:
277 assert(0);
278 }
279 mStepNo = (mStepNo + 1) % 3;
280 }
281
282 if (d->outputBufferCursor) {
283 flushOutputBuffer(dcursor, dend);
284 }
285
286 return scursor == send;
287}
288
289bool Rfc2047BEncodingEncoder::encode(const char *&scursor, const char *const send, char *&dcursor, const char *const dend)
290{
291 // detect when the caller doesn't adhere to our rules:
292 if (mInsideFinishing) {
293 return true;
294 }
295
296 while (scursor != send && dcursor != dend) {
297 // properly empty the output buffer before starting something new:
298 // ### fixme: we can optimize this away, since the buffer isn't
299 // written to anyway (most of the time)
300 if (d->outputBufferCursor && !flushOutputBuffer(dcursor, dend)) {
301 return scursor == send;
302 }
303
304 uchar ch = *scursor++;
305 // mNextbits // (part of) value of next sextet
306
307 // depending on mStepNo, extract value and mNextbits from the
308 // octet stream:
309 switch (mStepNo) {
310 case 0:
311 assert(mNextbits == 0);
312 writeBase64(ch >> 2, dcursor, dend); // top-most 6 bits -> output
313 mNextbits = (ch & 0x3) << 4; // 0..1 bits -> 4..5 in mNextbits
314 break;
315 case 1:
316 assert((mNextbits & ~0x30) == 0);
317 writeBase64(mNextbits | ch >> 4, dcursor, dend); // 4..7 bits -> 0..3 in value
318 mNextbits = (ch & 0xf) << 2; // 0..3 bits -> 2..5 in mNextbits
319 break;
320 case 2:
321 assert((mNextbits & ~0x3C) == 0);
322 writeBase64(mNextbits | ch >> 6, dcursor, dend); // 6..7 bits -> 0..1 in value
323 writeBase64(ch & 0x3F, dcursor, dend); // 0..5 bits -> output
324 mNextbits = 0;
325 break;
326 default:
327 assert(0);
328 }
329 mStepNo = (mStepNo + 1) % 3;
330 }
331
332 if (d->outputBufferCursor) {
333 flushOutputBuffer(dcursor, dend);
334 }
335
336 return scursor == send;
337}
338
339bool Base64Encoder::finish(char *&dcursor, const char *const dend)
340{
341 return generic_finish(dcursor, dend, true);
342}
343
344bool Rfc2047BEncodingEncoder::finish(char *&dcursor, const char *const dend)
345{
346 return generic_finish(dcursor, dend, false);
347}
348
349bool Base64Encoder::generic_finish(char *&dcursor, const char *const dend, bool withLFatEnd)
350{
351 if (mInsideFinishing) {
352 return flushOutputBuffer(dcursor, dend);
353 }
354
355 if (d->outputBufferCursor && !flushOutputBuffer(dcursor, dend)) {
356 return false;
357 }
358
359 mInsideFinishing = true;
360
361 //
362 // writing out the last mNextbits...
363 //
364 switch (mStepNo) {
365 case 1: // 2 mNextbits waiting to be written. Needs two padding chars:
366 case 2: // 4 or 6 mNextbits waiting to be written. Completes a block
367 writeBase64(mNextbits, dcursor, dend);
368 mNextbits = 0;
369 break;
370 case 0: // no padding, nothing to be written, except possibly the CRLF
371 assert(mNextbits == 0);
372 break;
373 default:
374 assert(0);
375 }
376
377 //
378 // adding padding...
379 //
380 switch (mStepNo) {
381 case 1:
382 write('=', dcursor, dend);
383 Q_FALLTHROUGH();
384 // fall through:
385 case 2:
386 write('=', dcursor, dend);
387 Q_FALLTHROUGH();
388 // fall through:
389 case 0: // completed a quartet - add CRLF
390 if (withLFatEnd) {
391 writeCRLF(dcursor, dend);
392 }
393 return flushOutputBuffer(dcursor, dend);
394 default:
395 assert(0);
396 }
397 return true; // asserts get compiled out
398}
399
400} // namespace KCodecs
A class representing the codec for Base64 as specified in RFC2045.
Decoder * makeDecoder(NewlineType newline=Codec::NewlineLF) const override
Encoder * makeEncoder(NewlineType newline=Codec::NewlineLF) const override
Stateful CTE decoder class.
Stateful encoder class.
bool write(char ch, char *&dcursor, const char *const dend)
Writes character ch to the output stream or the output buffer, depending on whether or not the output...
Definition kcodecs.cpp:656
bool flushOutputBuffer(char *&dcursor, const char *const dend)
Writes characters from the output buffer to the output stream.
Definition kcodecs.cpp:675
bool writeCRLF(char *&dcursor, const char *const dend)
Convenience function.
Definition kcodecs.cpp:695
A class representing the codec for the B encoding as specified in RFC2047B.
Encoder * makeEncoder(NewlineType newline=Codec::NewlineLF) const override
This file is part of the API for handling MIME data and defines the Base64 and RFC2047B Codec classes...
A wrapper class for the most commonly used encoding and decoding algorithms.
Definition kcodecs.cpp:41
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