KHtml

SVGFESpecularLighting.cpp
1 /*
2  Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <[email protected]>
3  2004, 2005 Rob Buis <[email protected]>
4  2005 Eric Seidel <[email protected]>
5 
6  This library is free software; you can redistribute it and/or
7  modify it under the terms of the GNU Library General Public
8  License as published by the Free Software Foundation; either
9  version 2 of the License, or (at your option) any later version.
10 
11  This library is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  Library General Public License for more details.
15 
16  You should have received a copy of the GNU Library General Public License
17  aint with this library; see the file COPYING.LIB. If not, write to
18  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  Boston, MA 02110-1301, USA.
20 */
21 
22 #if ENABLE(SVG) && ENABLE(SVG_FILTERS)
23 #include "SVGFESpecularLighting.h"
24 #include "TextStream.h"
25 
26 namespace WebCore
27 {
28 
29 SVGFESpecularLighting::SVGFESpecularLighting(SVGResourceFilter *filter)
30  : SVGFilterEffect(filter)
31  , m_lightingColor()
32  , m_surfaceScale(0.0f)
33  , m_specularConstant(0.0f)
34  , m_specularExponent(0.0f)
35  , m_kernelUnitLengthX(0.0f)
36  , m_kernelUnitLengthY(0.0f)
37  , m_lightSource(0)
38 {
39 }
40 
41 SVGFESpecularLighting::~SVGFESpecularLighting()
42 {
43  delete m_lightSource;
44 }
45 
46 Color SVGFESpecularLighting::lightingColor() const
47 {
48  return m_lightingColor;
49 }
50 
51 void SVGFESpecularLighting::setLightingColor(const Color &lightingColor)
52 {
53  m_lightingColor = lightingColor;
54 }
55 
56 float SVGFESpecularLighting::surfaceScale() const
57 {
58  return m_surfaceScale;
59 }
60 
61 void SVGFESpecularLighting::setSurfaceScale(float surfaceScale)
62 {
63  m_surfaceScale = surfaceScale;
64 }
65 
66 float SVGFESpecularLighting::specularConstant() const
67 {
68  return m_specularConstant;
69 }
70 
71 void SVGFESpecularLighting::setSpecularConstant(float specularConstant)
72 {
73  m_specularConstant = specularConstant;
74 }
75 
76 float SVGFESpecularLighting::specularExponent() const
77 {
78  return m_specularExponent;
79 }
80 
81 void SVGFESpecularLighting::setSpecularExponent(float specularExponent)
82 {
83  m_specularExponent = specularExponent;
84 }
85 
86 float SVGFESpecularLighting::kernelUnitLengthX() const
87 {
88  return m_kernelUnitLengthX;
89 }
90 
91 void SVGFESpecularLighting::setKernelUnitLengthX(float kernelUnitLengthX)
92 {
93  m_kernelUnitLengthX = kernelUnitLengthX;
94 }
95 
96 float SVGFESpecularLighting::kernelUnitLengthY() const
97 {
98  return m_kernelUnitLengthY;
99 }
100 
101 void SVGFESpecularLighting::setKernelUnitLengthY(float kernelUnitLengthY)
102 {
103  m_kernelUnitLengthY = kernelUnitLengthY;
104 }
105 
106 const SVGLightSource *SVGFESpecularLighting::lightSource() const
107 {
108  return m_lightSource;
109 }
110 
111 void SVGFESpecularLighting::setLightSource(SVGLightSource *lightSource)
112 {
113  if (m_lightSource != lightSource) {
114  delete m_lightSource;
115  m_lightSource = lightSource;
116  }
117 }
118 
119 TextStream &SVGFESpecularLighting::externalRepresentation(TextStream &ts) const
120 {
121  ts << "[type=SPECULAR-LIGHTING] ";
122  SVGFilterEffect::externalRepresentation(ts);
123  ts << " [surface scale=" << m_surfaceScale << "]"
124  << " [specual constant=" << m_specularConstant << "]"
125  << " [specular exponent=" << m_specularExponent << "]";
126  return ts;
127 }
128 
129 } // namespace WebCore
130 
131 #endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)
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