KHtml

SVGSpotLightSource.h
1 /*
2  Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <[email protected]>
3  2004, 2005 Rob Buis <[email protected]>
4  2005 Eric Seidel <[email protected]>
5 
6  This library is free software; you can redistribute it and/or
7  modify it under the terms of the GNU Library General Public
8  License as published by the Free Software Foundation; either
9  version 2 of the License, or (at your option) any later version.
10 
11  This library is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  Library General Public License for more details.
15 
16  You should have received a copy of the GNU Library General Public License
17  aint with this library; see the file COPYING.LIB. If not, write to
18  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  Boston, MA 02110-1301, USA.
20 */
21 
22 #ifndef SVGSpotLightSource_h
23 #define SVGSpotLightSource_h
24 
25 #if ENABLE(SVG) && ENABLE(SVG_FILTERS)
26 #include "FloatPoint3D.h"
27 #include "SVGLightSource.h"
28 
29 namespace WebCore
30 {
31 
32 class SVGSpotLightSource : public SVGLightSource
33 {
34 public:
35  SVGSpotLightSource(const FloatPoint3D &position, const FloatPoint3D &direction, float specularExponent, float limitingConeAngle)
36  : SVGLightSource(LS_SPOT)
37  , m_position(position)
38  , m_direction(direction)
39  , m_specularExponent(specularExponent)
40  , m_limitingConeAngle(limitingConeAngle)
41  { }
42 
43  const FloatPoint3D &position() const
44  {
45  return m_position;
46  }
47  const FloatPoint3D &direction() const
48  {
49  return m_direction;
50  }
51 
52  float specularExponent() const
53  {
54  return m_specularExponent;
55  }
56  float limitingConeAngle() const
57  {
58  return m_limitingConeAngle;
59  }
60 
61  virtual TextStream &externalRepresentation(TextStream &) const;
62 
63 private:
64  FloatPoint3D m_position;
65  FloatPoint3D m_direction;
66 
67  float m_specularExponent;
68  float m_limitingConeAngle;
69 };
70 
71 } // namespace WebCore
72 
73 #endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)
74 
75 #endif // SVGSpotLightSource_h
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