Source: kaction.h


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/* This file is part of the KDE libraries
    Copyright (C) 1999 Reginald Stadlbauer 
              (C) 1999 Simon Hausmann 
              (C) 2000 Nicolas Hadacek 
              (C) 2000 Kurt Granroth 
              (C) 2000 Michael Koch 
              (C) 2001 Holger Freyther 
              (C) 2002 Ellis Whitehead 

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License version 2 as published by the Free Software Foundation.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
    Boston, MA 02111-1307, USA.
*/
//$Id: kaction_h.html 203394 2003-01-28 18:16:22Z ctennis $

#ifndef __kaction_h__
#define __kaction_h__

#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 

class QMenuBar;
class QPopupMenu;
class QComboBox;
class QPoint;
class QIconSet;
class QString;
class KToolBar;

class KAccel;
class KAccelActions;
class KConfig;
class KConfigBase;
class KURL;
class KInstance;
class KToolBar;
class KActionCollection;
class KPopupMenu;
class KMainWindow;

/**
 * The KAction class (and derived and super classes) provides a way to
 * easily encapsulate a "real" user-selected action or event in your
 * program.
 *
 * For instance, a user may want to @p paste the contents of
 * the clipboard or @p scroll @p down a document or @p quit the
 * application.  These are all @p actions -- events that the
 * user causes to happen.  The KAction class allows the developer to
 * deal with these actions in an easy and intuitive manner.
 *
 * Specifically, the KAction class encapsulated the various attributes
 * to an event/action.  For instance, an action might have an icon
 * that goes along with it (a clipboard for a "paste" action or
 * scissors for a "cut" action).  The action might have some text to
 * describe the action.  It will certainly have a method or function
 * that actually @p executes the action!  All these attributes
 * are contained within the KAction object.
 *
 * The advantage of dealing with Actions is that you can manipulate
 * the Action without regard to the GUI representation of it.  For
 * instance, in the "normal" way of dealing with actions like "cut",
 * you would manually insert a item for Cut into a menu and a button
 * into a toolbar.  If you want to disable the cut action for a moment
 * (maybe nothing is selected), you woud have to hunt down the pointer
 * to the menu item and the toolbar button and disable both
 * individually.  Setting the menu item and toolbar item up uses very
 * similar code - but has to be done twice!
 *
 * With the Action concept, you simply "plug" the Action into whatever
 * GUI element you want.  The KAction class will then take care of
 * correctly defining the menu item (with icons, accelerators, text,
 * etc) or toolbar button.. or whatever.  From then on, if you
 * manipulate the Action at all, the effect will propogate through all
 * GUI representations of it.  Back to the "cut" example: if you want
 * to disable the Cut Action, you would simply do
 * 'cutAction->setEnabled(false)' and the menuitem and button would
 * instantly be disabled!
 *
 * This is the biggest advantage to the Action concept -- there is a
 * one-to-one relationship between the "real" action and @p all
 * GUI representations of it.
 *
 * KAction emits the activated() signal if the user activated the
 * corresponding GUI element ( menu item, toolbar button, etc. )
 *
 * If you are in the situation of wanting to map the activated()
 * signal of multiple action objects to one slot, with a special
 * argument bound to each action, then you might consider using
 * @ref QSignalMapper . A tiny example:
 *
 * 
 * QSignalMapper *desktopNumberMapper = new QSignalMapper( this );
 * connect( desktopNumberMapper, SIGNAL( mapped( int ) ),
 *          this, SLOT( moveWindowToDesktop( int ) ) );
 *
 * for ( uint i = 0; i < numberOfDesktops; ++i ) {
 *     KAction *desktopAction = new KAction( i18n( "Move Window To Desktop %i" ).arg( i ), ... );
 *     connect( desktopAction, SIGNAL( activated() ), desktopNumberMapper, SLOT( map() ) );
 *     desktopNumberMapper->setMapping( desktopAction, i );
 * }
 * 
* * @sect General Usage: * * The steps to using actions are roughly as follows * * @li Decide which attributes you want to associate with a given * action (icons, text, keyboard shortcut, etc) * @li Create the action using KAction (or derived or super class). * @li "Plug" the Action into whatever GUI element you want. Typically, * this will be a menu or toolbar. * * @sect Detailed Example: * * Here is an example of enabling a "New [document]" action *
 * KAction *newAct = new KAction(i18n("&New"), "filenew",
 *                               KStdAccel::shortcut(KStdAccel::New),
 *                               this, SLOT(fileNew()),
 *                               actionCollection(), "new");
 * 
* This line creates our action. It says that wherever this action is * displayed, it will use "&New" as the text, the standard icon, and * the standard shortcut. It further says that whenever this action * is invoked, it will use the fileNew() slot to execute it. * *
 * QPopupMenu *file = new QPopupMenu;
 * newAct->plug(file);
 * 
* That just inserted the action into the File menu. The point is, it's not * important in which menu it is: all manipulation of the item is * done through the newAct object. * *
 * newAct->plug(toolBar());
 * 
* And this inserted the Action into the main toolbar as a button. * * That's it! * * If you want to disable that action sometime later, you can do so * with *
 * newAct->setEnabled(false)
 * 
* and both the menuitem in File and the toolbar button will instantly * be disabled. * * Note: if you are using a "standard" action like "new", "paste", * "quit", or any other action described in the KDE UI Standards, * please use the methods in the @ref KStdAction class rather than * defining your own. * * @sect Usage Within the XML Framework: * * If you are using KAction within the context of the XML menu and * toolbar building framework, then there are a few tiny changes. The * first is that you must insert your new action into an action * collection. The action collection (a @ref KActionCollection) is, * logically enough, a central collection of all of the actions * defined in your application. The XML UI framework code in KXMLGUI * classes needs access to this collection in order to build up the * GUI (it's how the builder code knows which actions are valid and * which aren't). * * Also, if you use the XML builder framework, then you do not ever * have to plug your actions into containers manually. The framework * does that for you. * * @see KStdAction * @short Class to encapsulate user-driven action or event */ class KAction : public QObject { friend class KActionCollection; Q_OBJECT Q_PROPERTY( int containerCount READ containerCount ) Q_PROPERTY( QString plainText READ plainText ) Q_PROPERTY( QString text READ text WRITE setText ) Q_PROPERTY( QString shortcut READ shortcutText WRITE setShortcutText ) Q_PROPERTY( bool enabled READ isEnabled WRITE setEnabled ) Q_PROPERTY( QString group READ group WRITE setGroup ) Q_PROPERTY( QString whatsThis READ whatsThis WRITE setWhatsThis ) Q_PROPERTY( QString toolTip READ toolTip WRITE setToolTip ) Q_PROPERTY( QString icon READ icon WRITE setIcon ) public: /** * Constructs an action with text, potential keyboard * shortcut, and a SLOT to call when this action is invoked by * the user. * * If you do not want or have a keyboard shortcut, * set the @p cut param to 0. * * This is the most common KAction used when you do not have a * corresponding icon (note that it won't appear in the current version * of the "Edit ToolBar" dialog, because an action needs an icon to be * plugged in a toolbar...). * * @param text The text that will be displayed. * @param cut The corresponding keyboard shortcut. * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KAction( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, KActionCollection* parent, const char* name ); /** * Constructs an action with text, icon, potential keyboard * shortcut, and a SLOT to call when this action is invoked by * the user. * * If you do not want or have a keyboard shortcut, set the * @p cut param to 0. * * This is the other common KAction used. Use it when you * @p do have a corresponding icon. * * @param text The text that will be displayed. * @param pix The icon to display. * @param cut The corresponding keyboard shortcut. * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KAction( const QString& text, const QIconSet& pix, const KShortcut& cut, const QObject* receiver, const char* slot, KActionCollection* parent, const char* name ); /** * Constructs an action with text, icon, potential keyboard * shortcut, and a SLOT to call when this action is invoked by * the user. The icon is loaded on demand later based on where it * is plugged in. * * If you do not want or have a keyboard shortcut, set the * @p cut param to 0. * * This is the other common KAction used. Use it when you * @p do have a corresponding icon. * * @param text The text that will be displayed. * @param pix The icon to display. * @param cut The corresponding keyboard shortcut (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KAction( const QString& text, const QString& pix, const KShortcut& cut, const QObject* receiver, const char* slot, KActionCollection* parent, const char* name ); /** * The same as the above constructor, but with a KGuiItem providing * the text and icon. * * @param item The KGuiItem with the label and (optional) icon. */ KAction( const KGuiItem& item, const KShortcut& cut, const QObject* receiver, const char* slot, KActionCollection* parent, const char* name ); /** * @obsolete */ KAction( const QString& text, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @obsolete */ KAction( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @obsolete */ KAction( const QString& text, const QIconSet& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @obsolete */ KAction( const QString& text, const QString& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @obsolete */ KAction( const QString& text, const QIconSet& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @obsolete */ KAction( const QString& text, const QString& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @obsolete */ KAction( QObject* parent = 0, const char* name = 0 ); /** * Standard destructor */ virtual ~KAction(); /** * "Plug" or insert this action into a given widget. * * This will * typically be a menu or a toolbar. From this point on, you will * never need to directly manipulate the item in the menu or * toolbar. You do all enabling/disabling/manipulation directly * with your KAction object. * * @param w The GUI element to display this action */ virtual int plug( QWidget *w, int index = -1 ); /** * @deprecated. Shouldn't be used. No substitute available. * * "Plug" or insert this action into a given KAccel. * * @param accel The KAccel collection which holds this accel * @param configurable If the shortcut is configurable via * the KAccel configuration dialog (this is somehow deprecated since * there is now a KAction key configuration dialog). */ virtual void plugAccel(KAccel *accel, bool configurable = true); /** * "Unplug" or remove this action from a given widget. * * This will typically be a menu or a toolbar. This is rarely * used in "normal" application. Typically, it would be used if * your application has several views or modes, each with a * completely different menu structure. If you simply want to * disable an action for a given period, use @ref setEnabled() * instead. * * @param w Remove the action from this GUI element. */ virtual void unplug( QWidget *w ); /** * @deprecated. Complement method to plugAccel(). * Disconnect this action from the KAccel. */ virtual void unplugAccel(); /** * returns whether the action is plugged into any container widget or not. * @since 3.1 */ virtual bool isPlugged() const; /** * returns whether the action is plugged into the given container */ bool isPlugged( const QWidget *container ) const; /** * returns whether the action is plugged into the given container with the given, container specific, id (often * menu or toolbar id ) . */ virtual bool isPlugged( const QWidget *container, int id ) const; /** * returns whether the action is plugged into the given container with the given, container specific, representative * container widget item. */ virtual bool isPlugged( const QWidget *container, const QWidget *_representative ) const; QWidget* container( int index ) const; int itemId( int index ) const; QWidget* representative( int index ) const; int containerCount() const; /// @since 3.1 uint kaccelCount() const; virtual bool hasIcon() const; #ifndef KDE_NO_COMPAT bool hasIconSet() const { return hasIcon(); } #endif virtual QString plainText() const; /** * Get the text associated with this action. */ virtual QString text() const; /** * Get the keyboard shortcut associated with this action. */ virtual const KShortcut& shortcut() const; /** * Get the default shortcut for this action. */ virtual const KShortcut& shortcutDefault() const; // These two methods are for Q_PROPERTY QString shortcutText() const; void setShortcutText( const QString& ); /** * Returns true if this action is enabled. */ virtual bool isEnabled() const; /** * Returns true if this action's shortcut is configurable. */ virtual bool isShortcutConfigurable() const; virtual QString group() const; /** * Get the What's this text for the action. */ virtual QString whatsThis() const; /** * Get the tooltip text for the action. */ virtual QString toolTip() const; /** * Get the QIconSet from which the icons used to display this action will * be chosen. */ virtual QIconSet iconSet( KIcon::Group group, int size=0 ) const; #ifndef KDE_NO_COMPAT QIconSet iconSet() const { return iconSet( KIcon::Small ); } #endif virtual QString icon() const; KActionCollection *parentCollection() const; /** * @internal * Generate a toolbar button id. Made public for reimplementations. */ static int getToolButtonID(); void unplugAll(); public slots: /** * Sets the text associated with this action. The text is used for menu * and toolbar labels etc. */ virtual void setText(const QString &text); /** * Sets the keyboard shortcut associated with this action. */ virtual bool setShortcut( const KShortcut& ); virtual void setGroup( const QString& ); /** * Sets the What's this text for the action. This text will be displayed when * a widget that has been created by plugging this action into a container * is clicked on in What's this mode. * * The What's this text can include QML markup as well as raw text. */ virtual void setWhatsThis( const QString& text ); /** * Sets the tooltip text for the action. * This will be used as a tooltip for a toolbar button, as a * statusbar help-text for a menu item, and it also appears * in the toolbar editor, to describe the action. */ virtual void setToolTip( const QString& ); /** * Sets the QIconSet from which the icons used to display this action will * be chosen. */ virtual void setIconSet( const QIconSet &iconSet ); virtual void setIcon( const QString& icon ); /** * Enables or disables this action. All uses of this action (eg. in menus * or toolbars) will be updated to reflect the state of the action. */ virtual void setEnabled(bool enable); /** * Indicate whether the user may configure the action's shortcut. */ virtual void setShortcutConfigurable( bool ); /** * Emulate user's interaction programmatically, by activating the action. * The implementation simply emits activated(). */ virtual void activate(); protected slots: virtual void slotDestroyed(); virtual void slotKeycodeChanged(); virtual void slotActivated(); protected: KToolBar* toolBar( int index ) const; QPopupMenu* popupMenu( int index ) const; void removeContainer( int index ); int findContainer( const QWidget* widget ) const; void plugMainWindowAccel( QWidget *w ); void addContainer( QWidget* parent, int id ); void addContainer( QWidget* parent, QWidget* representative ); virtual void updateShortcut( int i ); virtual void updateShortcut( QPopupMenu* menu, int id ); virtual void updateGroup( int id ); virtual void updateText(int i ); virtual void updateEnabled(int i); virtual void updateIconSet(int i); virtual void updateIcon( int i); virtual void updateToolTip( int id ); virtual void updateWhatsThis( int i ); KActionCollection *m_parentCollection; QString whatsThisWithIcon() const; signals: void activated(); void enabled( bool ); private: void initPrivate( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot ); KAccel* kaccelCurrent(); bool initShortcut( const KShortcut& ); void plugShortcut(); bool updateKAccelShortcut( KAccel* kaccel ); void insertKAccel( KAccel* ); /** @internal To be used exclusively by KActionCollection::removeWidget(). */ void removeKAccel( KAccel* ); #ifndef KDE_NO_COMPAT public: /** * @deprecated. Use shortcut(). * Get the keyboard accelerator associated with this action. */ int accel() const; QString statusText() const { return toolTip(); } /** * @deprecated. Use setShortcut(). * Sets the keyboard accelerator associated with this action. */ void setAccel( int key ); /** * @deprecated. Use setToolTip instead (they do the same thing now). */ void setStatusText( const QString &text ) { setToolTip( text ); } /** * @deprecated. for backwards compatibility. */ int menuId( int i ) { return itemId( i ); } #endif // !KDE_NO_COMPAT protected: virtual void virtual_hook( int id, void* data ); private: class KActionPrivate; KActionPrivate *d; }; /** * Checkbox like action. * * This action provides two states: checked or not. * * @short Checkbox like action. */ class KToggleAction : public KAction { Q_OBJECT Q_PROPERTY( bool checked READ isChecked WRITE setChecked ) Q_PROPERTY( QString exclusiveGroup READ exclusiveGroup WRITE setExclusiveGroup ) public: /** * Constructs a toggle action with text and potential keyboard * accelerator but nothing else. Use this only if you really * know what you are doing. * * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KToggleAction( const QString& text, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KToggleAction( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KToggleAction( const QString& text, const QIconSet& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KToggleAction( const QString& text, const QString& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KToggleAction( const QString& text, const QIconSet& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KToggleAction( const QString& text, const QString& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param parent This action's parent. * @param name An internal name for this action. */ KToggleAction( QObject* parent = 0, const char* name = 0 ); /** * Destructor */ virtual ~KToggleAction(); /** * "Plug" or insert this action into a given widget. * * This will typically be a menu or a toolbar. From this point * on, you will never need to directly manipulate the item in the * menu or toolbar. You do all enabling/disabling/manipulation * directly with your KToggleAction object. * * @param widget The GUI element to display this action. * @param index The index of the item. */ virtual int plug( QWidget* widget, int index = -1 ); /** * Returns the actual state of the action. */ bool isChecked() const; /** * @return which "exclusive group" this action is part of. * @see setExclusiveGroup */ QString exclusiveGroup() const; /** * Defines which "exclusive group" this action is part of. * In a given exclusive group, only one toggle action can be checked * at a any moment. Checking an action unchecks the other actions * of the group. */ virtual void setExclusiveGroup( const QString& name ); public slots: /** * Sets the state of the action. */ virtual void setChecked( bool ); protected slots: virtual void slotActivated(); protected: virtual void updateChecked( int id ); signals: void toggled( bool ); protected: virtual void virtual_hook( int id, void* data ); private: class KToggleActionPrivate; KToggleActionPrivate *d; }; /** * An action that operates like a radio button. At any given time * only a single action from the group will be active. */ class KRadioAction : public KToggleAction { Q_OBJECT public: /** * Constructs a radio action with text and potential keyboard * accelerator but nothing else. Use this only if you really * know what you are doing. * * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KRadioAction( const QString& text, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KRadioAction( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KRadioAction( const QString& text, const QIconSet& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KRadioAction( const QString& text, const QString& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KRadioAction( const QString& text, const QIconSet& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KRadioAction( const QString& text, const QString& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param parent This action's parent. * @param name An internal name for this action. */ KRadioAction( QObject* parent = 0, const char* name = 0 ); protected: virtual void slotActivated(); protected: virtual void virtual_hook( int id, void* data ); private: class KRadioActionPrivate; KRadioActionPrivate *d; }; /** * Action for selecting one of several items. * * This action shows up a submenu with a list of items. * One of them can be checked. If the user clicks on an item * this item will automatically be checked, * the formerly checked item becomes unchecked. * There can be only one item checked at a time. * * @short Action for selecting one of several items */ class KSelectAction : public KAction { Q_OBJECT Q_PROPERTY( int currentItem READ currentItem WRITE setCurrentItem ) Q_PROPERTY( QStringList items READ items WRITE setItems ) Q_PROPERTY( bool editable READ isEditable WRITE setEditable ) Q_PROPERTY( int comboWidth READ comboWidth WRITE setComboWidth ) Q_PROPERTY( QString currentText READ currentText ) Q_PROPERTY( bool menuAccelsEnabled READ menuAccelsEnabled WRITE setMenuAccelsEnabled ) public: /** * Constructs a select action with text and potential keyboard * accelerator but nothing else. Use this only if you really * know what you are doing. * * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KSelectAction( const QString& text, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KSelectAction( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KSelectAction( const QString& text, const QIconSet& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KSelectAction( const QString& text, const QString& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KSelectAction( const QString& text, const QIconSet& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KSelectAction( const QString& text, const QString& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param parent This action's parent. * @param name An internal name for this action. */ KSelectAction( QObject* parent = 0, const char* name = 0 ); /** * Destructor */ virtual ~KSelectAction(); /** * "Plug" or insert this action into a given widget. * * This will typically be a menu or a toolbar. * From this point on, you will never need to directly * manipulate the item in the menu or toolbar. * You do all enabling/disabling/manipulation directly with your KSelectAction object. * * @param widget The GUI element to display this action. * @param index The index of the item. */ virtual int plug( QWidget* widget, int index = -1 ); /** * When this action is plugged into a toolbar, it creates a combobox. * @return true if the combo editable. */ virtual bool isEditable() const; /** * @return the items that can be selected with this action. * Use setItems to set them. */ virtual QStringList items() const; virtual void changeItem( int index, const QString& text ); virtual QString currentText() const; virtual int currentItem() const; /** * When this action is plugged into a toolbar, it creates a combobox. * This returns the maximum width set by setComboWidth */ virtual int comboWidth() const; QPopupMenu* popupMenu() const; /** * Deprecated. See @ref setMenuAccelsEnabled . * @since 3.1 */ void setRemoveAmpersandsInCombo( bool b ); /// @since 3.1 bool removeAmpersandsInCombo() const; /** * Sets whether any occurence of the ampersand character ( & ) in items * should be interpreted as keyboard accelerator for items displayed in a * menu or not. * @since 3.1 */ void setMenuAccelsEnabled( bool b ); /// @since 3.1 bool menuAccelsEnabled() const; public slots: /** * Sets the currently checked item. * * @param index Index of the item (remember the first item is zero). */ virtual void setCurrentItem( int index ); /** * Sets the items to be displayed in this action * You need to call this. */ virtual void setItems( const QStringList &lst ); /** * Clears up all the items in this action */ virtual void clear(); /** * When this action is plugged into a toolbar, it creates a combobox. * This makes the combo editable or read-only. */ virtual void setEditable( bool ); /** * When this action is plugged into a toolbar, it creates a combobox. * This gives a _maximum_ size to the combobox. * The minimum size is automatically given by the contents (the items). */ virtual void setComboWidth( int width ); protected: virtual void changeItem( int id, int index, const QString& text ); /** * Depending on the menuAccelsEnabled property this method will return the * actions items in a way for inclusion in a combobox with the ampersand * character removed from all items or not. * @since 3.1 */ QStringList comboItems() const; protected slots: virtual void slotActivated( int id ); virtual void slotActivated( const QString &text ); virtual void slotActivated(); signals: void activated( int index ); void activated( const QString& text ); protected: virtual void updateCurrentItem( int id ); virtual void updateComboWidth( int id ); virtual void updateItems( int id ); virtual void updateClear( int id ); protected: virtual void virtual_hook( int id, void* data ); private: class KSelectActionPrivate; KSelectActionPrivate *d; }; /// Remove this class in KDE-4.0. It doesn't add _anything_ to KSelectAction /** * @deprecated Use KSelectAction instead. */ class KListAction : public KSelectAction { Q_OBJECT public: /** * Constructs a list action with text and potential keyboard * accelerator but nothing else. Use this only if you really * know what you are doing. * * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KListAction( const QString& text, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KListAction( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KListAction( const QString& text, const QIconSet& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KListAction( const QString& text, const QString& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KListAction( const QString& text, const QIconSet& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KListAction( const QString& text, const QString& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); /** * @param parent This action's parent. * @param name An internal name for this action. */ KListAction( QObject* parent = 0, const char* name = 0 ); /** * Destructor */ virtual ~KListAction(); virtual QString currentText() const; virtual int currentItem() const; public slots: /** * Sets the currently checked item. * * @param index Index of the item (remember the first item is zero). */ virtual void setCurrentItem( int index ); protected: virtual void virtual_hook( int id, void* data ); private: class KListActionPrivate; KListActionPrivate *d; }; /** * This class is an action to handle a recent files submenu. * The best way to create the action is to use KStdAction::openRecent. * Then you simply need to call @ref loadEntries on startup, @ref saveEntries * on shutdown, @ref addURL when your application loads/saves a file. * * @author Michael Koch * @short Recent files action */ class KRecentFilesAction : public KListAction // TODO public KSelectAction { Q_OBJECT Q_PROPERTY( uint maxItems READ maxItems WRITE setMaxItems ) public: /** * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. * @param maxItems The maximum number of files to display */ KRecentFilesAction( const QString& text, const KShortcut& cut, QObject* parent, const char* name = 0, uint maxItems = 10 ); /** * @param text The text that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke when a URL is selected. * Its signature is of the form slotURLSelected( const KURL & ). * @param parent This action's parent. * @param name An internal name for this action. * @param maxItems The maximum number of files to display */ KRecentFilesAction( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0, uint maxItems = 10 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. * @param maxItems The maximum number of files to display */ KRecentFilesAction( const QString& text, const QIconSet& pix, const KShortcut& cut, QObject* parent, const char* name = 0, uint maxItems = 10 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. * @param maxItems The maximum number of files to display */ KRecentFilesAction( const QString& text, const QString& pix, const KShortcut& cut, QObject* parent, const char* name = 0, uint maxItems = 10 ); /** * @param text The text that will be displayed. * @param pix The icons that go with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke when a URL is selected. * Its signature is of the form slotURLSelected( const KURL & ). * @param parent This action's parent. * @param name An internal name for this action. * @param maxItems The maximum number of files to display */ KRecentFilesAction( const QString& text, const QIconSet& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0, uint maxItems = 10 ); /** * @param text The text that will be displayed. * @param pix The dynamically loaded icon that goes with this action. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's parent. * @param slot The SLOT to invoke when a URL is selected. * Its signature is of the form slotURLSelected( const KURL & ). * @param parent This action's parent. * @param name An internal name for this action. * @param maxItems The maximum number of files to display */ KRecentFilesAction( const QString& text, const QString& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0, uint maxItems = 10 ); /** * @param parent This action's parent. * @param name An internal name for this action. * @param maxItems The maximum number of files to display */ KRecentFilesAction( QObject* parent = 0, const char* name = 0, uint maxItems = 10 ); /** * Destructor. */ virtual ~KRecentFilesAction(); /** * Returns the maximum of items in the recent files list. */ uint maxItems() const; public slots: /** * Sets the maximum of items in the recent files list. * The default for this value is 10 set in the constructor. * * If this value is lesser than the number of items currently * in the recent files list the last items are deleted until * the number of items are equal to the new maximum. */ void setMaxItems( uint maxItems ); /** * Loads the recent files entries from a given KConfig object. * You can provide the name of the group used to load the entries. * If the groupname is empty, entries are load from a group called 'RecentFiles' * * This method does not effect the active group of KConfig. */ void loadEntries( KConfig* config, QString groupname=QString::null ); /** * Saves the current recent files entries to a given KConfig object. * You can provide the name of the group used to load the entries. * If the groupname is empty, entries are saved to a group called 'RecentFiles' * * This method does not effect the active group of KConfig. */ void saveEntries( KConfig* config, QString groupname=QString::null ); public slots: /** * Add URL to recent files list. * * @param url The URL of the file */ void addURL( const KURL& url ); /** * Remove an URL from the recent files list. * * @param url The URL of the file */ void removeURL( const KURL& url ); /** * Removes all entries from the recent files list. */ void clearURLList(); signals: /** * This signal gets emited when the user selects an URL. * * @param url The URL thats the user selected. */ void urlSelected( const KURL& url ); protected slots: /** * */ void itemSelected( const QString& string ); protected: virtual void virtual_hook( int id, void* data ); private: void init(); class KRecentFilesActionPrivate; KRecentFilesActionPrivate *d; }; class KFontAction : public KSelectAction { Q_OBJECT Q_PROPERTY( QString font READ font WRITE setFont ) public: KFontAction( const QString& text, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); KFontAction( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); KFontAction( const QString& text, const QIconSet& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); KFontAction( const QString& text, const QString& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); KFontAction( const QString& text, const QIconSet& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); KFontAction( const QString& text, const QString& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); KFontAction( QObject* parent = 0, const char* name = 0 ); ~KFontAction(); QString font() const { return currentText(); } int plug( QWidget*, int index = -1 ); public slots: void setFont( const QString &family ); protected: virtual void virtual_hook( int id, void* data ); private: class KFontActionPrivate; KFontActionPrivate *d; }; class KFontSizeAction : public KSelectAction { Q_OBJECT Q_PROPERTY( int fontSize READ fontSize WRITE setFontSize ) public: KFontSizeAction( const QString& text, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); KFontSizeAction( const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); KFontSizeAction( const QString& text, const QIconSet& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); KFontSizeAction( const QString& text, const QString& pix, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); KFontSizeAction( const QString& text, const QIconSet& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); KFontSizeAction( const QString& text, const QString& pix, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent, const char* name = 0 ); KFontSizeAction( QObject* parent = 0, const char* name = 0 ); virtual ~KFontSizeAction(); virtual int fontSize() const; public slots: virtual void setFontSize( int size ); protected slots: virtual void slotActivated( int ); virtual void slotActivated( const QString& ); virtual void slotActivated() { KAction::slotActivated(); } signals: void fontSizeChanged( int ); private: void init(); protected: virtual void virtual_hook( int id, void* data ); private: class KFontSizeActionPrivate; KFontSizeActionPrivate *d; }; /** * A KActionMenu is an action that holds a sub-menu of other actions. * insert() and remove() allow to insert and remove actions into this action-menu. * Plugged in a popupmenu, it will create a submenu. * Plugged in a toolbar, it will create a button with a popup menu. * * This is the action used by the XMLGUI since it holds other actions. * If you want a submenu for selecting one tool among many (without icons), see KSelectAction. * See also setDelayed about the main action. */ class KActionMenu : public KAction { Q_OBJECT Q_PROPERTY( bool delayed READ delayed WRITE setDelayed ) Q_PROPERTY( bool stickyMenu READ stickyMenu WRITE setStickyMenu ) public: KActionMenu( const QString& text, QObject* parent = 0, const char* name = 0 ); KActionMenu( const QString& text, const QIconSet& icon, QObject* parent = 0, const char* name = 0 ); KActionMenu( const QString& text, const QString& icon, QObject* parent = 0, const char* name = 0 ); KActionMenu( QObject* parent = 0, const char* name = 0 ); virtual ~KActionMenu(); virtual void insert( KAction*, int index = -1 ); virtual void remove( KAction* ); KPopupMenu* popupMenu() const; void popup( const QPoint& global ); /** * Returns true if this action creates a delayed popup menu * when plugged in a KToolbar. */ bool delayed() const; /** * If set to true, this action will create a delayed popup menu * when plugged in a KToolbar. Otherwise it creates a normal popup. * Default: delayed * * Remember that if the "main" action (the toolbar button itself) * cannot be clicked, then you should call setDelayed(false). * * On the opposite, if the main action can be clicked, it can only happen * in a toolbar: in a menu, the parent of a submenu can't be activated. * To get a "normal" menu item when plugged a menu (and no submenu) * use KToolBarPopupAction. */ void setDelayed(bool _delayed); /** * Returns true if this action creates a sticky popup menu. * See @ref setStickyMenu. */ bool stickyMenu() const; /** * If set to true, this action will create a sticky popup menu * when plugged in a KToolbar. * "Sticky", means it's visible until a selection is made or the mouse is * clicked elsewhere. This feature allows you to make a selection without * having to press and hold down the mouse while making a selection. * Default: sticky. */ void setStickyMenu(bool sticky); virtual int plug( QWidget* widget, int index = -1 ); protected: virtual void virtual_hook( int id, void* data ); private: class KActionMenuPrivate; KActionMenuPrivate *d; }; /** * This action is a normal action everywhere, except in a toolbar * where it also has a popupmenu (optionnally delayed). This action is designed * for history actions (back/forward, undo/redo) and for any other action * that has more detail in a toolbar than in a menu (e.g. tool chooser * with "Other" leading to a dialog...). */ class KToolBarPopupAction : public KAction { Q_OBJECT Q_PROPERTY( bool delayed READ delayed WRITE setDelayed ) Q_PROPERTY( bool stickyMenu READ stickyMenu WRITE setStickyMenu ) public: //Not all constructors - because we need an icon, since this action only makes // sense when being plugged at least in a toolbar. /** * Create a KToolBarPopupAction, with a text, an icon, an optionnal accelerator, * parent and name. * * @param text The text that will be displayed. * @param icon The icon to display. * @param cut The corresponding keyboard accelerator (shortcut). * @param parent This action's parent. * @param name An internal name for this action. */ KToolBarPopupAction( const QString& text, const QString& icon, const KShortcut& cut = KShortcut(), QObject* parent = 0, const char* name = 0 ); /** * Create a KToolBarPopupAction, with a text, an icon, an accelerator, * a slot connected to the action, parent and name. * * If you do not want or have a keyboard accelerator, set the * @p cut param to 0. * * @param text The text that will be displayed. * @param icon The icon to display. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's owner. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KToolBarPopupAction( const QString& text, const QString& icon, const KShortcut& cut, const QObject* receiver, const char* slot, QObject* parent = 0, const char* name = 0 ); /** * Create a KToolBarPopupAction, with a KGuiItem, an accelerator, * a slot connected to the action, parent and name. The text and the * icon are taken from the KGuiItem. * * If you do not want or have a keyboard accelerator, set the * @p cut param to 0. * * @param item The text and icon that will be displayed. * @param cut The corresponding keyboard accelerator (shortcut). * @param receiver The SLOT's owner. * @param slot The SLOT to invoke to execute this action. * @param parent This action's parent. * @param name An internal name for this action. */ KToolBarPopupAction( const KGuiItem& item, const KShortcut& cut, const QObject* receiver, const char* slot, KActionCollection* parent, const char* name ); virtual ~KToolBarPopupAction(); virtual int plug( QWidget *widget, int index = -1 ); /** * The popup menu that is shown when clicking (some time) on the toolbar * button. You may want to plug items into it on creation, or connect to * aboutToShow for a more dynamic menu. */ KPopupMenu *popupMenu() const; /** * Returns true if this action creates a delayed popup menu * when plugged in a KToolbar. */ bool delayed() const; /** * If set to true, this action will create a delayed popup menu * when plugged in a KToolbar. Otherwise it creates a normal popup. * Default: delayed. */ void setDelayed(bool delayed); /** * Returns true if this action creates a sticky popup menu. * See @ref setStickyMenu. */ bool stickyMenu() const; /** * If set to true, this action will create a sticky popup menu * when plugged in a KToolbar. * "Sticky", means it's visible until a selection is made or the mouse is * clicked elsewhere. This feature allows you to make a selection without * having to press and hold down the mouse while making a selection. * Only available if delayed() is true. * Default: sticky. */ void setStickyMenu(bool sticky); private: KPopupMenu *m_popup; bool m_delayed:1; bool m_stickyMenu:1; protected: virtual void virtual_hook( int id, void* data ); private: class KToolBarPopupActionPrivate; KToolBarPopupActionPrivate *d; }; /** * An action that takes care of everything associated with * showing or hiding a toolbar by a menu action. It will * show or hide the toolbar with the given name when * activated, and check or uncheck itself if the toolbar * is manually shown or hidden. * * If you need to perfom some additional action when the * toolbar is shown or hidden, connect to the toggled(bool) * signal. It will be emitted after the toolbar's * visibility has changed, whenever it changes. * @since 3.1 */ class KToggleToolBarAction : public KToggleAction { Q_OBJECT public: /** * Create a KToggleToolbarAction that manages the toolbar * named toolBarName. This can be either the name of a * toolbar in an xml ui file, or a toolbar programmatically * created with that name. */ KToggleToolBarAction( const char* toolBarName, const QString& text, KActionCollection* parent, const char* name ); KToggleToolBarAction( KToolBar *toolBar, const QString &text, KActionCollection *parent, const char *name ); virtual ~KToggleToolBarAction(); virtual int plug( QWidget*, int index = -1 ); KToolBar *toolBar() { return m_toolBar; } public slots: virtual void setChecked( bool ); private: QCString m_toolBarName; QGuardedPtr m_toolBar; protected: virtual void virtual_hook( int id, void* data ); private: class KToggleToolBarActionPrivate; KToggleToolBarActionPrivate *d; }; /** * An action that automatically embeds a widget into a * toolbar. */ class KWidgetAction : public KAction { Q_OBJECT public: /** * Create an action that will embed widget into a toolbar * when plugged. This action may only be plugged into * a toolbar. */ KWidgetAction( QWidget* widget, const QString& text, const KShortcut& cut, const QObject* receiver, const char* slot, KActionCollection* parent, const char* name ); virtual ~KWidgetAction(); /** * Returns the widget associated with this action. */ QWidget* widget() { return m_widget; } void setAutoSized( bool ); /** * Plug the action. The widget passed to the constructor * will be reparented to w, which must inherit KToolBar. */ virtual int plug( QWidget* w, int index = -1 ); /** * Unplug the action. Ensures that the action is not * destroyed. It will be hidden and reparented to 0L instead. */ virtual void unplug( QWidget *w ); protected slots: void slotToolbarDestroyed(); private: QGuardedPtr m_widget; bool m_autoSized; protected: virtual void virtual_hook( int id, void* data ); private: class KWidgetActionPrivate; KWidgetActionPrivate *d; }; class KActionSeparator : public KAction { Q_OBJECT public: KActionSeparator( QObject* parent = 0, const char* name = 0 ); virtual ~KActionSeparator(); virtual int plug( QWidget*, int index = -1 ); protected: virtual void virtual_hook( int id, void* data ); private: class KActionSeparatorPrivate; KActionSeparatorPrivate *d; }; typedef QValueList KActionPtrList; /** * A managed set of KAction objects. */ class KActionCollection : public QObject { friend class KAction; friend class KXMLGUIClient; Q_OBJECT public: KActionCollection( QWidget *parent, const char *name = 0, KInstance *instance = 0 ); /** * Use this constructor if you want the collection's actions to restrict * their accelerator keys to @p watch rather than the @p parent. If * you don't require shortcuts, you can pass a null to the @p watch parameter. */ KActionCollection( QWidget *watch, QObject* parent, const char *name = 0, KInstance *instance = 0 ); KActionCollection( const KActionCollection © ); virtual ~KActionCollection(); /** * This sets the widget to which the keyboard shortcuts should be attached. * You only need to call this if a null pointer was passed in the constructor. */ virtual void setWidget( QWidget *widget ); /** * This indicates whether new actions which are created in this collection * should have their keyboard shortcuts automatically connected on * construction. Set to 'false' if you will be loading XML-based settings. * This is automatically done by KParts. The default is 'true'. */ void setAutoConnectShortcuts( bool ); bool isAutoConnectShortcuts(); /** * This sets the default shortcut scope for new actions created in this * collection. The default is ScopeUnspecified. Ideally the default * would have been ScopeWidget, but that would cause some backwards * compatibility problems. */ //void setDefaultScope( KAction::Scope ); /** * Doc/View model. This lets you add the action collection of a document * to a view's action collection. */ bool addDocCollection( KActionCollection* pDoc ); /** Returns the number of widgets which this collection is associated with. */ //uint widgetCount() const; /** * Returns true if the collection has its own KAccel object. This will be * the case if it was constructed with a valid widget ptr or if setWidget() * was called. */ //bool ownsKAccel() const; /** @deprecated Deprecated because of ambiguous name. Use kaccel() */ virtual KAccel* accel(); virtual const KAccel* accel() const; /** Returns the KAccel object of the most recently set widget. */ KAccel* kaccel(); const KAccel* kaccel() const; /** @internal, for KAction::kaccelCurrent() */ KAccel* builderKAccel() const; /** Returns the KAccel object associated with widget #. */ //KAccel* widgetKAccel( uint i ); //const KAccel* widgetKAccel( uint i ) const; /* Returns the number of actions in the collection **/ virtual uint count() const; bool isEmpty() const { return count() == 0; } virtual KAction* action( int index ) const; virtual KAction* action( const char* name, const char* classname = 0 ) const; virtual QStringList groups() const; virtual KActionPtrList actions( const QString& group ) const; virtual KActionPtrList actions() const; /** * Used for reading shortcut configuration from a non-XML rc file. */ bool readShortcutSettings( const QString& sConfigGroup = QString::null, KConfigBase* pConfig = 0 ); /** * Used for writing shortcut configuration to a non-XML rc file. */ bool writeShortcutSettings( const QString& sConfigGroup = QString::null, KConfigBase* pConfig = 0 ) const; void setInstance( KInstance *instance ); KInstance *instance() const; /** * Use this to tell the KActionCollection what rc file its configuration * is stored in. */ void setXMLFile( const QString& ); const QString& xmlFile() const; void setHighlightingEnabled( bool enable ); bool highlightingEnabled() const; void connectHighlight( QWidget *container, KAction *action ); void disconnectHighlight( QWidget *container, KAction *action ); signals: void inserted( KAction* ); void removed( KAction* ); void actionHighlighted( KAction *action ); void actionHighlighted( KAction *action, bool highlight ); void actionStatusText( const QString &text ); void clearStatusText(); private: /** * @internal Only to be called by KXMLGUIFactory::addClient(). * When actions are being connected, KAction needs to know what * widget it should connect widget-scope actions to, and what * main window it should connect */ void beginXMLPlug( QWidget *widget ); void endXMLPlug(); /** @internal. Only to be called by KXMLGUIFactory::removeClient() */ void prepareXMLUnplug(); void unplugShortcuts( KAccel* kaccel ); void _clear(); void _insert( KAction* ); void _remove( KAction* ); KAction* _take( KAction* ); private slots: void slotMenuItemHighlighted( int id ); void slotToolBarButtonHighlighted( int id, bool highlight ); void slotMenuAboutToHide(); void slotDestroyed(); private: KAction *findAction( QWidget *container, int id ); #ifndef KDE_NO_COMPAT public: KActionCollection( QObject *parent, const char *name = 0, KInstance *instance = 0 ); void insert( KAction* ); void remove( KAction* ); KAction* take( KAction* ); KActionCollection operator+ ( const KActionCollection& ) const; KActionCollection& operator= ( const KActionCollection& ); KActionCollection& operator+= ( const KActionCollection& ); public slots: /** * Clears the entire actionCollection, deleting all actions. * @see #remove */ void clear(); #endif // !KDE_NO_COMPAT protected: virtual void virtual_hook( int id, void* data ); private: class KActionCollectionPrivate; KActionCollectionPrivate *d; }; #endif

Generated by: caleb on tcdevel on Tue Jan 28 12:54:10 2003, using kdoc $.