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Bomb Member List

This is the complete list of members for Bomb, including all inherited members.

Bomb(qreal fX, qreal fY, Arena *p_arena, int nBombID, int nDetonationCountdown)Bomb
bombDetonated(Bomb *bomb)Bombsignal
bombPower()Bomb
detonate()Bombslot
doActionOnCollision(Player *p_player)Elementvirtual
Element(qreal p_x, qreal p_y, Arena *p_arena)Element
explosionID()Bomb
falling()Bombsignal
getImageId() const Element
getSpeed()Bomb
getType() const Element
getX() const Element
getXSpeed() const Bomb
getY() const Element
getYSpeed() const Bomb
goDown()Bomb
goLeft()Bomb
goRight()Bomb
goUp()Bomb
initCoordinate()Element
initDetonation(int nBombID, int nDetonationTimeout)Bomb
isDetonated()Bomb
m_arenaElementprotected
m_bombIDBombprotected
m_bombPowerBombprotected
m_detonatedBombprotected
m_detonationCountdownTimerBombprotected
m_explosionIDBombprotected
m_fallingBombprotected
m_imageIdElementprotected
m_mortarStateBombprotected
m_mortarTimerBombprotected
m_speedBombprotected
m_stopOnCenterBombprotected
m_thrownBombprotected
m_typeElementprotected
m_xElementprotected
m_xInitElementprotected
m_xSpeedBombprotected
m_yElementprotected
m_yInitElementprotected
m_ySpeedBombprotected
mortar(int nMortarState, int nMortarRampEnd, int nMortarPeak, int nMortarGround)Bombsignal
move(qreal x, qreal y)Bomb
moved(qreal p_x, qreal p_y)Elementsignal
moveOnCenter()Bombprotected
onCenter()Bombprotected
pause()Bomb
releaseBombArmory()Bombsignal
resume()Bomb
setArena(Arena *p_arena)Element
setBombPower(int bombPower)Bomb
setImageId(const QString &p_imageId)Element
setInitialCoordinates(qreal p_x, qreal p_y)Element
setKicked(int nDirection)Bomb
setThrown(int nDirection)Bomb
setX(qreal p_x)Element
setXSpeed(qreal p_xSpeed)Bomb
setY(qreal p_y)Element
setYSpeed(qreal p_ySpeed)Bomb
slot_detonationCompleted()Bombslot
updateMortarState()Bombslot
updateMove()Bomb
~Bomb()Bomb
~Element()Element
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Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:43:51 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

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