granatier
This is the complete list of members for Bomb, including all inherited members.
Bomb(qreal fX, qreal fY, Arena *p_arena, int nBombID, int nDetonationCountdown) | Bomb | |
bombDetonated(Bomb *bomb) | Bomb | signal |
bombPower() | Bomb | |
detonate() | Bomb | slot |
doActionOnCollision(Player *p_player) | Element | virtual |
Element(qreal p_x, qreal p_y, Arena *p_arena) | Element | |
explosionID() | Bomb | |
falling() | Bomb | signal |
getImageId() const | Element | |
getSpeed() | Bomb | |
getType() const | Element | |
getX() const | Element | |
getXSpeed() const | Bomb | |
getY() const | Element | |
getYSpeed() const | Bomb | |
goDown() | Bomb | |
goLeft() | Bomb | |
goRight() | Bomb | |
goUp() | Bomb | |
initCoordinate() | Element | |
initDetonation(int nBombID, int nDetonationTimeout) | Bomb | |
isDetonated() | Bomb | |
m_arena | Element | protected |
m_bombID | Bomb | protected |
m_bombPower | Bomb | protected |
m_detonated | Bomb | protected |
m_detonationCountdownTimer | Bomb | protected |
m_explosionID | Bomb | protected |
m_falling | Bomb | protected |
m_imageId | Element | protected |
m_mortarState | Bomb | protected |
m_mortarTimer | Bomb | protected |
m_speed | Bomb | protected |
m_stopOnCenter | Bomb | protected |
m_thrown | Bomb | protected |
m_type | Element | protected |
m_x | Element | protected |
m_xInit | Element | protected |
m_xSpeed | Bomb | protected |
m_y | Element | protected |
m_yInit | Element | protected |
m_ySpeed | Bomb | protected |
mortar(int nMortarState, int nMortarRampEnd, int nMortarPeak, int nMortarGround) | Bomb | signal |
move(qreal x, qreal y) | Bomb | |
moved(qreal p_x, qreal p_y) | Element | signal |
moveOnCenter() | Bomb | protected |
onCenter() | Bomb | protected |
pause() | Bomb | |
releaseBombArmory() | Bomb | signal |
resume() | Bomb | |
setArena(Arena *p_arena) | Element | |
setBombPower(int bombPower) | Bomb | |
setImageId(const QString &p_imageId) | Element | |
setInitialCoordinates(qreal p_x, qreal p_y) | Element | |
setKicked(int nDirection) | Bomb | |
setThrown(int nDirection) | Bomb | |
setX(qreal p_x) | Element | |
setXSpeed(qreal p_xSpeed) | Bomb | |
setY(qreal p_y) | Element | |
setYSpeed(qreal p_ySpeed) | Bomb | |
slot_detonationCompleted() | Bomb | slot |
updateMortarState() | Bomb | slot |
updateMove() | Bomb | |
~Bomb() | Bomb | |
~Element() | Element | |
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