granatier
This is the complete list of members for Bomb, including all inherited members.
| Bomb(qreal fX, qreal fY, Arena *p_arena, int nBombID, int nDetonationCountdown) | Bomb | |
| bombDetonated(Bomb *bomb) | Bomb | signal |
| bombPower() | Bomb | |
| detonate() | Bomb | slot |
| doActionOnCollision(Player *p_player) | Element | virtual |
| Element(qreal p_x, qreal p_y, Arena *p_arena) | Element | |
| explosionID() | Bomb | |
| falling() | Bomb | signal |
| getImageId() const | Element | |
| getSpeed() | Bomb | |
| getType() const | Element | |
| getX() const | Element | |
| getXSpeed() const | Bomb | |
| getY() const | Element | |
| getYSpeed() const | Bomb | |
| goDown() | Bomb | |
| goLeft() | Bomb | |
| goRight() | Bomb | |
| goUp() | Bomb | |
| initCoordinate() | Element | |
| initDetonation(int nBombID, int nDetonationTimeout) | Bomb | |
| isDetonated() | Bomb | |
| m_arena | Element | protected |
| m_bombID | Bomb | protected |
| m_bombPower | Bomb | protected |
| m_detonated | Bomb | protected |
| m_detonationCountdownTimer | Bomb | protected |
| m_explosionID | Bomb | protected |
| m_falling | Bomb | protected |
| m_imageId | Element | protected |
| m_mortarState | Bomb | protected |
| m_mortarTimer | Bomb | protected |
| m_speed | Bomb | protected |
| m_stopOnCenter | Bomb | protected |
| m_thrown | Bomb | protected |
| m_type | Element | protected |
| m_x | Element | protected |
| m_xInit | Element | protected |
| m_xSpeed | Bomb | protected |
| m_y | Element | protected |
| m_yInit | Element | protected |
| m_ySpeed | Bomb | protected |
| mortar(int nMortarState, int nMortarRampEnd, int nMortarPeak, int nMortarGround) | Bomb | signal |
| move(qreal x, qreal y) | Bomb | |
| moved(qreal p_x, qreal p_y) | Element | signal |
| moveOnCenter() | Bomb | protected |
| onCenter() | Bomb | protected |
| pause() | Bomb | |
| releaseBombArmory() | Bomb | signal |
| resume() | Bomb | |
| setArena(Arena *p_arena) | Element | |
| setBombPower(int bombPower) | Bomb | |
| setImageId(const QString &p_imageId) | Element | |
| setInitialCoordinates(qreal p_x, qreal p_y) | Element | |
| setKicked(int nDirection) | Bomb | |
| setThrown(int nDirection) | Bomb | |
| setX(qreal p_x) | Element | |
| setXSpeed(qreal p_xSpeed) | Bomb | |
| setY(qreal p_y) | Element | |
| setYSpeed(qreal p_ySpeed) | Bomb | |
| slot_detonationCompleted() | Bomb | slot |
| updateMortarState() | Bomb | slot |
| updateMove() | Bomb | |
| ~Bomb() | Bomb | |
| ~Element() | Element | |
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