kgoldrunner
KGrLevelPlayer Member List
This is the complete list of members for KGrLevelPlayer, including all inherited members.
| animation(bool missed) | KGrLevelPlayer | signal |
| bumpingFriend(const int spriteId, const Direction dirn, const int gridI, const int gridJ) | KGrLevelPlayer | |
| dbgControl(int code) | KGrLevelPlayer | |
| deleteSprite(const int spriteId) | KGrLevelPlayer | signal |
| endLevel(const int result) | KGrLevelPlayer | signal |
| enemyReappear(int &gridI, int &gridJ) | KGrLevelPlayer | |
| getDirection(int heroI, int heroJ) | KGrLevelPlayer | |
| getEnemyDirection(int enemyI, int enemyJ, bool leftRightSearch) | KGrLevelPlayer | |
| getMousePos(int &i, int &j) | KGrLevelPlayer | signal |
| gotGold(const int spriteId, const int i, const int j, const bool hasGold, const bool lost) | KGrLevelPlayer | signal |
| heroCaught(const int heroX, const int heroY) | KGrLevelPlayer | |
| init(KGrView *view, KGrRecording *pRecording, const bool pPlayback, const bool gameFrozen) | KGrLevelPlayer | |
| interruptDemo() | KGrLevelPlayer | signal |
| interruptPlayback() | KGrLevelPlayer | |
| KGrLevelPlayer(QObject *parent, KRandomSequence *pRandomGen) | KGrLevelPlayer | |
| killHero() | KGrLevelPlayer | |
| makeSprite(char spriteType, int i, int j) | KGrLevelPlayer | signal |
| paintCell(int i, int j, char tileType) | KGrLevelPlayer | signal |
| pause(bool stop) | KGrLevelPlayer | |
| prepareToPlay() | KGrLevelPlayer | |
| randomByte(const uchar limit) | KGrLevelPlayer | |
| runnerGotGold(const int spriteId, const int i, const int j, const bool hasGold, const bool lost=false) | KGrLevelPlayer | |
| setControlMode(const int mode) | KGrLevelPlayer | |
| setDirectionByKey(const Direction dirn, const bool pressed) | KGrLevelPlayer | |
| setHoldKeyOption(const int option) | KGrLevelPlayer | |
| setMousePos(const int i, const int j) | KGrLevelPlayer | signal |
| setTarget(int pointerI, int pointerJ) | KGrLevelPlayer | |
| setTimeScale(const int timeScale) | KGrLevelPlayer | |
| standOnEnemy(const int spriteId, const int x, const int y) | KGrLevelPlayer | |
| startAnimation(const int spriteId, const bool repeating, const int i, const int j, const int time, const Direction dirn, const AnimationType type) | KGrLevelPlayer | signal |
| unstackEnemy(const int spriteId, const int gridI, const int gridJ, const int prevEnemy) | KGrLevelPlayer | |
| ~KGrLevelPlayer() | KGrLevelPlayer |
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:12 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:12 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.
KDE API Reference