libkdegames/libkdegamesprivate/kgame
KGameNetwork Member List
This is the complete list of members for KGameNetwork, including all inherited members.
| aboutToLoseConnection(quint32 id) | KGameNetwork | protectedslot |
| connectToServer(const QString &host, quint16 port) | KGameNetwork | |
| connectToServer(KMessageIO *connection) | KGameNetwork | |
| cookie() const | KGameNetwork | |
| Debug() | KGameNetwork | virtual |
| disconnect() | KGameNetwork | |
| electAdmin(quint32 clientID) | KGameNetwork | |
| gameId() const | KGameNetwork | |
| hostName() const | KGameNetwork | |
| isAdmin() const | KGameNetwork | |
| isMaster() const | KGameNetwork | |
| isNetwork() const | KGameNetwork | |
| isOfferingConnections() const | KGameNetwork | |
| KGameNetwork(int cookie=42, QObject *parent=0) | KGameNetwork | explicit |
| lock() | KGameNetwork | virtual |
| messageClient() const | KGameNetwork | |
| messageServer() const | KGameNetwork | |
| networkTransmission(QDataStream &, int, quint32, quint32, quint32 clientID)=0 | KGameNetwork | pure virtual |
| offerConnections(quint16 port) | KGameNetwork | |
| port() const | KGameNetwork | |
| receiveNetworkTransmission(const QByteArray &a, quint32 clientID) | KGameNetwork | protectedslot |
| sendError(int error, const QByteArray &message, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
| sendMessage(const QByteArray &buffer, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
| sendMessage(const QDataStream &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
| sendMessage(const QString &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
| sendMessage(int data, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
| sendSystemMessage(const QByteArray &buffer, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
| sendSystemMessage(int data, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
| sendSystemMessage(const QDataStream &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
| sendSystemMessage(const QString &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
| setDiscoveryInfo(const QString &type, const QString &name=QString()) | KGameNetwork | |
| setMaster() | KGameNetwork | protected |
| setMaxClients(int max) | KGameNetwork | |
| signalAdminStatusChanged(bool isAdmin) | KGameNetwork | signal |
| signalClientConnected(quint32 clientID) | KGameNetwork | signal |
| signalClientDisconnected(quint32 clientID, bool broken) | KGameNetwork | signal |
| signalConnectionBroken() | KGameNetwork | signal |
| signalNetworkErrorMessage(int error, QString text) | KGameNetwork | signal |
| slotAdminStatusChanged(bool isAdmin) | KGameNetwork | protectedslot |
| slotResetConnection() | KGameNetwork | protectedslot |
| stopServerConnection() | KGameNetwork | |
| unlock() | KGameNetwork | virtual |
| ~KGameNetwork() | KGameNetwork | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:48 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:48 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.
KDE API Reference