libkdegames/libkdegamesprivate/kgame
KGameNetwork Member List
This is the complete list of members for KGameNetwork, including all inherited members.
aboutToLoseConnection(quint32 id) | KGameNetwork | protectedslot |
connectToServer(const QString &host, quint16 port) | KGameNetwork | |
connectToServer(KMessageIO *connection) | KGameNetwork | |
cookie() const | KGameNetwork | |
Debug() | KGameNetwork | virtual |
disconnect() | KGameNetwork | |
electAdmin(quint32 clientID) | KGameNetwork | |
gameId() const | KGameNetwork | |
hostName() const | KGameNetwork | |
isAdmin() const | KGameNetwork | |
isMaster() const | KGameNetwork | |
isNetwork() const | KGameNetwork | |
isOfferingConnections() const | KGameNetwork | |
KGameNetwork(int cookie=42, QObject *parent=0) | KGameNetwork | explicit |
lock() | KGameNetwork | virtual |
messageClient() const | KGameNetwork | |
messageServer() const | KGameNetwork | |
networkTransmission(QDataStream &, int, quint32, quint32, quint32 clientID)=0 | KGameNetwork | pure virtual |
offerConnections(quint16 port) | KGameNetwork | |
port() const | KGameNetwork | |
receiveNetworkTransmission(const QByteArray &a, quint32 clientID) | KGameNetwork | protectedslot |
sendError(int error, const QByteArray &message, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendMessage(const QByteArray &buffer, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendMessage(const QDataStream &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendMessage(const QString &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendMessage(int data, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendSystemMessage(const QByteArray &buffer, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendSystemMessage(int data, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendSystemMessage(const QDataStream &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
sendSystemMessage(const QString &msg, int msgid, quint32 receiver=0, quint32 sender=0) | KGameNetwork | |
setDiscoveryInfo(const QString &type, const QString &name=QString()) | KGameNetwork | |
setMaster() | KGameNetwork | protected |
setMaxClients(int max) | KGameNetwork | |
signalAdminStatusChanged(bool isAdmin) | KGameNetwork | signal |
signalClientConnected(quint32 clientID) | KGameNetwork | signal |
signalClientDisconnected(quint32 clientID, bool broken) | KGameNetwork | signal |
signalConnectionBroken() | KGameNetwork | signal |
signalNetworkErrorMessage(int error, QString text) | KGameNetwork | signal |
slotAdminStatusChanged(bool isAdmin) | KGameNetwork | protectedslot |
slotResetConnection() | KGameNetwork | protectedslot |
stopServerConnection() | KGameNetwork | |
unlock() | KGameNetwork | virtual |
~KGameNetwork() | KGameNetwork | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:48 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:48 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.