libkdegames/libkdegamesprivate/kgame
KGameProcessIO Member List
This is the complete list of members for KGameProcessIO, including all inherited members.
ComputerIO enum value | KGameIO | |
Debug() | KGameIO | |
game() const | KGameIO | |
GenericIO enum value | KGameIO | |
initIO(KPlayer *p) | KGameProcessIO | virtual |
IOMode enum name | KGameIO | |
KeyIO enum value | KGameIO | |
KGameIO() | KGameIO | |
KGameIO(KPlayer *) | KGameIO | |
KGameProcessIO(const QString &name) | KGameProcessIO | |
MouseIO enum value | KGameIO | |
notifyTurn(bool turn) | KGameProcessIO | virtual |
player() const | KGameIO | |
ProcessIO enum value | KGameIO | |
receivedMessage(const QByteArray &receiveBuffer) | KGameProcessIO | protectedslot |
rtti() const | KGameProcessIO | virtual |
sendAllMessages(QDataStream &stream, int msgid, quint32 receiver, quint32 sender, bool usermsg) | KGameProcessIO | protected |
sendInput(QDataStream &stream, bool transmit=true, quint32 sender=0) | KGameIO | |
sendMessage(QDataStream &stream, int msgid, quint32 receiver, quint32 sender) | KGameProcessIO | |
sendSystemMessage(QDataStream &stream, int msgid, quint32 receiver, quint32 sender) | KGameProcessIO | |
setPlayer(KPlayer *p) | KGameIO | |
signalIOAdded(KGameIO *game, QDataStream &stream, KPlayer *p, bool *send) | KGameProcessIO | signal |
signalPrepareTurn(QDataStream &stream, bool turn, KGameIO *io, bool *send) | KGameIO | signal |
signalProcessQuery(QDataStream &stream, KGameProcessIO *me) | KGameProcessIO | signal |
signalReceivedStderr(QString msg) | KGameProcessIO | signal |
~KGameIO() | KGameIO | virtual |
~KGameProcessIO() | KGameProcessIO | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:48 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:48 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.