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24 #ifndef SVGAnimateElement_h
25 #define SVGAnimateElement_h
27 #if ENABLE(SVG) && ENABLE(SVG_ANIMATION)
33 class SVGAnimateElement :
public SVGAnimationElement {
35 SVGAnimateElement(
const QualifiedName&, Document*);
36 virtual ~SVGAnimateElement();
39 virtual const SVGElement* contextElement()
const {
return this; }
41 virtual void resetToBaseValue(
const String&);
42 virtual bool calculateFromAndToValues(
const String& fromString,
const String& toString);
43 virtual bool calculateFromAndByValues(
const String& fromString,
const String& byString);
44 virtual void calculateAnimatedValue(
float percentage,
unsigned repeat, SVGSMILElement* resultElement);
45 virtual void applyResultsToTarget();
46 virtual float calculateDistance(
const String& fromString,
const String& toString);
49 enum PropertyType { NumberProperty, ColorProperty, StringProperty };
50 PropertyType determinePropertyType(
const String& attribute)
const;
51 PropertyType m_propertyType;
55 double m_animatedNumber;
59 Color m_animatedColor;
68 #endif // SVGAnimateElement_h
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