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SVGFESpecularLighting.cpp
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1 /*
2  Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3  2004, 2005 Rob Buis <buis@kde.org>
4  2005 Eric Seidel <eric@webkit.org>
5 
6  This library is free software; you can redistribute it and/or
7  modify it under the terms of the GNU Library General Public
8  License as published by the Free Software Foundation; either
9  version 2 of the License, or (at your option) any later version.
10 
11  This library is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  Library General Public License for more details.
15 
16  You should have received a copy of the GNU Library General Public License
17  aint with this library; see the file COPYING.LIB. If not, write to
18  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  Boston, MA 02110-1301, USA.
20 */
21 
22 #include "config.h"
23 
24 #if ENABLE(SVG) && ENABLE(SVG_FILTERS)
25 #include "SVGFESpecularLighting.h"
26 #include "TextStream.h"
27 
28 namespace WebCore {
29 
30 SVGFESpecularLighting::SVGFESpecularLighting(SVGResourceFilter* filter)
31  : SVGFilterEffect(filter)
32  , m_lightingColor()
33  , m_surfaceScale(0.0f)
34  , m_specularConstant(0.0f)
35  , m_specularExponent(0.0f)
36  , m_kernelUnitLengthX(0.0f)
37  , m_kernelUnitLengthY(0.0f)
38  , m_lightSource(0)
39 {
40 }
41 
42 SVGFESpecularLighting::~SVGFESpecularLighting()
43 {
44  delete m_lightSource;
45 }
46 
47 Color SVGFESpecularLighting::lightingColor() const
48 {
49  return m_lightingColor;
50 }
51 
52 void SVGFESpecularLighting::setLightingColor(const Color& lightingColor)
53 {
54  m_lightingColor = lightingColor;
55 }
56 
57 float SVGFESpecularLighting::surfaceScale() const
58 {
59  return m_surfaceScale;
60 }
61 
62 void SVGFESpecularLighting::setSurfaceScale(float surfaceScale)
63 {
64  m_surfaceScale = surfaceScale;
65 }
66 
67 float SVGFESpecularLighting::specularConstant() const
68 {
69  return m_specularConstant;
70 }
71 
72 void SVGFESpecularLighting::setSpecularConstant(float specularConstant)
73 {
74  m_specularConstant = specularConstant;
75 }
76 
77 float SVGFESpecularLighting::specularExponent() const
78 {
79  return m_specularExponent;
80 }
81 
82 void SVGFESpecularLighting::setSpecularExponent(float specularExponent)
83 {
84  m_specularExponent = specularExponent;
85 }
86 
87 float SVGFESpecularLighting::kernelUnitLengthX() const
88 {
89  return m_kernelUnitLengthX;
90 }
91 
92 void SVGFESpecularLighting::setKernelUnitLengthX(float kernelUnitLengthX)
93 {
94  m_kernelUnitLengthX = kernelUnitLengthX;
95 }
96 
97 float SVGFESpecularLighting::kernelUnitLengthY() const
98 {
99  return m_kernelUnitLengthY;
100 }
101 
102 void SVGFESpecularLighting::setKernelUnitLengthY(float kernelUnitLengthY)
103 {
104  m_kernelUnitLengthY = kernelUnitLengthY;
105 }
106 
107 const SVGLightSource* SVGFESpecularLighting::lightSource() const
108 {
109  return m_lightSource;
110 }
111 
112 void SVGFESpecularLighting::setLightSource(SVGLightSource* lightSource)
113 {
114  if (m_lightSource != lightSource) {
115  delete m_lightSource;
116  m_lightSource = lightSource;
117  }
118 }
119 
120 TextStream& SVGFESpecularLighting::externalRepresentation(TextStream& ts) const
121 {
122  ts << "[type=SPECULAR-LIGHTING] ";
123  SVGFilterEffect::externalRepresentation(ts);
124  ts << " [surface scale=" << m_surfaceScale << "]"
125  << " [specual constant=" << m_specularConstant << "]"
126  << " [specular exponent=" << m_specularExponent << "]";
127  return ts;
128 }
129 
130 } // namespace WebCore
131 
132 #endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)
SVGFESpecularLighting.h
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