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SVGLightSource.cpp
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1 /*
2  Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3  2004, 2005 Rob Buis <buis@kde.org>
4  2005 Eric Seidel <eric@webkit.org>
5 
6  This library is free software; you can redistribute it and/or
7  modify it under the terms of the GNU Library General Public
8  License as published by the Free Software Foundation; either
9  version 2 of the License, or (at your option) any later version.
10 
11  This library is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  Library General Public License for more details.
15 
16  You should have received a copy of the GNU Library General Public License
17  aint with this library; see the file COPYING.LIB. If not, write to
18  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  Boston, MA 02110-1301, USA.
20 */
21 
22 #include "config.h"
23 
24 #if ENABLE(SVG) && ENABLE(SVG_FILTERS)
25 #include "SVGPointLightSource.h"
26 #include "SVGRenderTreeAsText.h"
27 #include "SVGSpotLightSource.h"
28 #include "SVGDistantLightSource.h"
29 
30 namespace WebCore {
31 
32 static TextStream& operator<<(TextStream& ts, const FloatPoint3D& p)
33 {
34  ts << "x=" << p.x() << " y=" << p.y() << " z=" << p.z();
35  return ts;
36 }
37 
38 TextStream& SVGPointLightSource::externalRepresentation(TextStream& ts) const
39 {
40  ts << "[type=POINT-LIGHT] ";
41  ts << "[position=\"" << position() << "\"]";
42  return ts;
43 }
44 
45 TextStream& SVGSpotLightSource::externalRepresentation(TextStream& ts) const
46 {
47  ts << "[type=SPOT-LIGHT] ";
48  ts << "[position=\"" << position() << "\"]";
49  ts << "[direction=\"" << direction() << "\"]";
50  ts << "[specularExponent=\"" << specularExponent() << "\"]";
51  ts << "[limitingConeAngle=\"" << limitingConeAngle() << "\"]";
52  return ts;
53 }
54 
55 TextStream& SVGDistantLightSource::externalRepresentation(TextStream& ts) const
56 {
57  ts << "[type=DISTANT-LIGHT] ";
58  ts << "[azimuth=\"" << azimuth() << "\"]";
59  ts << "[elevation=\"" << elevation() << "\"]";
60  return ts;
61 }
62 
63 } // namespace WebCore
64 
65 #endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)
SVGDistantLightSource.h
operator<<
QDebug operator<<(QDebug s, KDebugStreamFunction f)
SVGPointLightSource.h
SVGSpotLightSource.h
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