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SVGTransform.h
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1 /*
2  Copyright (C) 2004, 2005 Nikolas Zimmermann <wildfox@kde.org>
3  2004, 2005 Rob Buis <buis@kde.org>
4 
5  This file is part of the KDE project
6 
7  This library is free software; you can redistribute it and/or
8  modify it under the terms of the GNU Library General Public
9  License as published by the Free Software Foundation; either
10  version 2 of the License, or (at your option) any later version.
11 
12  This library is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15  Library General Public License for more details.
16 
17  You should have received a copy of the GNU Library General Public License
18  along with this library; see the file COPYING.LIB. If not, write to
19  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  Boston, MA 02110-1301, USA.
21 */
22 
23 #ifndef SVGTransform_h
24 #define SVGTransform_h
25 #if ENABLE(SVG)
26 
27 #include "AffineTransform.h"
28 #include "FloatPoint.h"
29 #include <wtf/RefCounted.h>
30 #include <wtf/RefPtr.h>
31 
32 namespace WebCore {
33 
34  class FloatSize;
35 
36  class SVGTransform {
37  public:
38  enum SVGTransformType {
39  SVG_TRANSFORM_UNKNOWN = 0,
40  SVG_TRANSFORM_MATRIX = 1,
41  SVG_TRANSFORM_TRANSLATE = 2,
42  SVG_TRANSFORM_SCALE = 3,
43  SVG_TRANSFORM_ROTATE = 4,
44  SVG_TRANSFORM_SKEWX = 5,
45  SVG_TRANSFORM_SKEWY = 6
46  };
47 
48  SVGTransform();
49  SVGTransform(SVGTransformType);
50  explicit SVGTransform(const AffineTransform&);
51  virtual ~SVGTransform();
52 
53  SVGTransformType type() const;
54 
55  AffineTransform matrix() const;
56 
57  float angle() const;
58  FloatPoint rotationCenter() const;
59 
60  void setMatrix(const AffineTransform&);
61  void setTranslate(float tx, float ty);
62  void setScale(float sx, float sy);
63  void setRotate(float angle, float cx, float cy);
64  void setSkewX(float angle);
65  void setSkewY(float angle);
66 
67  // Internal use only (animation system)
68  FloatPoint translate() const;
69  FloatSize scale() const;
70 
71  bool isValid();
72 
73  private:
74  SVGTransformType m_type;
75  float m_angle;
76  FloatPoint m_center;
77  AffineTransform m_matrix;
78  };
79 
80  inline bool operator==(const SVGTransform& a, const SVGTransform& b)
81  {
82  return a.type() == b.type() && a.angle() == b.angle() && a.matrix() == b.matrix();
83  }
84 
85  inline bool operator!=(const SVGTransform& a, const SVGTransform& b)
86  {
87  return !(a == b);
88  }
89 
90 } // namespace WebCore
91 
92 #endif // ENABLE(SVG)
93 #endif
94 
95 // vim:ts=4:noet
WebCore::operator!=
bool operator!=(const FloatPoint &a, const FloatPoint &b)
Definition: FloatPoint.h:135
AffineTransform.h
FloatPoint.h
WebCore::operator==
bool operator==(const FloatPoint &a, const FloatPoint &b)
Definition: FloatPoint.h:130
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