ByteArrayRowsColumnTextRenderer(const Okteta::AbstractByteArrayModel *byteArrayModel, Okteta::Address offset, const Okteta::CoordRange &coordRange, int noOfBytesPerLine, int byteSpacingWidth, int noOfGroupedBytes, int visibleCodings, Okteta::ValueCoding valueCoding, const QString &charCodecName, QChar substituteChar, QChar undefinedChar) | Kasten2::ByteArrayRowsColumnTextRenderer | |
mByteArrayModel | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
mCharCodec | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
mCoordRange | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
mLinePositions | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
mNoOfBytesPerLine | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
mNoOfCharsPerLine | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
mOffset | Kasten2::ByteArrayRowsColumnTextRenderer | mutableprotected |
mRenderLine | Kasten2::ByteArrayRowsColumnTextRenderer | mutableprotected |
mSubstituteChar | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
mUndefinedChar | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
mValueCodec | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
mVisibleCodings | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
noOfSublinesNeeded() const | Kasten2::ByteArrayRowsColumnTextRenderer | virtual |
renderFirstLine(QTextStream *stream, int lineIndex) const | Kasten2::ByteArrayRowsColumnTextRenderer | virtual |
renderLine(QTextStream *stream, bool isSubline) const | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
renderNextLine(QTextStream *stream, bool isSubline) const | Kasten2::ByteArrayRowsColumnTextRenderer | virtual |
setWidths(int byteWidth, int byteSpacingWidth, int noOfGroupedBytes) | Kasten2::ByteArrayRowsColumnTextRenderer | protected |
whiteSpace(unsigned int length) | Kasten2::AbstractColumnTextRenderer | protectedstatic |
~AbstractColumnTextRenderer() | Kasten2::AbstractColumnTextRenderer | virtual |
~ByteArrayRowsColumnTextRenderer() | Kasten2::ByteArrayRowsColumnTextRenderer | virtual |