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Bomb Member List

This is the complete list of members for Bomb, including all inherited members.

blockSignals(bool block)QObject
Bomb(qreal fX, qreal fY, Arena *p_arena, int nBombID, int nDetonationCountdown)Bomb
bombDetonated(Bomb *bomb)Bombsignal
bombPower()Bomb
checkConnectArgs(const char *signal, const QObject *object, const char *method)QObjectprotected
child(const char *objName, const char *inheritsClass, bool recursiveSearch) constQObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObject
className() constQObject
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) constQObject
connectNotify(const char *signal)QObjectprotectedvirtual
customEvent(QEvent *event)QObjectprotectedvirtual
deleteLater()QObject
destroyed(QObject *obj)QObject
detonate()Bombslot
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const char *signal, const QObject *receiver, const char *method)QObject
disconnect(const QObject *receiver, const char *method)QObject
disconnectNotify(const char *signal)QObjectprotectedvirtual
doActionOnCollision(Player *p_player)Elementvirtual
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() constQObject
Element(qreal p_x, qreal p_y, Arena *p_arena)Element
event(QEvent *e)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
explosionID()Bomb
falling()Bombsignal
findChild(const QString &name) constQObject
findChildren(const QString &name) constQObject
findChildren(const QRegExp &regExp) constQObject
getImageId() const Element
getSpeed()Bomb
getType() const Element
getX() const Element
getXSpeed() const Bomb
getY() const Element
getYSpeed() const Bomb
goDown()Bomb
goLeft()Bomb
goRight()Bomb
goUp()Bomb
inherits(const char *className) constQObject
initCoordinate()Element
initDetonation(int nBombID, int nDetonationTimeout)Bomb
insertChild(QObject *object)QObject
installEventFilter(QObject *filterObj)QObject
isA(const char *className) constQObject
isDetonated()Bomb
isWidgetType() constQObject
killTimer(int id)QObject
m_arenaElementprotected
m_bombIDBombprotected
m_bombPowerBombprotected
m_detonatedBombprotected
m_detonationCountdownTimerBombprotected
m_explosionIDBombprotected
m_fallingBombprotected
m_imageIdElementprotected
m_mortarStateBombprotected
m_mortarTimerBombprotected
m_speedBombprotected
m_stopOnCenterBombprotected
m_thrownBombprotected
m_typeElementprotected
m_xElementprotected
m_xInitElementprotected
m_xSpeedBombprotected
m_yElementprotected
m_yInitElementprotected
m_ySpeedBombprotected
metaObject() constQObjectvirtual
mortar(int nMortarState, int nMortarRampEnd, int nMortarPeak, int nMortarGround)Bombsignal
move(qreal x, qreal y)Bomb
moved(qreal p_x, qreal p_y)Elementsignal
moveOnCenter()Bombprotected
moveToThread(QThread *targetThread)QObject
name() constQObject
name(const char *defaultName) constQObject
normalizeSignalSlot(const char *signalSlot)QObjectprotectedstatic
objectNameQObject
objectName() constQObject
onCenter()Bombprotected
parent() constQObject
pause()Bomb
property(const char *name) constQObject
QObject(QObject *parent)QObject
QObject(QObject *parent, const char *name)QObject
receivers(const char *signal) constQObjectprotected
releaseBombArmory()Bombsignal
removeChild(QObject *object)QObject
removeEventFilter(QObject *obj)QObject
resume()Bomb
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
setArena(Arena *p_arena)Element
setBombPower(int bombPower)Bomb
setImageId(const QString &p_imageId)Element
setInitialCoordinates(qreal p_x, qreal p_y)Element
setKicked(int nDirection)Bomb
setName(const char *name)QObject
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setThrown(int nDirection)Bomb
setX(qreal p_x)Element
setXSpeed(qreal p_xSpeed)Bomb
setY(qreal p_y)Element
setYSpeed(qreal p_ySpeed)Bomb
signalsBlocked() constQObject
slot_detonationCompleted()Bombslot
startTimer(int interval)QObject
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
updateMortarState()Bombslot
updateMove()Bomb
~Bomb()Bomb
~Element()Element
~QObject()QObjectvirtual
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Generated on Mon Jun 22 2020 13:18:10 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

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