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kapman

Game Member List

This is the complete list of members for Game, including all inherited members.

blockSignals(bool block)QObject
bonusOff()Gamesignal
bonusOn()Gamesignal
checkConnectArgs(const char *signal, const QObject *object, const char *method)QObjectprotected
child(const char *objName, const char *inheritsClass, bool recursiveSearch) constQObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObject
className() constQObject
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) constQObject
connectNotify(const char *signal)QObjectprotectedvirtual
createBonus(QPointF p_position)Game
createGhost(QPointF p_position, const QString &p_imageId)Game
createKapman(QPointF p_position)Game
customEvent(QEvent *event)QObjectprotectedvirtual
deleteLater()QObject
destroyed(QObject *obj)QObject
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const char *signal, const QObject *receiver, const char *method)QObject
disconnect(const QObject *receiver, const char *method)QObject
disconnectNotify(const char *signal)QObjectprotectedvirtual
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() constQObject
elementEaten(const qreal p_x, const qreal p_y)Gamesignal
event(QEvent *e)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
findChild(const QString &name) constQObject
findChildren(const QString &name) constQObject
findChildren(const QRegExp &regExp) constQObject
Game()Game
gameOver(const bool p_unused)Gamesignal
gameStarted()Gamesignal
getBonus() const Game
getGhosts() const Game
getKapman() const Game
getLevel() const Game
getLives() const Game
getMaze() const Game
getScore() const Game
getTimer() const Game
inherits(const char *className) constQObject
initGhost()Game
initKapman()Game
initMaze(const int p_nbRows, const int p_nbColumns)Game
insertChild(QObject *object)QObject
installEventFilter(QObject *filterObj)QObject
isA(const char *className) constQObject
isCheater() const Game
isPaused() const Game
isWidgetType() constQObject
keyPressEvent(QKeyEvent *p_event)Gameslot
killTimer(int id)QObject
levelChanged(unsigned int p_level)Gamesignal
levelStarted(const bool p_newLevel)Gamesignal
livesChanged(unsigned int p_lives)Gamesignal
metaObject() constQObjectvirtual
moveToThread(QThread *targetThread)QObject
name() constQObject
name(const char *defaultName) constQObject
normalizeSignalSlot(const char *signalSlot)QObjectprotectedstatic
objectNameQObject
objectName() constQObject
parent() constQObject
pause(bool p_locked=false)Game
pauseChanged(const bool p_pause, const bool p_fromUser)Gamesignal
pointsToDisplay(long p_wonPoints, qreal p_xPos, qreal p_yPos)Gamesignal
property(const char *name) constQObject
QObject(QObject *parent)QObject
QObject(QObject *parent, const char *name)QObject
receivers(const char *signal) constQObjectprotected
removeChild(QObject *object)QObject
removeEventFilter(QObject *obj)QObject
resumeAfterKapmanDeath()Gameslot
s_bonusDurationGamestatic
s_durationRatioGamestatic
s_preyStateDurationGamestatic
scoreChanged(unsigned int p_score)Gamesignal
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
setLevel(int p_level)Game
setName(const char *name)QObject
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setSoundsEnabled(bool p_enabled)Game
signalsBlocked() constQObject
start()Game
startTimer(int interval)QObject
switchPause(bool p_locked=false)Game
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
~Game()Game
~QObject()QObjectvirtual
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Generated on Mon Jun 22 2020 13:18:15 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

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