kigo
Kigo::Game Member List
This is the complete list of members for Kigo::Game, including all inherited members.
bestMoves(const Player &player) | Kigo::Game | |
blackPlayer() | Kigo::Game | inline |
blackPlayer() const | Kigo::Game | inline |
blockSignals(bool block) | QObject | |
boardChanged() | Kigo::Game | signal |
boardInitialized() | Kigo::Game | signal |
boardSize() const | Kigo::Game | inline |
boardSizeChanged(int) | Kigo::Game | signal |
canRedo() const | Kigo::Game | inline |
canRedoChanged(bool) | Kigo::Game | signal |
canUndo() const | Kigo::Game | inline |
canUndoChanged(bool) | Kigo::Game | signal |
captures(const Player &player) | Kigo::Game | |
checkConnectArgs(const char *signal, const QObject *object, const char *method) | QObject | protected |
child(const char *objName, const char *inheritsClass, bool recursiveSearch) const | QObject | |
childEvent(QChildEvent *event) | QObject | protectedvirtual |
children() const | QObject | |
className() const | QObject | |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | QObject | |
connectNotify(const char *signal) | QObject | protectedvirtual |
consecutivePassMovesPlayed(int) | Kigo::Game | signal |
currentMoveNumber() const | Kigo::Game | inline |
currentPlayer() | Kigo::Game | inline |
currentPlayer() const | Kigo::Game | inline |
currentPlayerChanged(const Player &) | Kigo::Game | signal |
customEvent(QEvent *event) | QObject | protectedvirtual |
deleteLater() | QObject | |
destroyed(QObject *obj) | QObject | |
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) | QObject | static |
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | QObject | static |
disconnect(const char *signal, const QObject *receiver, const char *method) | QObject | |
disconnect(const QObject *receiver, const char *method) | QObject | |
disconnectNotify(const char *signal) | QObject | protectedvirtual |
dumpObjectInfo() | QObject | |
dumpObjectTree() | QObject | |
dynamicPropertyNames() const | QObject | |
engineCommand() const | Kigo::Game | inline |
engineName() const | Kigo::Game | inline |
engineVersion() const | Kigo::Game | inline |
estimatedScore() | Kigo::Game | |
event(QEvent *e) | QObject | virtual |
eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
FinalAlive enum value | Kigo::Game | |
FinalBlackTerritory enum value | Kigo::Game | |
FinalDame enum value | Kigo::Game | |
FinalDead enum value | Kigo::Game | |
finalScore() | Kigo::Game | |
FinalSeki enum value | Kigo::Game | |
FinalState enum name | Kigo::Game | |
finalState(const Stone &field) | Kigo::Game | |
FinalStateInvalid enum value | Kigo::Game | |
finalStates(FinalState state) | Kigo::Game | |
FinalWhiteTerritory enum value | Kigo::Game | |
findChild(const QString &name) const | QObject | |
findChildren(const QString &name) const | QObject | |
findChildren(const QRegExp ®Exp) const | QObject | |
fixedHandicap() const | Kigo::Game | inline |
fixedHandicapUpperBound() | Kigo::Game | |
Game(QObject *parent=0) | Kigo::Game | explicit |
gameSetup() | Kigo::Game | slot |
generateMove(const Player &player, bool undoable=true) | Kigo::Game | |
inherits(const char *className) const | QObject | |
init() | Kigo::Game | |
init(const QString &fileName, int moveNumber=0) | Kigo::Game | |
insertChild(QObject *object) | QObject | |
installEventFilter(QObject *filterObj) | QObject | |
isA(const char *className) const | QObject | |
isFinished() const | Kigo::Game | inline |
isRunning() const | Kigo::Game | inline |
isWidgetType() const | QObject | |
killTimer(int id) | QObject | |
komi() const | Kigo::Game | inline |
lastMove() const | Kigo::Game | |
legalMoves(const Player &player) | Kigo::Game | |
liberties(const Stone &field) | Kigo::Game | |
metaObject() const | QObject | virtual |
moveCount() | Kigo::Game | |
moves(const Player &player) | Kigo::Game | |
moves() | Kigo::Game | inline |
moveToThread(QThread *targetThread) | QObject | |
name() const | QObject | |
name(const char *defaultName) const | QObject | |
normalizeSignalSlot(const char *signalSlot) | QObject | protectedstatic |
objectName | QObject | |
objectName() const | QObject | |
parent() const | QObject | |
passMovePlayed(const Player &) | Kigo::Game | signal |
playMove(const Move &move, bool undoable=true) | Kigo::Game | |
playMove(const Player &player, const Stone &stone=Stone(), bool undoable=true) | Kigo::Game | |
property(const char *name) const | QObject | |
QObject(QObject *parent) | QObject | |
QObject(QObject *parent, const char *name) | QObject | |
receivers(const char *signal) const | QObject | protected |
redoMove() | Kigo::Game | |
removeChild(QObject *object) | QObject | |
removeEventFilter(QObject *obj) | QObject | |
resigned(const Player &) | Kigo::Game | signal |
save(const QString &fileName) | Kigo::Game | |
sender() const | QObject | protected |
senderSignalIndex() const | QObject | protected |
setBoardSize(int size) | Kigo::Game | |
setFixedHandicap(int handicap) | Kigo::Game | |
setKomi(float komi) | Kigo::Game | |
setName(const char *name) | QObject | |
setObjectName(const QString &name) | QObject | |
setParent(QObject *parent) | QObject | |
setProperty(const char *name, const QVariant &value) | QObject | |
signalsBlocked() const | QObject | |
start(const QString &command="gnugo --mode gtp") | Kigo::Game | |
startTimer(int interval) | QObject | |
stones(const Player &player) | Kigo::Game | |
stop() | Kigo::Game | |
thread() const | QObject | |
timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
tr(const char *sourceText, const char *disambiguation, int n) | QObject | static |
trUtf8(const char *sourceText, const char *disambiguation, int n) | QObject | static |
undoMove() | Kigo::Game | |
undoStack() | Kigo::Game | inline |
waiting(bool) | Kigo::Game | signal |
whitePlayer() | Kigo::Game | inline |
whitePlayer() const | Kigo::Game | inline |
~Game() | Kigo::Game | |
~QObject() | QObject | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:29 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:29 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.