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kigo

  • Kigo
  • Game
Kigo::Game Member List

This is the complete list of members for Kigo::Game, including all inherited members.

bestMoves(const Player &player)Kigo::Game
blackPlayer()Kigo::Gameinline
blackPlayer() const Kigo::Gameinline
blockSignals(bool block)QObject
boardChanged()Kigo::Gamesignal
boardInitialized()Kigo::Gamesignal
boardSize() const Kigo::Gameinline
boardSizeChanged(int)Kigo::Gamesignal
canRedo() const Kigo::Gameinline
canRedoChanged(bool)Kigo::Gamesignal
canUndo() const Kigo::Gameinline
canUndoChanged(bool)Kigo::Gamesignal
captures(const Player &player)Kigo::Game
checkConnectArgs(const char *signal, const QObject *object, const char *method)QObjectprotected
child(const char *objName, const char *inheritsClass, bool recursiveSearch) constQObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObject
className() constQObject
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) constQObject
connectNotify(const char *signal)QObjectprotectedvirtual
consecutivePassMovesPlayed(int)Kigo::Gamesignal
currentMoveNumber() const Kigo::Gameinline
currentPlayer()Kigo::Gameinline
currentPlayer() const Kigo::Gameinline
currentPlayerChanged(const Player &)Kigo::Gamesignal
customEvent(QEvent *event)QObjectprotectedvirtual
deleteLater()QObject
destroyed(QObject *obj)QObject
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const char *signal, const QObject *receiver, const char *method)QObject
disconnect(const QObject *receiver, const char *method)QObject
disconnectNotify(const char *signal)QObjectprotectedvirtual
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() constQObject
engineCommand() const Kigo::Gameinline
engineName() const Kigo::Gameinline
engineVersion() const Kigo::Gameinline
estimatedScore()Kigo::Game
event(QEvent *e)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
FinalAlive enum valueKigo::Game
FinalBlackTerritory enum valueKigo::Game
FinalDame enum valueKigo::Game
FinalDead enum valueKigo::Game
finalScore()Kigo::Game
FinalSeki enum valueKigo::Game
FinalState enum nameKigo::Game
finalState(const Stone &field)Kigo::Game
FinalStateInvalid enum valueKigo::Game
finalStates(FinalState state)Kigo::Game
FinalWhiteTerritory enum valueKigo::Game
findChild(const QString &name) constQObject
findChildren(const QString &name) constQObject
findChildren(const QRegExp &regExp) constQObject
fixedHandicap() const Kigo::Gameinline
fixedHandicapUpperBound()Kigo::Game
Game(QObject *parent=0)Kigo::Gameexplicit
gameSetup()Kigo::Gameslot
generateMove(const Player &player, bool undoable=true)Kigo::Game
inherits(const char *className) constQObject
init()Kigo::Game
init(const QString &fileName, int moveNumber=0)Kigo::Game
insertChild(QObject *object)QObject
installEventFilter(QObject *filterObj)QObject
isA(const char *className) constQObject
isFinished() const Kigo::Gameinline
isRunning() const Kigo::Gameinline
isWidgetType() constQObject
killTimer(int id)QObject
komi() const Kigo::Gameinline
lastMove() const Kigo::Game
legalMoves(const Player &player)Kigo::Game
liberties(const Stone &field)Kigo::Game
metaObject() constQObjectvirtual
moveCount()Kigo::Game
moves(const Player &player)Kigo::Game
moves()Kigo::Gameinline
moveToThread(QThread *targetThread)QObject
name() constQObject
name(const char *defaultName) constQObject
normalizeSignalSlot(const char *signalSlot)QObjectprotectedstatic
objectNameQObject
objectName() constQObject
parent() constQObject
passMovePlayed(const Player &)Kigo::Gamesignal
playMove(const Move &move, bool undoable=true)Kigo::Game
playMove(const Player &player, const Stone &stone=Stone(), bool undoable=true)Kigo::Game
property(const char *name) constQObject
QObject(QObject *parent)QObject
QObject(QObject *parent, const char *name)QObject
receivers(const char *signal) constQObjectprotected
redoMove()Kigo::Game
removeChild(QObject *object)QObject
removeEventFilter(QObject *obj)QObject
resigned(const Player &)Kigo::Gamesignal
save(const QString &fileName)Kigo::Game
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
setBoardSize(int size)Kigo::Game
setFixedHandicap(int handicap)Kigo::Game
setKomi(float komi)Kigo::Game
setName(const char *name)QObject
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
signalsBlocked() constQObject
start(const QString &command="gnugo --mode gtp")Kigo::Game
startTimer(int interval)QObject
stones(const Player &player)Kigo::Game
stop()Kigo::Game
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
undoMove()Kigo::Game
undoStack()Kigo::Gameinline
waiting(bool)Kigo::Gamesignal
whitePlayer()Kigo::Gameinline
whitePlayer() const Kigo::Gameinline
~Game()Kigo::Game
~QObject()QObjectvirtual
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