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GameData Member List

This is the complete list of members for GameData, including all inherited members.

allow_redoGameData
allow_undoGameData
BoardData(short z, short y, short x)GameData
clearRemovedTilePair(POSITION &a, POSITION &b)GameData
findAllMatchingTiles(POSITION &posA)GameData
findMove(POSITION &posA, POSITION &posB)GameData
GameData(BoardLayout *boardlayout)GameDataexplicit
generatePositionDepends()GameData
generateStartPosition2()GameData
generateTilePositions()GameData
getFromPosTable(int index)GameDatainline
getMaskBytes()GameDatainline
HighlightData(short z, short y, short x)GameData
initialiseRemovedTiles()GameData
isMatchingTile(POSITION &Pos1, POSITION &Pos2)GameData
loadFromStream(QDataStream &in)GameData
m_depthGameData
m_heightGameData
m_maxTilesGameData
m_widthGameData
MaskData(short z, short y, short x)GameData
MaxTileNumGameData
moveCount()GameData
MoveListData(short i)GameData
partTile(int z, int y, int x)GameData
putTile(short e, short y, short x, UCHAR f)GameData
putTile(POSITION &pos)GameDatainline
randomGameData
saveToStream(QDataStream &out)GameData
setBoardData(short z, short y, short x, UCHAR value)GameData
setHighlightData(short z, short y, short x, UCHAR value)GameData
setMoveListData(short i, POSITION &value)GameData
setRemovedTilePair(POSITION &a, POSITION &b)GameData
shuffle()GameData
TileNumGameData
tilePresent(int z, int y, int x)GameData
~GameData()GameData
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