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ksquares

KSquaresGame Member List

This is the complete list of members for KSquaresGame, including all inherited members.

addLineToIndex(int index)KSquaresGameslot
anotherGoKSquaresGameprotected
blockSignals(bool block)QObject
boardHeight() const KSquaresGameinline
boardWidth() const KSquaresGameinline
checkConnectArgs(const char *signal, const QObject *object, const char *method)QObjectprotected
checkForNewSquares()KSquaresGameprotected
child(const char *objName, const char *inheritsClass, bool recursiveSearch) constQObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObject
className() constQObject
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type)QObjectstatic
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) constQObject
connectNotify(const char *signal)QObjectprotectedvirtual
createGame(const QVector< KSquaresPlayer > &startPlayers, int startWidth, int startHeight)KSquaresGame
currentPlayer()KSquaresGameinline
currentPlayerId() const KSquaresGameinline
customEvent(QEvent *event)QObjectprotectedvirtual
deleteLater()QObject
destroyed(QObject *obj)QObject
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method)QObjectstatic
disconnect(const char *signal, const QObject *receiver, const char *method)QObject
disconnect(const QObject *receiver, const char *method)QObject
disconnectNotify(const char *signal)QObjectprotectedvirtual
drawLine(int, QColor)KSquaresGamesignal
drawSquare(int, QColor)KSquaresGamesignal
dumpObjectInfo()QObject
dumpObjectTree()QObject
dynamicPropertyNames() constQObject
event(QEvent *e)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
findChild(const QString &name) constQObject
findChildren(const QString &name) constQObject
findChildren(const QRegExp &regExp) constQObject
gameInProgressKSquaresGameprotected
gameOver(const QVector< KSquaresPlayer > &)KSquaresGamesignal
heightKSquaresGameprotected
highlightMove(int)KSquaresGamesignal
i_currentPlayerIdKSquaresGameprotected
inherits(const char *className) constQObject
insertChild(QObject *object)QObject
installEventFilter(QObject *filterObj)QObject
isA(const char *className) constQObject
isWidgetType() constQObject
killTimer(int id)QObject
KSquaresGame()KSquaresGame
lastLineKSquaresGameprotected
lineListKSquaresGameprotected
lines() const KSquaresGameinline
metaObject() constQObjectvirtual
moveToThread(QThread *targetThread)QObject
name() constQObject
name(const char *defaultName) constQObject
nextPlayer()KSquaresGameprotected
normalizeSignalSlot(const char *signalSlot)QObjectprotectedstatic
numOfPlayersKSquaresGameprotected
objectNameQObject
objectName() constQObject
parent() constQObject
playersKSquaresGameprotected
playerSquareComplete(int index)KSquaresGameprotected
property(const char *name) constQObject
QObject(QObject *parent)QObject
QObject(QObject *parent, const char *name)QObject
receivers(const char *signal) constQObjectprotected
removeChild(QObject *object)QObject
removeEventFilter(QObject *obj)QObject
resetEverything()KSquaresGameprotected
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
setName(const char *name)QObject
setObjectName(const QString &name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
signalsBlocked() constQObject
squareOwnerTableKSquaresGameprotected
squares() const KSquaresGameinline
start()KSquaresGameinline
startTimer(int interval)QObject
stop()KSquaresGameinline
switchPlayer()KSquaresGame
takeTurnSig(KSquaresPlayer *)KSquaresGamesignal
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
tr(const char *sourceText, const char *disambiguation, int n)QObjectstatic
trUtf8(const char *sourceText, const char *disambiguation, int n)QObjectstatic
tryEndGo()KSquaresGameprotected
widthKSquaresGameprotected
~KSquaresGame()KSquaresGame
~QObject()QObjectvirtual
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kdegames API Reference

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