libkdegames
KGameRenderer Member List
This is the complete list of members for KGameRenderer, including all inherited members.
blockSignals(bool block) | QObject | |
boundsOnSprite(const QString &key, int frame=-1) const | KGameRenderer | |
checkConnectArgs(const char *signal, const QObject *object, const char *method) | QObject | protected |
child(const char *objName, const char *inheritsClass, bool recursiveSearch) const | QObject | |
childEvent(QChildEvent *event) | QObject | protectedvirtual |
children() const | QObject | |
className() const | QObject | |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | QObject | |
connectNotify(const char *signal) | QObject | protectedvirtual |
customEvent(QEvent *event) | QObject | protectedvirtual |
defaultPrimaryView() const | KGameRenderer | |
deleteLater() | QObject | |
destroyed(QObject *obj) | QObject | |
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) | QObject | static |
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | QObject | static |
disconnect(const char *signal, const QObject *receiver, const char *method) | QObject | |
disconnect(const QObject *receiver, const char *method) | QObject | |
disconnectNotify(const char *signal) | QObject | protectedvirtual |
dumpObjectInfo() | QObject | |
dumpObjectTree() | QObject | |
dynamicPropertyNames() const | QObject | |
event(QEvent *e) | QObject | virtual |
eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
findChild(const QString &name) const | QObject | |
findChildren(const QString &name) const | QObject | |
findChildren(const QRegExp ®Exp) const | QObject | |
frameBaseIndex() const | KGameRenderer | |
frameCount(const QString &key) const | KGameRenderer | |
frameSuffix() const | KGameRenderer | |
inherits(const char *className) const | QObject | |
insertChild(QObject *object) | QObject | |
installEventFilter(QObject *filterObj) | QObject | |
isA(const char *className) const | QObject | |
isWidgetType() const | QObject | |
KGameRenderer(KgThemeProvider *prov, unsigned cacheSize=0) | KGameRenderer | explicit |
KGameRenderer(KgTheme *theme, unsigned cacheSize=0) | KGameRenderer | explicit |
killTimer(int id) | QObject | |
metaObject() const | QObject | virtual |
moveToThread(QThread *targetThread) | QObject | |
name() const | QObject | |
name(const char *defaultName) const | QObject | |
normalizeSignalSlot(const char *signalSlot) | QObject | protectedstatic |
objectName | QObject | |
objectName() const | QObject | |
parent() const | QObject | |
property(const char *name) const | QObject | |
QObject(QObject *parent) | QObject | |
QObject(QObject *parent, const char *name) | QObject | |
readOnlyProperty() | KGameRenderer | signal |
receivers(const char *signal) const | QObject | protected |
removeChild(QObject *object) | QObject | |
removeEventFilter(QObject *obj) | QObject | |
sender() const | QObject | protected |
senderSignalIndex() const | QObject | protected |
setDefaultPrimaryView(QGraphicsView *view) | KGameRenderer | |
setFrameBaseIndex(int frameBaseIndex) | KGameRenderer | |
setFrameSuffix(const QString &suffix) | KGameRenderer | |
setName(const char *name) | QObject | |
setObjectName(const QString &name) | QObject | |
setParent(QObject *parent) | QObject | |
setProperty(const char *name, const QVariant &value) | QObject | |
setStrategyEnabled(Strategy strategy, bool enabled=true) | KGameRenderer | |
signalsBlocked() const | QObject | |
spriteExists(const QString &key) const | KGameRenderer | |
spritePixmap(const QString &key, const QSize &size, int frame=-1, const QHash< QColor, QColor > &customColors=(QHash< QColor, QColor >())) const | KGameRenderer | |
startTimer(int interval) | QObject | |
strategies() const | KGameRenderer | |
Strategy enum name | KGameRenderer | |
theme | KGameRenderer | |
theme() const | KGameRenderer | |
themeChanged(const KgTheme *theme) | KGameRenderer | signal |
themeProvider | KGameRenderer | |
themeProvider() const | KGameRenderer | |
thread() const | QObject | |
timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
tr(const char *sourceText, const char *disambiguation, int n) | QObject | static |
trUtf8(const char *sourceText, const char *disambiguation, int n) | QObject | static |
UseDiskCache enum value | KGameRenderer | |
UseRenderingThreads enum value | KGameRenderer | |
~KGameRenderer() | KGameRenderer | virtual |
~QObject() | QObject | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:42 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:42 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.