libkdegames
KGameRendererPrivate Member List
This is the complete list of members for KGameRendererPrivate, including all inherited members.
_k_setTheme(const KgTheme *theme) | KGameRendererPrivate | |
blockSignals(bool block) | QObject | |
checkConnectArgs(const char *signal, const QObject *object, const char *method) | QObject | protected |
child(const char *objName, const char *inheritsClass, bool recursiveSearch) const | QObject | |
childEvent(QChildEvent *event) | QObject | protectedvirtual |
children() const | QObject | |
className() const | QObject | |
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) | QObject | static |
connect(const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const | QObject | |
connectNotify(const char *signal) | QObject | protectedvirtual |
customEvent(QEvent *event) | QObject | protectedvirtual |
deleteLater() | QObject | |
destroyed(QObject *obj) | QObject | |
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *method) | QObject | static |
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) | QObject | static |
disconnect(const char *signal, const QObject *receiver, const char *method) | QObject | |
disconnect(const QObject *receiver, const char *method) | QObject | |
disconnectNotify(const char *signal) | QObject | protectedvirtual |
dumpObjectInfo() | QObject | |
dumpObjectTree() | QObject | |
dynamicPropertyNames() const | QObject | |
event(QEvent *e) | QObject | virtual |
eventFilter(QObject *watched, QEvent *event) | QObject | virtual |
findChild(const QString &name) const | QObject | |
findChildren(const QString &name) const | QObject | |
findChildren(const QRegExp ®Exp) const | QObject | |
inherits(const char *className) const | QObject | |
insertChild(QObject *object) | QObject | |
installEventFilter(QObject *filterObj) | QObject | |
isA(const char *className) const | QObject | |
isWidgetType() const | QObject | |
jobFinished(KGRInternal::Job *job, bool isSynchronous) | KGameRendererPrivate | slot |
KGameRendererPrivate(KgThemeProvider *provider, unsigned cacheSize, KGameRenderer *parent) | KGameRendererPrivate | |
killTimer(int id) | QObject | |
m_boundsCache | KGameRendererPrivate | |
m_boundsPrefix | KGameRendererPrivate | |
m_cacheSize | KGameRendererPrivate | |
m_clients | KGameRendererPrivate | |
m_currentTheme | KGameRendererPrivate | |
m_defaultPrimaryView | KGameRendererPrivate | |
m_frameBaseIndex | KGameRendererPrivate | |
m_frameCountCache | KGameRendererPrivate | |
m_frameCountPrefix | KGameRendererPrivate | |
m_frameSuffix | KGameRendererPrivate | |
m_imageCache | KGameRendererPrivate | |
m_parent | KGameRendererPrivate | |
m_pendingRequests | KGameRendererPrivate | |
m_pixmapCache | KGameRendererPrivate | |
m_provider | KGameRendererPrivate | |
m_rendererPool | KGameRendererPrivate | |
m_sizePrefix | KGameRendererPrivate | |
m_strategies | KGameRendererPrivate | |
m_workerPool | KGameRendererPrivate | |
metaObject() const | QObject | virtual |
moveToThread(QThread *targetThread) | QObject | |
name() const | QObject | |
name(const char *defaultName) const | QObject | |
normalizeSignalSlot(const char *signalSlot) | QObject | protectedstatic |
objectName | QObject | |
objectName() const | QObject | |
parent() const | QObject | |
property(const char *name) const | QObject | |
QObject(QObject *parent) | QObject | |
QObject(QObject *parent, const char *name) | QObject | |
receivers(const char *signal) const | QObject | protected |
removeChild(QObject *object) | QObject | |
removeEventFilter(QObject *obj) | QObject | |
requestPixmap(const KGRInternal::ClientSpec &spec, KGameRendererClient *client, QPixmap *synchronousResult=0) | KGameRendererPrivate | |
sender() const | QObject | protected |
senderSignalIndex() const | QObject | protected |
setName(const char *name) | QObject | |
setObjectName(const QString &name) | QObject | |
setParent(QObject *parent) | QObject | |
setProperty(const char *name, const QVariant &value) | QObject | |
setTheme(const KgTheme *theme) | KGameRendererPrivate | |
signalsBlocked() const | QObject | |
spriteFrameKey(const QString &key, int frame, bool normalizeFrameNo=false) const | KGameRendererPrivate | inline |
startTimer(int interval) | QObject | |
thread() const | QObject | |
timerEvent(QTimerEvent *event) | QObject | protectedvirtual |
tr(const char *sourceText, const char *disambiguation, int n) | QObject | static |
trUtf8(const char *sourceText, const char *disambiguation, int n) | QObject | static |
~QObject() | QObject | virtual |
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:42 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:42 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.