granatier
Here is a list of all class members with links to the classes they belong to:
- s -
- savePlayerSettings() : PlayerSettings
- self() : Settings
- setArena() : Element , Settings
- setBlastTime1() : Settings
- setBlastTime2() : Settings
- setBlastTime3() : Settings
- setBlastTime4() : Settings
- setBlastTime5() : Settings
- setBombPower() : Bomb
- setBonus() : Block
- setCellElement() : Arena
- setCellType() : Arena
- setDead() : CharacterItem , PlayerItem
- setDestroyed() : Bonus
- setDummy() : Settings
- setElement() : Cell
- setEnabled() : PlayerSettings
- setFirstRun() : Settings
- setFrame() : PlayerItem
- setGameScene() : Game
- setImageId() : Element
- setInitialBombArmory() : Settings
- setInitialBombPower() : Settings
- setInitialCoordinates() : Element
- setInitialSpeed() : Settings
- setKeyDown() : PlayerSettings
- setKeyLeft() : PlayerSettings
- setKeyPutBomb() : PlayerSettings
- setKeyRight() : PlayerSettings
- setKeyUp() : PlayerSettings
- setKicked() : Bomb
- setName() : Arena
- setPlayerAuthor() : PlayerSelectorItem
- setPlayerName() : PlayerSettings
- setPlayerPreviewPixmap() : PlayerSelectorItem
- setPointsToWin() : Settings
- setPosition() : BombExplosionItem
- setRandomArenaMode() : Settings
- setRandomArenaModeArenaList() : Settings
- setRoundFinished() : Game
- setRoundTime() : Settings
- setShortcuts() : Player
- setShowAllTiles() : Settings
- setSounds() : Settings
- setSoundsEnabled() : Game
- setTaken() : Bonus
- setTheme() : Settings
- setThrown() : Bomb
- Settings() : Settings
- setType() : Cell
- setUndestroyable() : BonusItem
- setupThemeRenderer() : GameScene
- setUseWilhelmScream() : Settings
- setX() : Element
- setXSpeed() : Bomb , Character
- setY() : Element
- setYSpeed() : Bomb , Character
- shape() : BombExplosionItem , BombItem , CharacterItem , ElementItem
- shield() : Player
- showAllTiles() : Settings
- showAsDialog() : PlayerSelector
- showEvent() : ArenaSelector
- showGetReady() : InfoOverlay
- showPause() : InfoOverlay
- showScore() : GameScene , InfoOverlay
- sign() : Player
- signZeroPositive() : Player
- slot_detonationCompleted() : Bomb
- slot_refillBombArmory() : Player
- sounds() : Settings
- start() : Game
- startAnim() : PlayerItem
- startDestruction() : Block
- startDestructionAnimation() : Block
- startElement() : MapParser
- stopAnim() : PlayerItem
- stopped() : Player
- switchPause() : Game
This file is part of the KDE documentation.
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:11 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:18:11 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.