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%{APPNAME}Shape.h
Go to the documentation of this file.
1 #ifndef %{APPNAMEUC}SHAPE_H
2 #define %{APPNAMEUC}SHAPE_H
3 
4 #include <KoShape.h>
5 
6 class %{APPNAME}Shape : public KoShape
7 {
8 public:
9  %{APPNAME}Shape();
10  ~%{APPNAME}Shape();
11 
12  void paint( QPainter &painter, const KoViewConverter &converter );
13  bool loadOdf(const KoXmlElement & element, KoShapeLoadingContext &context);
14  void saveOdf(KoShapeSavingContext & context) const;
15 };
16 
17 #endif // %{APPNAME}Shape.h
paint
void paint(QPainter &painter, const KoViewConverter &viewconverter)
QPainter
APPNAME
main APPNAME
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Documentation copyright © 1996-2020 The KDE developers.
Generated on Mon Jun 22 2020 13:39:44 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006

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