SkyOpacityNode
SkyOpacityNode Class Reference
#include <skyopacitynode.h>
Inheritance diagram for SkyOpacityNode:

Public Member Functions | |
| virtual void | hide () |
| virtual void | show () |
| bool | visible () |
Public Member Functions inherited from QSGOpacityNode | |
| qreal | opacity () const const |
| void | setOpacity (qreal opacity) |
Public Member Functions inherited from QSGNode | |
| void | appendChildNode (QSGNode *node) |
| QSGNode * | childAtIndex (int i) const const |
| int | childCount () const const |
| QSGNode * | firstChild () const const |
| Flags | flags () const const |
| void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
| void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
| virtual bool | isSubtreeBlocked () const const |
| QSGNode * | lastChild () const const |
| void | markDirty (DirtyState bits) |
| QSGNode * | nextSibling () const const |
| QSGNode * | parent () const const |
| void | prependChildNode (QSGNode *node) |
| virtual void | preprocess () |
| QSGNode * | previousSibling () const const |
| void | removeAllChildNodes () |
| void | removeChildNode (QSGNode *node) |
| void | setFlag (Flag f, bool enabled) |
| void | setFlags (Flags f, bool enabled) |
| NodeType | type () const const |
Additional Inherited Members | |
Public Types inherited from QSGNode | |
| enum | DirtyStateBit |
| enum | Flag |
| enum | NodeType |
Public Attributes inherited from QSGNode | |
| BasicNodeType | |
| ClipNodeType | |
| DirtyForceUpdate | |
| DirtyGeometry | |
| DirtyMaterial | |
| DirtyMatrix | |
| DirtyNodeAdded | |
| DirtyNodeRemoved | |
| DirtyOpacity | |
| DirtyPropagationMask | |
| typedef | DirtyState |
| DirtySubtreeBlocked | |
| DirtyUsePreprocess | |
| typedef | Flags |
| GeometryNodeType | |
| InternalReserved | |
| IsVisitableNode | |
| OpacityNodeType | |
| OwnedByParent | |
| OwnsGeometry | |
| OwnsMaterial | |
| OwnsOpaqueMaterial | |
| RenderNodeType | |
| RootNodeType | |
| TransformNodeType | |
| UsePreprocess | |
Detailed Description
A wrapper for QSGOpacityNode that provides hide() and show() functions.
If node is invisible (opacity is 0) it won't be rendered.
- Version
- 1.0
Definition at line 20 of file skyopacitynode.h.
Constructor & Destructor Documentation
◆ SkyOpacityNode()
| SkyOpacityNode::SkyOpacityNode | ( | ) |
Definition at line 8 of file skyopacitynode.cpp.
Member Function Documentation
◆ hide()
|
virtual |
hides this node
Reimplemented in DSOIndexNode, PlanetsItem, SkyItem, and TrixelNode.
Definition at line 21 of file skyopacitynode.cpp.
◆ show()
|
virtual |
makes this node visible
Reimplemented in DSOIndexNode, PlanetsItem, SkyItem, and TrixelNode.
Definition at line 12 of file skyopacitynode.cpp.
◆ visible()
| bool SkyOpacityNode::visible | ( | ) |
- Returns
- true if node is visible
Definition at line 30 of file skyopacitynode.cpp.
The documentation for this class was generated from the following files:
This file is part of the KDE documentation.
Documentation copyright © 1996-2025 The KDE developers.
Generated on Fri May 2 2025 12:02:41 by doxygen 1.13.2 written by Dimitri van Heesch, © 1997-2006
Documentation copyright © 1996-2025 The KDE developers.
Generated on Fri May 2 2025 12:02:41 by doxygen 1.13.2 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.
Public Member Functions inherited from