6#include "RenderState.h" 
   13class Q_DECL_HIDDEN RenderState::Private
 
   17    QList<RenderState> m_children;
 
   20    Private(
const QString &name = QString(), RenderStatus 
status = Complete);
 
   22    static RenderStatus minimumStatus(RenderStatus a, RenderStatus b);
 
   23    QString 
toString(
const RenderState &state, 
int indent) 
const;
 
   32RenderState::RenderState(
const RenderState &other)
 
   38RenderState &RenderState::operator=(
const RenderState &other)
 
   44RenderState::~RenderState()
 
   49RenderStatus RenderState::status()
 const 
   54QString RenderState::name()
 const 
   59int RenderState::children()
 const 
   61    return d->m_children.
size();
 
   64RenderState RenderState::childAt(
int index)
 const 
   66    return d->m_children.at(index);
 
   69void RenderState::addChild(
const RenderState &child)
 
   71    d->m_children.push_back(child);
 
   74RenderState::operator 
QString()
 const 
   76    return d->toString(*
this, 0);
 
   79RenderState::Private::Private(
const QString &name, RenderStatus 
status)
 
   86RenderStatus RenderState::Private::status()
 const 
   89    for (
const RenderState &child : m_children) {
 
   92    return minimumStatus(
status, m_status);
 
   95RenderStatus RenderState::Private::minimumStatus(RenderStatus a, RenderStatus b)
 
   97    if (a == Incomplete || b == Incomplete) {
 
  100    if (a == WaitingForData || b == WaitingForData) {
 
  103    if (a == WaitingForUpdate || b == WaitingForUpdate) {
 
  107    Q_ASSERT(a == Complete || b == Complete);
 
  111QString RenderState::Private::toString(
const RenderState &state, 
int level)
 const 
  116    switch (state.status()) {
 
  118        status = QStringLiteral(
"Complete");
 
  121        status = QStringLiteral(
"Waiting for update");
 
  124        status = QStringLiteral(
"Waiting for data");
 
  127        status = QStringLiteral(
"Incomplete");
 
  130    QString const name = (state.name().isEmpty() ? QStringLiteral(
"Anonymous renderer") : state.name());
 
  131    QString result = QStringLiteral(
"%1%2%3: %4").
arg(prefix, indent, name, 
status);
 
  133    for (
const RenderState &child : state.d->m_children) {
 
  134        result += 
toString(child, level + 1);
 
Q_SCRIPTABLE CaptureState status()
 
char * toString(const EngineQuery &query)
 
QStringView level(QStringView ifopt)
 
QString name(StandardAction id)
 
Binds a QML item to a specific geodetic location in screen coordinates.
 
@ Incomplete
Data is missing and some error occurred when trying to retrieve it (e.g. network failure)
 
@ WaitingForData
Rendering is based on no or partial data, more data was requested (e.g. pending network queries)
 
@ Complete
All data is there and up to date.
 
@ WaitingForUpdate
Rendering is based on complete, but outdated data, data update was requested.
 
QString arg(Args &&... args) const const
 
qsizetype size() const const