KDEGames

kgaudioscene.h
1 /*
2  SPDX-FileCopyrightText: 2010 Stefan Majewsky <[email protected]>
3 
4  SPDX-License-Identifier: LGPL-2.0-only
5 */
6 
7 //This file is needed because the <KgSound> header needs to link to
8 //"../kgaudioscene.h" instead of "../audio/kgaudioscene.h".
9 
10 #ifndef LIBKDEGAMEG_KGAUDIOSCENE_H
11 #define LIBKDEGAMEG_KGAUDIOSCENE_H
12 
13 #include "audio/kgaudioscene.h"
14 
15 #endif
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