class KAudioPlayer

This class provides one-shot-and-forget audio playing. More...

Definition#include <kaudioplayer.h>
InheritsQObject (qt) [public ]
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Detailed Description

This class provides one-shot-and-forget audio playing. You will never know if what you wanted to play really got played.

It doesn't require linking any special libraries, as it operates over DCOP. In the current implementation, it only indirectly communicates with the aRts soundserver, using knotify as DCOP -> MCOP bridge.

Due to that fact, if you need "fast" response times, more control or feedback, use the MCOP interfaces rather than this.

An example of using this class is:


   KAudioPlayer::play("/var/share/foo.wav");

If you want to use signals & slots, you can do something like:


   KAudioPlayer player("/var/share/foo.wav");
   connect(&button, SIGNAL(clicked()), &player, SLOT(play()));

 KAudioPlayer ( const QString& filename, QObject* parent = 0, const char* name = 0 )

KAudioPlayer

Constructor.

Parameters:
filenameAbsolute path to the filename of the sound file to play
parentA parent QObject for this KAudioPlayer
nameAn internal name for this KAudioPlayer

 ~KAudioPlayer ()

~KAudioPlayer

Destructor.

void  play (QString filename)

play

[static]

Static play function.

Parameters:
filenameAbsolute path to the filename of the sound file to play. if not absolute, goes off KDEDIR/share/sounds/ (preferred)

void  play ()

play

[slot]

Play function as slot.

Plays the soundfile given to the constructor.


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