granatier
#include <character.h>
Classes | |
struct | Shortcuts |
Signals | |
void | dead () |
Signals inherited from Element | |
void | moved (qreal p_x, qreal p_y) |
Public Member Functions | |
Character (qreal p_x, qreal p_y, Arena *p_arena) | |
~Character () | |
void | die () |
qreal | getNormalSpeed () const |
qreal | getSpeed () const |
qreal | getXSpeed () const |
qreal | getYSpeed () const |
virtual void | goDown ()=0 |
virtual void | goLeft ()=0 |
virtual void | goRight ()=0 |
virtual void | goUp ()=0 |
void | initSpeed () |
bool | isInLineSight (Character *p_character) const |
void | move () |
void | setXSpeed (qreal p_xSpeed) |
void | setYSpeed (qreal p_ySpeed) |
virtual void | updateMove ()=0 |
Public Member Functions inherited from Element | |
Element (qreal p_x, qreal p_y, Arena *p_arena) | |
~Element () | |
virtual void | doActionOnCollision (Player *p_player) |
QString | getImageId () const |
Granatier::Element::Type | getType () const |
qreal | getX () const |
qreal | getY () const |
void | initCoordinate () |
void | setArena (Arena *p_arena) |
void | setImageId (const QString &p_imageId) |
void | setInitialCoordinates (qreal p_x, qreal p_y) |
void | setX (qreal p_x) |
void | setY (qreal p_y) |
Public Attributes | |
Shortcuts | m_key |
Protected Attributes | |
qreal | m_maxSpeed |
qreal | m_normalSpeed |
qreal | m_speed |
qreal | m_xSpeed |
qreal | m_ySpeed |
Protected Attributes inherited from Element | |
Arena * | m_arena |
QString | m_imageId |
Granatier::Element::Type | m_type |
qreal | m_x |
qreal | m_xInit |
qreal | m_y |
qreal | m_yInit |
Detailed Description
This class describes the common characteristics and behaviour of the game characters (Players).
Definition at line 31 of file character.h.
Constructor & Destructor Documentation
Character::Character | ( | qreal | p_x, |
qreal | p_y, | ||
Arena * | p_arena | ||
) |
Creates a new Character instance.
- Parameters
-
p_x the initial x-coordinate p_y the initial y-coordinate p_arena the Arena the Character is on
Definition at line 23 of file character.cpp.
Character::~Character | ( | ) |
Deletes the Character instance.
Definition at line 29 of file character.cpp.
Member Function Documentation
|
signal |
Emitted when the character is dead.
void Character::die | ( | ) |
Manages the character death (essentially blinking).
Definition at line 58 of file character.cpp.
qreal Character::getNormalSpeed | ( | ) | const |
Gets the Character normal speed.
- Returns
- the character speed reference, when in "normal" behaviour
Definition at line 78 of file character.cpp.
qreal Character::getSpeed | ( | ) | const |
qreal Character::getXSpeed | ( | ) | const |
Gets the Character x-speed value.
- Returns
- the x-speed value
Definition at line 63 of file character.cpp.
qreal Character::getYSpeed | ( | ) | const |
Gets the Character y-speed value.
- Returns
- the y-speed value
Definition at line 68 of file character.cpp.
|
pure virtual |
|
pure virtual |
void Character::initSpeed | ( | ) |
Initializes the Character speed considering the difficulty level.
Definition at line 93 of file character.cpp.
bool Character::isInLineSight | ( | Character * | p_character | ) | const |
void Character::move | ( | ) |
Moves the Character function of its current coordinates and speed.
If the character reaches a border, it circles around the arena and continue its way from the other side.
Definition at line 33 of file character.cpp.
void Character::setXSpeed | ( | qreal | p_xSpeed | ) |
Set the Character x-speed value.
- Parameters
-
p_xSpeed the x-speed to set
Definition at line 83 of file character.cpp.
void Character::setYSpeed | ( | qreal | p_ySpeed | ) |
Set the Character y-speed value.
- Parameters
-
p_ySpeed the y-speed to set
Definition at line 88 of file character.cpp.
|
pure virtual |
Member Data Documentation
Shortcuts Character::m_key |
Definition at line 46 of file character.h.
|
protected |
The maximum character speed.
Definition at line 63 of file character.h.
|
protected |
Reference to the speed of the character when in "normal" behaviour.
Definition at line 60 of file character.h.
|
protected |
The character speed.
Definition at line 57 of file character.h.
|
protected |
The Character x-speed.
Definition at line 51 of file character.h.
|
protected |
The Character y-speed.
Definition at line 54 of file character.h.
The documentation for this class was generated from the following files:
Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:43:51 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
KDE's Doxygen guidelines are available online.