kapman
bonus.h
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This class describes the common characteristics and behaviour of any game Element (character or item)...
Definition: element.h:30
void doActionOnCollision(Kapman *p_kapman)
Computes an action on a collision with the Kapman.
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Documentation copyright © 1996-2014 The KDE developers.
Generated on Tue Oct 14 2014 22:44:02 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
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