#include <ksquaresgame.h>
The game controller.
Keeps charge of the game. Everything you'd expect really.
- Create one instance of this class which will last the whole time the program is running.
- In order to start a (new) game just call createGame() with the appropriate arguments.
- Once the game is started, play passes to the first player. takeTurnSig() will be emitted to allow you to chose how the go should be taken (AI controller or 'click' from a View).
- However the turn is taken, to make the move, the addLineToIndex() function must be called. This will emit the drawLine() signal to allow you to draw the line on the board with the correct colours.
- If the player completed a square, drawSquare() will then be emitted to allow you to draw the completed square with the correct colour.
- If the player gets another go, takeTurnSig() will be emitted again. If not, play will pass to the next player and takeTurnSig() will be emitted for them.
- If a player completes the scoreboard, gameOver() will be emitted with the full list of players to allow you to construct a score board.
- All variables will remain in the state they were at the end of the game until createGame() is called again.
- Author
- Matt Williams matt@.nosp@m.mill.nosp@m.iams..nosp@m.com
Definition at line 44 of file ksquaresgame.h.
KSquaresGame::KSquaresGame |
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KSquaresGame::~KSquaresGame |
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void KSquaresGame::addLineToIndex |
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int |
index | ) |
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slot |
int KSquaresGame::boardHeight |
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const |
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inline |
- Returns
- the height of the game board
Definition at line 98 of file ksquaresgame.h.
int KSquaresGame::boardWidth |
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const |
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inline |
- Returns
- the width of the game board
Definition at line 94 of file ksquaresgame.h.
void KSquaresGame::checkForNewSquares |
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protected |
Scans the board to see if any new squares were completed.
Definition at line 151 of file ksquaresgame.cpp.
void KSquaresGame::createGame |
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const QVector< KSquaresPlayer > & |
startPlayers, |
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int |
startWidth, |
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int |
startHeight |
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) |
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Create a new game.
- Parameters
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startPlayers | liat of the players in the game |
startWidth | the width of the game board |
startHeight | the height of the game board |
Definition at line 29 of file ksquaresgame.cpp.
int KSquaresGame::currentPlayerId |
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const |
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inline |
- Returns
- the id of the current player. 0 >= id < number of players
Definition at line 76 of file ksquaresgame.h.
void KSquaresGame::drawLine |
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int |
, |
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QColor |
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) |
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signal |
Emits the index and colour of the line.
void KSquaresGame::drawSquare |
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int |
, |
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QColor |
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) |
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signal |
Emits the index and colour of the square.
emitted when the game board is completed. Allows you to construct a scoreboard
void KSquaresGame::highlightMove |
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int |
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signal |
Emitted when the last move in a series is played by the AI.
QList<bool> KSquaresGame::lines |
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const |
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inline |
int KSquaresGame::nextPlayer |
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protected |
Moves play control to the next player, looping round when necessary.
- Returns
- the Id of the player who's turn just started
Definition at line 61 of file ksquaresgame.cpp.
void KSquaresGame::playerSquareComplete |
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int |
index | ) |
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protected |
A player completed a square.
Emits the lineDrawn() signal. Checks to see if the game is over.
- Parameters
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index | the index of the square which was completed |
Definition at line 72 of file ksquaresgame.cpp.
void KSquaresGame::resetEverything |
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protected |
Sets lots of things to zero, clears lists etc.
Definition at line 119 of file ksquaresgame.cpp.
QList<int> KSquaresGame::squares |
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const |
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inline |
- Returns
- the table of currently owned squares
Definition at line 86 of file ksquaresgame.h.
void KSquaresGame::start |
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inline |
void KSquaresGame::stop |
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inline |
void KSquaresGame::switchPlayer |
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Externally determined player switch, for network game.
Definition at line 55 of file ksquaresgame.cpp.
A player's turn has started. This allows you to use AI/networking etc.
void KSquaresGame::tryEndGo |
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protected |
A line was drawn, see if the player gets another go.
Definition at line 95 of file ksquaresgame.cpp.
bool KSquaresGame::anotherGo |
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protected |
Should the current player have another go.
Definition at line 147 of file ksquaresgame.h.
bool KSquaresGame::gameInProgress |
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protected |
int KSquaresGame::i_currentPlayerId |
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protected |
int KSquaresGame::lastLine |
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protected |
QList<bool> KSquaresGame::lineList |
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protected |
List of the lines and whether they're drawn.
Definition at line 137 of file ksquaresgame.h.
int KSquaresGame::numOfPlayers |
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protected |
QList<int> KSquaresGame::squareOwnerTable |
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protected |
The documentation for this class was generated from the following files:
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