libkdegames/libkdegamesprivate/kgame
#include <KGame/KMessageIO>
Public Slots | |
void | slotProcessExited (int, QProcess::ExitStatus) |
void | slotReceivedStderr () |
void | slotReceivedStdout () |
Public Slots inherited from KMessageIO |
Signals | |
void | signalReceivedStderr (QString msg) |
Signals inherited from KMessageIO | |
void | connectionBroken () |
void | received (const QByteArray &msg) |
Public Member Functions | |
KMessageProcess (QObject *parent, const QString &file) | |
~KMessageProcess () | |
bool | isConnected () const |
bool | isNetwork () const |
virtual int | rtti () const |
void | send (const QByteArray &msg) |
Public Member Functions inherited from KMessageIO | |
KMessageIO (QObject *parent=0) | |
~KMessageIO () | |
quint32 | id () |
virtual QString | peerName () const |
virtual quint16 | peerPort () const |
void | setId (quint32 id) |
Additional Inherited Members | |
Protected Attributes inherited from KMessageIO | |
quint32 | m_id |
Detailed Description
Definition at line 349 of file kmessageio.h.
Constructor & Destructor Documentation
KMessageProcess::KMessageProcess | ( | QObject * | parent, |
const QString & | file | ||
) |
Definition at line 233 of file kmessageio.cpp.
KMessageProcess::~KMessageProcess | ( | ) |
Definition at line 222 of file kmessageio.cpp.
Member Function Documentation
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virtual |
This method returns the status of the object, whether it is already (or still) connected to another KMessageIO object or not.
This is a pure virtual method, so it has to be implemented in a subclass of KMessageIO.
Reimplemented from KMessageIO.
Definition at line 254 of file kmessageio.cpp.
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inlinevirtual |
- Returns
- FALSE as this is no network IO.
Reimplemented from KMessageIO.
Definition at line 362 of file kmessageio.h.
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inlinevirtual |
The runtime idendifcation.
Reimplemented from KMessageIO.
Definition at line 367 of file kmessageio.h.
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virtual |
This slot sends the data block in /e msg to the connected object, that will emit /e received().
For a concrete class, you have to subclass /e KMessageIO and overwrite this method. In the subclass, implement this method as an ordinary method, not as a slot! (Otherwise another slot would be defined. It would work, but uses more memory and time.) See /e KMessageSocket for an example implementation.
Implements KMessageIO.
Definition at line 263 of file kmessageio.cpp.
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signal |
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slot |
Definition at line 357 of file kmessageio.cpp.
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slot |
Definition at line 286 of file kmessageio.cpp.
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slot |
Definition at line 306 of file kmessageio.cpp.
The documentation for this class was generated from the following files:
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