KIdleTime
#include <KIdleTime>
Signals | |
void | resumingFromIdle () |
void | timeoutReached (int identifier, int msec) |
Public Slots | |
int | addIdleTimeout (int msec) |
void | catchNextResumeEvent () |
void | removeAllIdleTimeouts () |
void | removeIdleTimeout (int identifier) |
void | stopCatchingResumeEvent () |
Public Member Functions | |
~KIdleTime () override | |
int | idleTime () const |
QHash< int, int > | idleTimeouts () const |
void | simulateUserActivity () |
Public Member Functions inherited from QObject | |
QObject (QObject *parent) | |
QBindable< QString > | bindableObjectName () |
bool | blockSignals (bool block) |
const QObjectList & | children () const const |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const const |
void | deleteLater () |
void | destroyed (QObject *obj) |
bool | disconnect (const char *signal, const QObject *receiver, const char *method) const const |
bool | disconnect (const QObject *receiver, const char *method) const const |
void | dumpObjectInfo () const const |
void | dumpObjectTree () const const |
QList< QByteArray > | dynamicPropertyNames () const const |
virtual bool | event (QEvent *e) |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
T | findChild (const QString &name, Qt::FindChildOptions options) const const |
QList< T > | findChildren (const QRegularExpression &re, Qt::FindChildOptions options) const const |
QList< T > | findChildren (const QString &name, Qt::FindChildOptions options) const const |
QList< T > | findChildren (Qt::FindChildOptions options) const const |
bool | inherits (const char *className) const const |
void | installEventFilter (QObject *filterObj) |
bool | isQuickItemType () const const |
bool | isWidgetType () const const |
bool | isWindowType () const const |
void | killTimer (int id) |
virtual const QMetaObject * | metaObject () const const |
void | moveToThread (QThread *targetThread) |
QString | objectName () const const |
void | objectNameChanged (const QString &objectName) |
QObject * | parent () const const |
QVariant | property (const char *name) const const |
Q_CLASSINFO (Name, Value) | |
Q_EMIT Q_EMIT | |
Q_ENUM (...) | |
Q_ENUM_NS (...) | |
Q_ENUMS (...) | |
Q_FLAG (...) | |
Q_FLAG_NS (...) | |
Q_FLAGS (...) | |
Q_GADGET Q_GADGET | |
Q_GADGET_EXPORT (EXPORT_MACRO) | |
Q_INTERFACES (...) | |
Q_INVOKABLE Q_INVOKABLE | |
Q_MOC_INCLUDE Q_MOC_INCLUDE | |
Q_NAMESPACE Q_NAMESPACE | |
Q_NAMESPACE_EXPORT (EXPORT_MACRO) | |
Q_OBJECT Q_OBJECT | |
Q_PROPERTY (...) | |
Q_REVISION Q_REVISION | |
Q_SET_OBJECT_NAME (Object) | |
Q_SIGNAL Q_SIGNAL | |
Q_SIGNALS Q_SIGNALS | |
Q_SLOT Q_SLOT | |
Q_SLOTS Q_SLOTS | |
T | qobject_cast (const QObject *object) |
T | qobject_cast (QObject *object) |
QT_NO_NARROWING_CONVERSIONS_IN_CONNECT QT_NO_NARROWING_CONVERSIONS_IN_CONNECT | |
void | removeEventFilter (QObject *obj) |
void | setObjectName (const QString &name) |
void | setObjectName (QAnyStringView name) |
void | setParent (QObject *parent) |
bool | setProperty (const char *name, const QVariant &value) |
bool | setProperty (const char *name, QVariant &&value) |
bool | signalsBlocked () const const |
int | startTimer (int interval, Qt::TimerType timerType) |
int | startTimer (std::chrono::milliseconds interval, Qt::TimerType timerType) |
QThread * | thread () const const |
Static Public Member Functions | |
static KIdleTime * | instance () |
Static Public Member Functions inherited from QObject | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *context, Functor functor, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method, Qt::ConnectionType type) |
QMetaObject::Connection | connect (const QObject *sender, PointerToMemberFunction signal, Functor functor) |
bool | disconnect (const QMetaObject::Connection &connection) |
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
bool | disconnect (const QObject *sender, PointerToMemberFunction signal, const QObject *receiver, PointerToMemberFunction method) |
QString | tr (const char *sourceText, const char *disambiguation, int n) |
Additional Inherited Members | |
Public Types inherited from QObject | |
typedef | QObjectList |
Properties inherited from QObject | |
objectName | |
Protected Member Functions inherited from QObject | |
virtual void | childEvent (QChildEvent *event) |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | customEvent (QEvent *event) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
bool | isSignalConnected (const QMetaMethod &signal) const const |
int | receivers (const char *signal) const const |
QObject * | sender () const const |
int | senderSignalIndex () const const |
virtual void | timerEvent (QTimerEvent *event) |
Detailed Description
KIdleTime is a singleton reporting information on idle time.
It is useful not only for finding out about the current idle time of the PC, but also for getting notified upon idle time events, such as custom timeouts, or user activity.
- Note
- All the intervals and times in this library are in milliseconds, unless specified otherwise
- Since
- 4.4
Definition at line 36 of file kidletime.h.
Constructor & Destructor Documentation
◆ ~KIdleTime()
|
override |
The destructor.
Definition at line 92 of file kidletime.cpp.
Member Function Documentation
◆ addIdleTimeout
|
slot |
Adds a new timeout to catch.
When calling this method, after the system will be idle for msec
milliseconds, the signal timeoutReached
will be triggered. Please note that until you will call removeIdleTimeout
or removeAllIdleTimeouts
, the signal will be triggered every time the system will be idle for msec
milliseconds. This function also returns an unique token for the timeout just added to allow easier identification.
- Parameters
-
msec the time, in milliseconds, after which the signal will be triggered
- Returns
- an unique identifier for the timeout being added, that will be streamed by timeoutReached
Definition at line 118 of file kidletime.cpp.
◆ catchNextResumeEvent
|
slot |
Catches the next resume from idle event.
This means that whenever user activity will be registered, or simulateUserActivity is called, the signal resumingFromIdle will be triggered.
Please note that this method will trigger the signal just for the very first resume event after the call: this means you explicitly have to request to track every single resume event you are interested in.
- Note
- This behavior is due to the fact that a resume event happens whenever the user sends an input to the system. This would lead to a massive amount of signals being delivered when the PC is being used. Moreover, you are usually interested in catching just significant resume events, such as the ones after a significant period of inactivity. For tracking user input, you can use the more efficient methods provided by Qt. The purpose of this library is just monitoring the activity of the user.
- See also
- resumingFromIdle
- simulateUserActivity
Definition at line 98 of file kidletime.cpp.
◆ idleTime()
int KIdleTime::idleTime | ( | ) | const |
Retrieves the idle time of the system, in milliseconds.
- Returns
- the idle time of the system
Definition at line 311 of file kidletime.cpp.
◆ idleTimeouts()
QHash< int, int > KIdleTime::idleTimeouts | ( | ) | const |
Returns the list of timeout identifiers associated with their duration, in milliseconds, the library is currently listening to.
Definition at line 320 of file kidletime.cpp.
◆ instance()
|
static |
Returns the singleton instance.
Use this method to access KIdleTime
- Returns
- the instance of KIdleTime
Definition at line 39 of file kidletime.cpp.
◆ removeAllIdleTimeouts
|
slot |
Stops catching every set timeout (if any).
This means that after calling this method, the signal timeoutReached won't be called again until you will add another timeout
- See also
- timeoutReached
- addIdleTimeout
Definition at line 159 of file kidletime.cpp.
◆ removeIdleTimeout
|
slot |
Stops catching the idle timeout identified by the token identifier
, if it was registered earlier with addIdleTimeout.
Otherwise does nothing.
- Parameters
-
identifier the token returned from addIdleTimeout of the timeout you want to stop listening to
Definition at line 137 of file kidletime.cpp.
◆ resumingFromIdle
|
signal |
Triggered, if KIdleTime is catching resume events, when the system resumes from an idle state.
This means that either simulateUserActivity was called or the user sent an input to the system.
- See also
- catchNextResumeEvent
◆ simulateUserActivity()
void KIdleTime::simulateUserActivity | ( | ) |
Attempts to simulate user activity.
This implies that after calling this method, the idle time of the system will become 0 and eventually resumingFromIdle will be triggered
- See also
- resumingFromIdle
Definition at line 302 of file kidletime.cpp.
◆ stopCatchingResumeEvent
|
slot |
Stops listening for resume event.
This function serves for canceling catchNextResumeEvent
, as it will have effect just when catchNextResumeEvent
has been called and resumingFromIdle
not yet triggered
- See also
- resumingFromIdle
- catchNextResumeEvent
Definition at line 108 of file kidletime.cpp.
◆ timeoutReached
|
signal |
Triggered when the system has been idle for x milliseconds, identified by the previously set timeout.
This signal is triggered whenever each timeout previously registered with addIdleTimeout(int) is reached. It is guaranteed that msec
will exactly correspond to the identified timeout.
- Parameters
-
identifier the identifier of the timeout the system has reached msec the time, in milliseconds, the system has been idle for
- See also
- addIdleTimeout
- removeIdleTimeout
The documentation for this class was generated from the following files:
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