KWindowSystem

windowshadow.h
1/*
2 SPDX-FileCopyrightText: 2020 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
3
4 SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
5*/
6
7#ifndef WINDOWSHADOW_H
8#define WINDOWSHADOW_H
9
10#include "kwindowshadow_p.h"
11
12#include <memory>
13
14class Shadow;
15class ShmBuffer;
16class Shm;
17
18class WindowShadowTile final : public QObject, public KWindowShadowTilePrivate
19{
20public:
21 WindowShadowTile();
22 ~WindowShadowTile();
23
24 bool create() override;
25 void destroy() override;
26
27 static WindowShadowTile *get(const KWindowShadowTile *tile);
28
29 std::unique_ptr<ShmBuffer> buffer;
30};
31
32class WindowShadow final : public QObject, public KWindowShadowPrivate
33{
34public:
35 WindowShadow();
36 ~WindowShadow() override;
37 bool create() override;
38 void destroy() override;
39
40protected:
41 bool eventFilter(QObject *watched, QEvent *event) override;
42
43private:
44 bool internalCreate();
45 void internalDestroy();
46
47 std::unique_ptr<Shadow> shadow;
48};
49
50#endif // WINDOWSHADOW_H
The KWindowShadowTile class provides a platform-indendent shadow tile representation.
virtual bool event(QEvent *e)
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