Akonadi

resourcesynchronizationjob.h
1/*
2 * SPDX-FileCopyrightText: 2009 Volker Krause <vkrause@kde.org>
3 *
4 * SPDX-License-Identifier: LGPL-2.1-or-later
5 */
6
7#pragma once
8
9#include "akonadicore_export.h"
10
11#include <KJob>
12
13#include <memory>
14
15namespace Akonadi
16{
17class AgentInstance;
18class ResourceSynchronizationJobPrivate;
19
20/**
21 * @short Job that synchronizes a resource.
22 *
23 * This job will trigger a resource to synchronize the backend it is
24 * responsible for (e.g. a local file or a groupware server) with the
25 * Akonadi storage.
26 *
27 * If you only want to trigger the synchronization without being
28 * interested in the result, using Akonadi::AgentInstance::synchronize() is enough.
29 * If you want to wait until it's finished, use this class.
30 *
31 * Example:
32 *
33 * @code
34 * using namespace Akonadi;
35 *
36 * const AgentInstance resource = AgentManager::self()->instance( "myresourceidentifier" );
37 *
38 * ResourceSynchronizationJob *job = new ResourceSynchronizationJob( resource );
39 * connect( job, SIGNAL(result(KJob*)), SLOT(synchronizationFinished(KJob*)) );
40 * job->start();
41 *
42 * @endcode
43 *
44 * @note This is a KJob, not an Akonadi::Job, so it won't auto-start!
45 *
46 * @author Volker Krause <vkrause@kde.org>
47 * @since 4.4
48 */
49class AKONADICORE_EXPORT ResourceSynchronizationJob : public KJob
50{
51 Q_OBJECT
52
53public:
54 /**
55 * Creates a new synchronization job for the given resource.
56 *
57 * @param instance The resource instance to synchronize.
58 */
59 explicit ResourceSynchronizationJob(const AgentInstance &instance, QObject *parent = nullptr);
60
61 /**
62 * Destroys the synchronization job.
63 */
65
66 /**
67 * Returns whether a full synchronization will be done, or just the collection tree (without items).
68 * The default is @c false, i.e. a full sync will be requested.
69 *
70 * @since 4.8
71 */
72 [[nodiscard]] bool collectionTreeOnly() const;
73
74 /**
75 * Sets the collectionTreeOnly property.
76 *
77 * @param collectionTreeOnly If set, only the collection tree will be synchronized.
78 * @since 4.8
79 */
80 void setCollectionTreeOnly(bool collectionTreeOnly);
81
82 /**
83 * Returns the resource that has been synchronized.
84 */
85 [[nodiscard]] AgentInstance resource() const;
86
87 /* reimpl */
88 void start() override;
89
90 /*
91 * @since 5.1
92 */
93 void setTimeoutCountLimit(int count);
94 [[nodiscard]] int timeoutCountLimit() const;
95
96private:
97 /// @cond PRIVATE
98 friend class ResourceSynchronizationJobPrivate;
99 std::unique_ptr<ResourceSynchronizationJobPrivate> const d;
100 /// @endcond
101};
102
103}
Represents one agent instance and takes care of communication with it.
A representation of an agent instance.
Job that synchronizes a resource.
~ResourceSynchronizationJob() override
Destroys the synchronization job.
Q_SCRIPTABLE Q_NOREPLY void start()
Helper integration between Akonadi and Qt.
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