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Inter-process communication and remote procedure calls for KDE applications.
This class provides IPC and RPC for KDE applications. Usually you will not have to instantiate one yourself because KApplication contains a method to return a pointer to a DCOPClient object which can be used for your whole application.
Before being able to send or receive any DCOP messages, you will have to attach your client object to the DCOP server, and then register your application with a specific name. See attach() and registerAs() for more information.
Data to be sent should be serialized into a QDataStream which was initialized with the QByteArray that you actually intend to send the data in. An example of how you might do this:
QByteArray data; QDataStream arg(data, IO_WriteOnly); arg << QString("This is text I am serializing"); client->send("someApp", "someObject", "someFunction", arg); |
See also: KApplication::dcopClient()
DCOPClient ()
| DCOPClient |
Create a new DCOP client, but do not attach to any server.
~DCOPClient ()
| ~DCOPClient |
[virtual]
Clean up any open connections and dynamic data.
void setServerAddress (const QCString &addr)
| setServerAddress |
[static]
Specify the address of a server to use upon attaching.
If no server address is ever specified, attach will try its best to find the server anyway.
bool attach ()
| attach |
Attach to the DCOP server.
If the connection was already attached, the connection will be re-established with the current server address.
Naturally, only attached application can use DCOP services.
If a QApplication object exists then client registers itself as
QApplication->name() + "-" +
If you want to register differently, you should use registerAs() instead.
Returns: true
if attaching was successful.
void bindToApp ()
| bindToApp |
Internal function for KUniqueApplication to register the DCOPClient with the application in case the application didn't exist at the time the DCOPClient was created.
bool detach ()
| detach |
Detach from the DCOP server.
bool isAttached ()
| isAttached |
[const]
Query whether or not the client is attached to the server.
QCString registerAs ( const QCString &appId, bool addPID = true )
| registerAs |
Register at the DCOP server.
If the application was already registered, the registration will be re-done with the new appId.
appId
is a unique
application/program id that the server
will use to associate requests with. If there is already an application
registered with the same name, the server will add a number to the
id to unify it. If addPID
is true, the PID of the current process
will be added to id.
Registration is necessary if you want to allow other clients to talk
to you. They can do so using your appId
as first parameter
for send() or call(). If you just want to talk to
other clients, you
do not need to register at the server. In that case attach() is
enough.
It will implicitly register you as "anonymous".
Returns: The actual appId
used for the registration or a null string
if the registration wasn't successful.
bool isRegistered ()
| isRegistered |
[const]
Query whether or not the client is registered at the server.
QCString appId ()
| appId |
[const]
Returns the current app id or a null string if the application hasn't yet been registered.
int socket ()
| socket |
[const]
Returns: The socket over which DCOP is communicating with the server.
void suspend ()
| suspend |
Temporarily suspend processing of DCOP events. This can be usefull if you need to show e.g. a dialog before your application is ready to accept DCOP requests. Normally the dialog would start an event loop and in this event loop DCOP requests will be handled.
Be aware that not responding to DCOP requests may cause other programs that want to communicate with your application, to hang.
void resume ()
| resume |
Resume the processing of DCOP events. See suspend().
bool send (const QCString &remApp, const QCString &remObj,
const QCString &remFun, const QByteArray &data,
bool fast=false)
| send |
Send a data block to the server.
Parameters:
remApp | The remote application id. |
remObj | The name of the remote object. |
remFun | The remote function in the specified object to call. |
data | The data to provide to the remote function. |
fast | (KDE 3.0: remove this)
Tf set to true , a "fast" form of IPC will be used.
Fast connections are not guaranteed to be implemented, but
if they are they work only on the local machine, not across
the network. "fast" is only a hint not an order.
|
Returns: Whether or not the server was able to accept the send.
bool send (const QCString &remApp, const QCString &remObj,
const QCString &remFun, const QString &data,
bool fast=false)
| send |
This function acts exactly the same as the above, but the data parameter can be specified as a QString for convenience.
bool call (const QCString &remApp, const QCString &remObj,
const QCString &remFun, const QByteArray &data,
QCString& replyType, QByteArray &replyData,
bool useEventLoop=false, bool fast=false)
| call |
Perform a synchronous send and receive.
The parameters are the same as for send, with the exception of another QByteArray being provided for results to be (optionally) returned in.
A call blocks the application until the process receives the answer.
If useEventLoop
is true, a local event loop will be started after
1/10th of a second in order to keep the user interface updated
(by processing paint events and such) until an answer is received.
See also: send()
bool findObject (const QCString &remApp, const QCString &remObj,
const QCString &remFun, const QByteArray &data,
QCString &foundApp, QCString &foundObj,
bool useEventLoop=false, bool fast=false)
| findObject |
Search for an object which matches a criteria.
findObject calls remFun
in the applications and objects identified
by remApp
and remObj
until remFun
returns true. The name of
the application and object that returned true are returned in
foundApp
and foundObj
respectively.
If remFun
is empty a default function is called in the object
which always returns true
.
A findObject blocks the application until the process receives the answer.
If useEventLoop
is true, a local event loop will be started after
1/10th of a second in order to keep the user interface updated
(by processing paint events and such) until an answer is received.
Parameters:
remApp | The remote application id. |
remObj | The name of the remote object. |
remFun | The remote function in the specified object to call. This function should return a bool and is used as criteria. |
data | The data to provide to the remote function. |
foundApp | The remote application id that matched the criteria. |
foundObj | The remote object that matched the criteria. |
fast | Tf set to true, a "fast" form of IPC will be used. Fast connections are not guaranteed to be implemented, but if they are they work only on the local machine, not across the network. "fast" is only a hint not an order. |
Returns: true is returned when an object was found for which remFun
returned true. If no such object is the function returns false.
See also: send()
void emitDCOPSignal ( const QCString &object, const QCString &signal,
const QByteArray &data)
| emitDCOPSignal |
Emit signal
as DCOP signal from object object
with data
as
arguments
void emitDCOPSignal ( const QCString &signal, const QByteArray &data)
| emitDCOPSignal |
bool connectDCOPSignal ( const QCString &sender, const QCString &senderObj,
const QCString &signal,
const QCString &receiverObj, const QCString &slot,
bool Volatile)
| connectDCOPSignal |
Connect to a DCOP signal
Volatile
is true and sender
does not exist.
signal
and slot
do not have matching arguments.
Parameters:
sender | the name of the client that emits the signal. When empty the signal will be passed from any client. |
senderObj | the name of the sending object that emits the signal. |
signal | the name of the signal. The arguments should match with slot. |
receiverObj | The name of the object to call |
slot | The name of the slot to call. Its arguments should match with signal. |
Volatile | If true, the connection will not be reestablished when
sender unregisters and reregisters with DCOP. In this case the sender
must be registered when the connection is made.
If false, the connection will be reestablished when sender reregisters.
In this case the connection can be made even if sender is not registered
at that time.
|
Returns: false if a connection could not be established. This will be the case when
bool connectDCOPSignal ( const QCString &sender, const QCString &signal,
const QCString &receiverObj, const QCString &slot,
bool Volatile)
| connectDCOPSignal |
bool disconnectDCOPSignal ( const QCString &sender, const QCString &senderObj,
const QCString &signal,
const QCString &receiverObj, const QCString &slot)
| disconnectDCOPSignal |
Disconnect a DCOP signal
A special case is when both sender & signal are empty. In this
case all connections related to receiverObj
in the current client
are disconnected. (Both connections from as well as to this object!)
Parameters:
sender | the name of the client that emits the signal. |
senderObj | the name of the object that emits the signal. If empty all objects will be disconnected. |
signal | the name of the signal. The arguments should match with slot. |
receiverObj | The name of the object the signal is connected to. If empty all objects will be disconnected. |
slot | The name of the slot the signal is connected to. If empty all slots will be disconnected. |
Returns: false if no connection(s) where removed.
bool disconnectDCOPSignal ( const QCString &sender, const QCString &signal,
const QCString &receiverObj, const QCString &slot)
| disconnectDCOPSignal |
bool process (const QCString &fun, const QByteArray &data,
QCString& replyType, QByteArray &replyData)
| process |
[virtual]
Reimplement to handle app-wide function calls unassociated w/an object.
Note that fun
is normalized. See normalizeFunctionSignature().
If you do not want to reimplement this function for whatever reason, you can also use a default object or a DCOPObjectProxy.
See also: setDefaultObject()
DCOPClientTransaction * beginTransaction ( )
| beginTransaction |
Delay the reply of the current function call until endTransaction() is called.
This allows a server to queue requests.
Note: Should be called from inside process() only!
void endTransaction ( DCOPClientTransaction *, QCString& replyType, QByteArray &replyData)
| endTransaction |
Send the delayed reply of a function call.
Q_INT32 transactionId ()
| transactionId |
Test whether the current function call is delayed.
Note: Should be called from inside process() only!
Returns: The ID of the current transaction or 0 if no transaction is going on.
bool isApplicationRegistered ( const QCString& remApp)
| isApplicationRegistered |
Check whether remApp
is registered with the DCOPServer.
Returns: true
if the remote application is registered, otherwise false
.
QCStringList registeredApplications ()
| registeredApplications |
Retrieves the list of all currently registered applications.
QCStringList remoteObjects ( const QCString& remApp, bool *ok = 0 )
| remoteObjects |
Retrieves the list of objects of the remote application remApp
QCStringList remoteInterfaces ( const QCString& remApp, const QCString& remObj , bool *ok = 0 )
| remoteInterfaces |
Retrieves the list of interfaces of the remote object remObj
of application remApp
QCStringList remoteFunctions ( const QCString& remApp, const QCString& remObj , bool *ok = 0 )
| remoteFunctions |
Retrieves the list of functions of the remote object remObj
of application remApp
bool receive (const QCString &app, const QCString &obj,
const QCString &fun, const QByteArray& data,
QCString& replyType, QByteArray &replyData)
| receive |
Receive a DCOPSend or DCOPCall message from the server.
Parameters:
app | The application the message was intended for. Should be equal to our appId that we passed when the DCOPClient was created. |
obj | The name of the object to pass the data on to. |
fun | The name of the function in the object to call. |
data | The arguments for the function. |
bool find (const QCString &app, const QCString &obj,
const QCString &fun, const QByteArray& data,
QCString& replyType, QByteArray &replyData)
| find |
Receive a DCOPFind
message from the server.
Parameters:
app | The application the message was intended for. Should be equal to our appId that we passed when the DCOPClient was created. |
obj | The name of the object to pass the data on to. |
fun | The name of the function in the object to call. |
data | The arguments for the function. |
QCString normalizeFunctionSignature ( const QCString& fun )
| normalizeFunctionSignature |
[static]
Normalize the function signature fun
.
A normalized signature doesn't contain any unnecessary whitespace anymore. The remaining whitespace consists of single blanks only (0x20).
Example for a normalized signature:
"someFunction(QString,int)" |
When using send() or call(), normalization is done automatically for you.
QCString senderId ()
| senderId |
[const]
Retrieve the appId
of the last application that talked to us.
void setDefaultObject ( const QCString& objId )
| setDefaultObject |
Installs object objId
as application-wide default object.
All app-wide messages that have not been processed by the dcopclient
will be send further to objId
.
QCString defaultObject ()
| defaultObject |
[const]
Retrieve the current default object or an empty string if no object is installed as default object.
A default object receives application-wide messages that have not been processed by the DCOPClient itself.
void setNotifications ( bool enabled )
| setNotifications |
Enable / disable the applicationRegistered() /
applicationRemoved() signals.
Note that a counter is maintained about how often this method
was called. If this method is called twice with enabled
set to
true, notifications will be enabled until it was called with
enabled
set to false as often.
They are disabled by default.
void setDaemonMode ( bool daemonMode )
| setDaemonMode |
Tells the dcopserver to treat the client as daemon client, not as regular client. If the number of regular clients drops down to zero, the dcopserver will emit a KDE termination signal after 10 seconds.
DCOPClient* mainClient ()
| mainClient |
[static]
Returns the application's main dcop client. The main client can be used by objects that do not have any specific access to a dcop client. In KDE applications, the main client usually is the same as KAppliction::dcopClient().
void setMainClient ( DCOPClient* )
| setMainClient |
[static]
Sets the application's main dcop client. The main client can be used by objects that do not have any specific access to a dcop client. In KDE applications, the main client usually is the same as KAppliction::dcopClient().
void emergencyClose ()
| emergencyClose |
[static]
QCString dcopServerFile ()
| dcopServerFile |
[static]
void applicationRegistered ( const QCString& appId )
| applicationRegistered |
[signal]
Indicate that the application appId
has been registered with
the server we are attached to.
You need to call setNotifications() first, to tell the DCOPServer that you want to get these events
void applicationRemoved ( const QCString& appId )
| applicationRemoved |
[signal]
Indicate that the formerly registered application appId
has
been removed.
You need to call setNotifications() first, to tell the DCOPServer that you want to get these events
void attachFailed (const QString &msg)
| attachFailed |
[signal]
Indicate that the process of establishing DCOP communications failed in some manner.
Usually attached to a dialog box or some other visual aid.
void blockUserInput ( bool )
| blockUserInput |
[signal]
Indicate that user input shall be blocked or released, depending on the argument.
The signal is emitted whenever the client has to wait too long (i.e. more than 1/10 of a second) for an answer to a synchronous call. In that case, it will enter a local event loop to keep the GUI updated until finally an answer arrives.
In KDE, the KApplication object connects to this signal to be able to block any user input (i.e. mouse and key events) while we are waiting for an answer. If we did not do this, the application might end up in an illegal state, as a keyboard shortcut or a mouse action might cause another dcop call to be issued.
void processSocketData (int socknum)
| processSocketData |
[protected slots slot]