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/* This file is part of the KDE libraries Copyright (C) 1998, 1999 Christian Tibirna(C) 1998, 1999 Daniel M. Duley (C) 1998, 1999 Dirk A. Mueller */ // $Id: kimageeffect_h.html 132191 2002-01-17 21:32:13Z dfaure $ #ifndef __KIMAGE_EFFECT_H #define __KIMAGE_EFFECT_H class QImage; class QSize; class QColor; /** * This class includes various @ref QImage based graphical effects. * *Everything is * static, so there is no need to create an instance of this class. You can * just call the static methods. They are encapsulated here merely to provide * a common namespace. */ class KImageEffect { public: enum GradientType { VerticalGradient, HorizontalGradient, DiagonalGradient, CrossDiagonalGradient, PyramidGradient, RectangleGradient, PipeCrossGradient, EllipticGradient }; enum RGBComponent { Red, Green, Blue, Gray, All }; enum Lighting {NorthLite, NWLite, WestLite, SWLite, SouthLite, SELite, EastLite, NELite}; enum ModulationType { Intensity, Saturation, HueShift, Contrast }; /** * Create a gradient from color a to color b of the specified type. * * @param size The desired size of the gradient. * @param ca Color a * @param cb Color b * @param type The type of gradient. * @param ncols The number of colors to use when not running on a * truecolor display. The gradient will be dithered to this number of * colors. Pass 0 to prevent dithering. */ static QImage gradient(const QSize &size, const QColor &ca, const QColor &cb, GradientType type, int ncols=3); /** * Create an unbalanced gradient. * An unbalanced gradient is a gradient where the transition from * color a to color b is not linear, but in this case, exponential. * * @param size The desired size of the gradient. * @param ca Color a * @param cb Color b * @param type The type of gradient. * @param xfactor The x decay length. Use a value between -200 and 200. * @param yfactor The y decay length. * @param ncols The number of colors. See KPixmapEffect:gradient. */ static QImage unbalancedGradient(const QSize &size, const QColor &ca, const QColor &cb, GradientType type, int xfactor = 100, int yfactor = 100, int ncols = 3); /** * Blend the provided image into a background of the indicated color. * * @param initial_intensity this parameter takes values from -1 to 1: * a) if positive: how much to fade the image in its * less affected spot * b) if negative: roughly indicates how much of the image * remains unaffected * @param bgnd indicates the color of the background to blend in * @param eff lets you choose what kind of blending you like * @param anti_dir blend in the opposite direction (makes no much sense * with concentric blending effects) */ static QImage& blend(QImage &image, float initial_intensity, const QColor &bgnd, GradientType eff, bool anti_dir=false); /** * Blend an image into another one, using a gradient type * for blending from one to another. * * @param image1 source1 and result of blending * @param image2 source2 of blending * @param gt gradient type for blending between source1 and source2 * @param xf x decay length for unbalanced gradient tpye * @param yf y decay length for unbalanced gradient tpye */ static QImage& blend(QImage &image1,QImage &image2, GradientType gt, int xf=100, int yf=100); /** * Blend an image into another one, using a color channel of a * third image for the decision of blending from one to another. * * @param image1 Source 1 and result of blending * @param image2 Source 2 of blending * @param blendImage If the gray value of of pixel is 0, the result * for this pixel is that of image1; for a gray value * of 1, the pixel of image2 is used; for a value * inbetween, a corresponding blending is used. * @param channel The RBG channel to use for the blending decision. */ static QImage& blend(QImage &image1, QImage &image2, QImage &blendImage, RGBComponent channel); /** * Blend an image into another one, using alpha in the expected way. * @author Rik Hemsley (rikkus) */ static bool blend(const QImage & upper, const QImage & lower, QImage & output); // Not yet... static bool blend(const QImage & image1, const QImage & image2, QImage & output, const QRect & destRect); /** * Blend an image into another one, using alpha in the expected way and * over coordinates @p x and @p y with respect to the lower image. * The output is a QImage which is the @p upper image already blended * with the @p lower one, so its size will be (in general) the same than * @p upper instead of the same size than @p lower like the method above. * In fact, the size of @p output is like upper's one only when it can be * painted on lower, if there has to be some clipping, output's size will * be the clipped area and x and y will be set to the correct up-left corner * where the clipped rectangle begins. */ static bool blend(int &x, int &y, const QImage & upper, const QImage & lower, QImage & output); /** * Blend an image into another one, using alpha in the expected way and * over coordinates @p x and @p y with respect to the lower image. * The output is painted in the own @p lower image. This is an optimization * of the @ref blend method above provided by convenience. */ static bool blendOnLower(int x, int y, const QImage & upper, const QImage & lower); /** * Modifies the intensity of a pixmap's RGB channel component. * * @param image The QImage to process. * @param percent Percent value. Use a negative value to dim. * @param channel Which channel(s) should be modified * @return The @ref image, provided for convenience. */ static QImage& channelIntensity(QImage &image, float percent, RGBComponent channel); /** * Fade an image to a certain background color. * * The number of colors will not be changed. * * @param image The QImage to process. * @param val The strength of the effect. 0 <= val <= 1. * @param color The background color. * @return Returns the @ref image(), provided for convenience. */ static QImage& fade(QImage &img, float val, const QColor &color); /** * This recolors a pixmap. The most dark color will become color a, * the most bright one color b, and in between. * * @param image A QImage to process. * @param ca Color a * @param cb Color b */ static QImage& flatten(QImage &image, const QColor &ca, const QColor &cb, int ncols=0); /** * Build a hash on any given @ref QImage * * @param image The QImage to process * @param lite The hash faces the indicated lighting (cardinal poles). * @param spacing How many unmodified pixels inbetween hashes. * @return Returns the @ref image(), provided for convenience. */ static QImage& hash(QImage &image, Lighting lite=NorthLite, unsigned int spacing=0); /** * Either brighten or dim the image by a specified percent. * For example, .50 will modify the colors by 50%. * * @param image The QImage to process. * @param percent The percent value. Use a negative value to dim. * @return Returns The @ref image(), provided for convenience. */ static QImage& intensity(QImage &image, float percent); /** * Modulate the image with a color channel of another image. * * @param image The QImage to modulate and result. * @param modImage The QImage to use for modulation. * @param reverse Invert the meaning of image/modImage; result is image! * @param type The modulation Type to use. * @param factor The modulation amplitude; with 0 no effect [-200;200]. * @param channel The RBG channel of image2 to use for modulation. * @return Returns the @ref image(), provided for convenience. */ static QImage& modulate(QImage &image, QImage &modImage, bool reverse, ModulationType type, int factor, RGBComponent channel); /** * Convert an image to grayscale. * * @param image The @ref QImage to process. * @param fast Set to @p true in order to use a faster but non-photographic * quality algorithm. Appropriate for things such as toolbar icons. * @return Returns the @ref image(), provided for convenience. */ static QImage& toGray(QImage &image, bool fast = false); /** * Desaturate an image evenly. * * @param image The QImage to process. * @param desat A value between 0 and 1 setting the degree of desaturation * @return Returns the @ref image(), provided for convenience. */ static QImage& desaturate(QImage &image, float desat = 0.3); /** * Modifie the contrast of an image. * * @param image The QImage to process. * @param c A contrast value between -255 to 255. * @return The @ref image(), provided for convenience. */ static QImage& contrast(QImage &image, int c); /** * Dither an image using Floyd-Steinberg dithering for low-color * situations. * * @param image The QImage to process. * @param palette The color palette to use * @param size The size of the palette * @return Returns the @ref image(), provided for convenience. */ static QImage& dither(QImage &img, const QColor *palette, int size); /** * Paints (copy) an image @p src over another one (@p tgt) * at the specified point, x,y relative to tgt. * @p return Returns true if everything was ok, or false * if it couldn't be copied (because they're not 32-bit images). * Note that if you specify x,y outside a reasonable range * (outside the tgt image), then the return value is true. */ static bool paint(int x, int y, QImage &tgt, const QImage &src); private: /** * Helper function to fast calc some altered (lighten, shaded) colors * */ static unsigned int lHash(unsigned int c); static unsigned int uHash(unsigned int c); /** * Helper function to find the nearest color to the RBG triplet */ static int nearestColor( int r, int g, int b, const QColor *pal, int size ); }; #endif
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