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kdrawutil.h

Global member Documentation

void  kDrawNextButton (QPainter *p, const QRect &r, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)

kDrawNextButton

#include <kdrawutil.h>

Draw a Next-style button (solid black shadow with light and midlight highlight).

void  kDrawNextButton (QPainter *p, int x, int y, int w, int h, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)

kDrawNextButton

#include <kdrawutil.h>

void  kDrawBeButton (QPainter *p, QRect &r, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)

kDrawBeButton

#include <kdrawutil.h>

Draw a Be-like style button.

void  kDrawBeButton (QPainter *p, int x, int y, int w, int h, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)

kDrawBeButton

#include <kdrawutil.h>

void  kDrawRoundButton (QPainter *p, const QRect &r, const QColorGroup &g, bool sunken=false)

kDrawRoundButton

#include <kdrawutil.h>

Draw a rounded oval button. This does not fill the button, see kRoundMask() and kRoundMaskRegion() for setting masks for fills.

void  kDrawRoundButton (QPainter *p, int x, int y, int w, int h, const QColorGroup &g, bool sunken=false)

kDrawRoundButton

#include <kdrawutil.h>

void  kRoundMaskRegion (QRegion &r, int x, int y, int w, int h)

kRoundMaskRegion

#include <kdrawutil.h>

Set the region to the pixels contained in a round button of the given size. You can use this to set clipping regions.

void  kDrawRoundMask (QPainter *p, int x, int y, int w, int h, bool clear=false)

kDrawRoundMask

#include <kdrawutil.h>

Paint the bitmap with the pixels contained in a round button of the given size. This is mostly useful inside QStyle routines.

void  kColorBitmaps (QPainter *p, const QColorGroup &g, int x, int y, QBitmap *lightColor=0, QBitmap *midColor=0, QBitmap *midlightColor=0, QBitmap *darkColor=0, QBitmap *blackColor=0, QBitmap *whiteColor=0)

kColorBitmaps

#include <kdrawutil.h>

Paint the supplied bitmaps onto the QPainter using the colorgroup for the foreground colors. Note: The bitmaps will be self-masked automatically if not masked prior to calling this routine.

void  kColorBitmaps (QPainter *p, const QColorGroup &g, int x, int y, int w, int h, bool isXBitmaps=true, const uchar *lightColor = 0, const uchar *midColor=0, const uchar *midlightColor=0, const uchar *darkColor=0, const uchar *blackColor=0, const uchar *whiteColor=0)

kColorBitmaps

#include <kdrawutil.h>


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