granatier
#include <character.h>

Classes | |
| struct | Shortcuts |
Signals | |
| void | dead () |
Signals inherited from Element | |
| void | moved (qreal p_x, qreal p_y) |
Public Member Functions | |
| Character (qreal p_x, qreal p_y, Arena *p_arena) | |
| ~Character () | |
| void | die () |
| qreal | getNormalSpeed () const |
| qreal | getSpeed () const |
| qreal | getXSpeed () const |
| qreal | getYSpeed () const |
| virtual void | goDown ()=0 |
| virtual void | goLeft ()=0 |
| virtual void | goRight ()=0 |
| virtual void | goUp ()=0 |
| void | initSpeed () |
| bool | isInLineSight (Character *p_character) const |
| void | move () |
| void | setXSpeed (qreal p_xSpeed) |
| void | setYSpeed (qreal p_ySpeed) |
| virtual void | updateMove ()=0 |
Public Member Functions inherited from Element | |
| Element (qreal p_x, qreal p_y, Arena *p_arena) | |
| ~Element () | |
| virtual void | doActionOnCollision (Player *p_player) |
| QString | getImageId () const |
| Granatier::Element::Type | getType () const |
| qreal | getX () const |
| qreal | getY () const |
| void | initCoordinate () |
| void | setArena (Arena *p_arena) |
| void | setImageId (const QString &p_imageId) |
| void | setInitialCoordinates (qreal p_x, qreal p_y) |
| void | setX (qreal p_x) |
| void | setY (qreal p_y) |
Public Attributes | |
| Shortcuts | m_key |
Protected Attributes | |
| qreal | m_maxSpeed |
| qreal | m_normalSpeed |
| qreal | m_speed |
| qreal | m_xSpeed |
| qreal | m_ySpeed |
Protected Attributes inherited from Element | |
| Arena * | m_arena |
| QString | m_imageId |
| Granatier::Element::Type | m_type |
| qreal | m_x |
| qreal | m_xInit |
| qreal | m_y |
| qreal | m_yInit |
Detailed Description
This class describes the common characteristics and behaviour of the game characters (Players).
Definition at line 31 of file character.h.
Constructor & Destructor Documentation
| Character::Character | ( | qreal | p_x, |
| qreal | p_y, | ||
| Arena * | p_arena | ||
| ) |
Creates a new Character instance.
- Parameters
-
p_x the initial x-coordinate p_y the initial y-coordinate p_arena the Arena the Character is on
Definition at line 23 of file character.cpp.
| Character::~Character | ( | ) |
Deletes the Character instance.
Definition at line 29 of file character.cpp.
Member Function Documentation
|
signal |
Emitted when the character is dead.
| void Character::die | ( | ) |
Manages the character death (essentially blinking).
Definition at line 58 of file character.cpp.
| qreal Character::getNormalSpeed | ( | ) | const |
Gets the Character normal speed.
- Returns
- the character speed reference, when in "normal" behaviour
Definition at line 78 of file character.cpp.
| qreal Character::getSpeed | ( | ) | const |
| qreal Character::getXSpeed | ( | ) | const |
Gets the Character x-speed value.
- Returns
- the x-speed value
Definition at line 63 of file character.cpp.
| qreal Character::getYSpeed | ( | ) | const |
Gets the Character y-speed value.
- Returns
- the y-speed value
Definition at line 68 of file character.cpp.
|
pure virtual |
|
pure virtual |
| void Character::initSpeed | ( | ) |
Initializes the Character speed considering the difficulty level.
Definition at line 93 of file character.cpp.
| bool Character::isInLineSight | ( | Character * | p_character | ) | const |
| void Character::move | ( | ) |
Moves the Character function of its current coordinates and speed.
If the character reaches a border, it circles around the arena and continue its way from the other side.
Definition at line 33 of file character.cpp.
| void Character::setXSpeed | ( | qreal | p_xSpeed | ) |
Set the Character x-speed value.
- Parameters
-
p_xSpeed the x-speed to set
Definition at line 83 of file character.cpp.
| void Character::setYSpeed | ( | qreal | p_ySpeed | ) |
Set the Character y-speed value.
- Parameters
-
p_ySpeed the y-speed to set
Definition at line 88 of file character.cpp.
|
pure virtual |
Member Data Documentation
| Shortcuts Character::m_key |
Definition at line 46 of file character.h.
|
protected |
The maximum character speed.
Definition at line 63 of file character.h.
|
protected |
Reference to the speed of the character when in "normal" behaviour.
Definition at line 60 of file character.h.
|
protected |
The character speed.
Definition at line 57 of file character.h.
|
protected |
The Character x-speed.
Definition at line 51 of file character.h.
|
protected |
The Character y-speed.
Definition at line 54 of file character.h.
The documentation for this class was generated from the following files:
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Generated on Tue Oct 14 2014 22:43:51 by doxygen 1.8.7 written by Dimitri van Heesch, © 1997-2006
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KDE API Reference
Signals inherited from